mirror of
https://github.com/love2d/love.git
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2141 lines
77 KiB
C++
2141 lines
77 KiB
C++
#include "Graphics.h"
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#include "Buffer.h"
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#include "SDL_vulkan.h"
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#include "window/Window.h"
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#include "common/Exception.h"
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#include "Shader.h"
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#include "graphics/Texture.h"
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#include "Vulkan.h"
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#include "common/version.h"
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#include "common/pixelformat.h"
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#include <algorithm>
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#include <vector>
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#include <cstring>
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#include <set>
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#include <fstream>
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#include <iostream>
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#include <array>
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namespace love {
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namespace graphics {
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namespace vulkan {
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const std::vector<const char*> validationLayers = {
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"VK_LAYER_KHRONOS_validation"
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};
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const std::vector<const char*> deviceExtensions = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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};
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#ifdef NDEBUG
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constexpr bool enableValidationLayers = false;
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#else
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constexpr bool enableValidationLayers = true;
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#endif
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constexpr int MAX_FRAMES_IN_FLIGHT = 2;
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constexpr uint32_t vulkanApiVersion = VK_API_VERSION_1_0;
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const char* Graphics::getName() const {
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return "love.graphics.vulkan";
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}
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const VkDevice Graphics::getDevice() const {
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return device;
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}
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const VkPhysicalDevice Graphics::getPhysicalDevice() const {
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return physicalDevice;
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}
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const VmaAllocator Graphics::getVmaAllocator() const {
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return vmaAllocator;
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}
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Graphics::~Graphics() {
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// We already cleaned those up by clearing out batchedDrawBuffers.
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// We set them to nullptr here so the base class doesn't crash
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// when it tries to free this.
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batchedDrawState.vb[0] = nullptr;
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batchedDrawState.vb[1] = nullptr;
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batchedDrawState.indexBuffer = nullptr;
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}
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// START OVERRIDEN FUNCTIONS
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love::graphics::Texture* Graphics::newTexture(const love::graphics::Texture::Settings& settings, const love::graphics::Texture::Slices* data) {
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return new Texture(this, settings, data);
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}
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love::graphics::Buffer* Graphics::newBuffer(const love::graphics::Buffer::Settings& settings, const std::vector<love::graphics::Buffer::DataDeclaration>& format, const void* data, size_t size, size_t arraylength) {
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return new Buffer(this, settings, format, data, size, arraylength);
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}
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void Graphics::clear(OptionalColorD color, OptionalInt stencil, OptionalDouble depth) {
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VkClearAttachment attachment{};
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if (color.hasValue) {
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attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
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attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
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attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
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attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
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}
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VkClearAttachment depthStencilAttachment{};
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if (stencil.hasValue) {
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depthStencilAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
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depthStencilAttachment.clearValue.depthStencil.stencil = static_cast<uint32_t>(stencil.value);
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}
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if (depth.hasValue) {
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depthStencilAttachment.aspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
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depthStencilAttachment.clearValue.depthStencil.depth = static_cast<float>(depth.value);
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}
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std::array<VkClearAttachment, 2> attachments = {
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attachment,
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depthStencilAttachment
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};
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VkClearRect rect{};
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rect.layerCount = 1;
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rect.rect.extent.width = static_cast<uint32_t>(currentViewportWidth);
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rect.rect.extent.height = static_cast<uint32_t>(currentViewportHeight);
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vkCmdClearAttachments(
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commandBuffers[currentFrame],
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static_cast<uint32_t>(attachments.size()), attachments.data(),
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1, &rect);
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}
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void Graphics::clear(const std::vector<OptionalColorD>& colors, OptionalInt stencil, OptionalDouble depth) {
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std::vector<VkClearAttachment> attachments;
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for (const auto& color : colors) {
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VkClearAttachment attachment{};
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if (color.hasValue) {
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attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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attachment.clearValue.color.float32[0] = static_cast<float>(color.value.r);
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attachment.clearValue.color.float32[1] = static_cast<float>(color.value.g);
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attachment.clearValue.color.float32[2] = static_cast<float>(color.value.b);
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attachment.clearValue.color.float32[3] = static_cast<float>(color.value.a);
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}
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attachments.push_back(attachment);
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}
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VkClearRect rect{};
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rect.layerCount = 1;
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rect.rect.extent.width = static_cast<uint32_t>(currentViewportWidth);
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rect.rect.extent.height = static_cast<uint32_t>(currentViewportHeight);
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vkCmdClearAttachments(commandBuffers[currentFrame], static_cast<uint32_t>(attachments.size()), attachments.data(), 1, &rect);
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}
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void Graphics::present(void* screenshotCallbackdata) {
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if (!isActive()) {
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return;
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}
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flushBatchedDraws();
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endRecordingGraphicsCommands();
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if (imagesInFlight[imageIndex] != VK_NULL_HANDLE) {
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vkWaitForFences(device, 1, &imagesInFlight.at(imageIndex), VK_TRUE, UINT64_MAX);
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}
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imagesInFlight[imageIndex] = inFlightFences[currentFrame];
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// all data transfers should happen before any draw calls.
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std::vector<VkCommandBuffer> submitCommandbuffers = { dataTransferCommandBuffers.at(currentFrame), commandBuffers.at(currentFrame) };
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VkSubmitInfo submitInfo{};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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VkSemaphore waitSemaphores[] = { imageAvailableSemaphores.at(currentFrame) };
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VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT };
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.pWaitSemaphores = waitSemaphores;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.commandBufferCount = static_cast<uint32_t>(submitCommandbuffers.size());
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submitInfo.pCommandBuffers = submitCommandbuffers.data();
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VkSemaphore signalSemaphores[] = { renderFinishedSemaphores.at(currentFrame) };
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = signalSemaphores;
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vkResetFences(device, 1, &inFlightFences[currentFrame]);
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if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences.at(currentFrame)) != VK_SUCCESS) {
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throw love::Exception("failed to submit draw command buffer");
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}
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VkPresentInfoKHR presentInfo{};
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presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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presentInfo.waitSemaphoreCount = 1;
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presentInfo.pWaitSemaphores = signalSemaphores;
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VkSwapchainKHR swapChains[] = { swapChain };
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presentInfo.swapchainCount = 1;
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presentInfo.pSwapchains = swapChains;
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presentInfo.pImageIndices = &imageIndex;
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VkResult result = vkQueuePresentKHR(presentQueue, &presentInfo);
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if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized) {
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framebufferResized = false;
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recreateSwapChain();
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}
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else if (result != VK_SUCCESS) {
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throw love::Exception("failed to present swap chain image");
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}
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currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
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updatedBatchedDrawBuffers();
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startRecordingGraphicsCommands();
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}
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void Graphics::setViewportSize(int width, int height, int pixelwidth, int pixelheight) {
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this->width = width;
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this->height = height;
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this->pixelWidth = pixelwidth;
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this->pixelHeight = pixelheight;
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resetProjection();
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}
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bool Graphics::setMode(void* context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa) {
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requestedMsaa = msaa;
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cleanUpFunctions.clear();
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cleanUpFunctions.resize(MAX_FRAMES_IN_FLIGHT);
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createVulkanInstance();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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initVMA();
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initCapabilities();
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createSwapChain();
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createImageViews();
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createSyncObjects();
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createColorResources();
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createDepthResources();
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createDefaultRenderPass();
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createDefaultFramebuffers();
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createCommandPool();
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createCommandBuffers();
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startRecordingGraphicsCommands();
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createQuadIndexBuffer();
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createDefaultTexture();
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createDefaultShaders();
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currentFrame = 0;
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created = true;
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float whiteColor[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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batchedDrawBuffers.clear();
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batchedDrawBuffers.reserve(MAX_FRAMES_IN_FLIGHT);
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for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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batchedDrawBuffers.emplace_back();
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// Initial sizes that should be good enough for most cases. It will
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// resize to fit if needed, later.
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batchedDrawBuffers[i].vertexBuffer1 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 1024 * 1024 * 1);
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batchedDrawBuffers[i].vertexBuffer2 = new StreamBuffer(this, BUFFERUSAGE_VERTEX, 256 * 1024 * 1);
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batchedDrawBuffers[i].indexBuffer = new StreamBuffer(this, BUFFERUSAGE_INDEX, sizeof(uint16) * LOVE_UINT16_MAX);
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// sometimes the VertexColor is not set, so we manually adjust it to white color
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batchedDrawBuffers[i].constantColorBuffer = new StreamBuffer(this, BUFFERUSAGE_VERTEX, sizeof(whiteColor));
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auto mapInfo = batchedDrawBuffers[i].constantColorBuffer->map(sizeof(whiteColor));
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memcpy(mapInfo.data, whiteColor, sizeof(whiteColor));
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batchedDrawBuffers[i].constantColorBuffer->unmap(sizeof(whiteColor));
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batchedDrawBuffers[i].constantColorBuffer->markUsed(sizeof(whiteColor));
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}
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updatedBatchedDrawBuffers();
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Shader::current = Shader::standardShaders[graphics::Shader::StandardShader::STANDARD_DEFAULT];
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restoreState(states.back());
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setViewportSize(width, height, pixelwidth, pixelheight);
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currentViewportWidth = 0.0f;
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currentViewportHeight = 0.0f;
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Vulkan::resetShaderSwitches();
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return true;
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}
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void Graphics::initCapabilities() {
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// todo
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capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = false;
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capabilities.features[FEATURE_CLAMP_ZERO] = false;
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capabilities.features[FEATURE_CLAMP_ONE] = false;
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capabilities.features[FEATURE_BLEND_MINMAX] = false;
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capabilities.features[FEATURE_LIGHTEN] = false;
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capabilities.features[FEATURE_FULL_NPOT] = false;
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capabilities.features[FEATURE_PIXEL_SHADER_HIGHP] = true;
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capabilities.features[FEATURE_SHADER_DERIVATIVES] = true;
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capabilities.features[FEATURE_GLSL3] = true;
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capabilities.features[FEATURE_GLSL4] = true;
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capabilities.features[FEATURE_INSTANCING] = true;
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capabilities.features[FEATURE_TEXEL_BUFFER] = false;
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capabilities.features[FEATURE_INDEX_BUFFER_32BIT] = true;
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capabilities.features[FEATURE_COPY_BUFFER] = false;
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capabilities.features[FEATURE_COPY_BUFFER_TO_TEXTURE] = false;
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capabilities.features[FEATURE_COPY_TEXTURE_TO_BUFFER] = false;
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capabilities.features[FEATURE_COPY_RENDER_TARGET_TO_BUFFER] = false;
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static_assert(FEATURE_MAX_ENUM == 17, "Graphics::initCapabilities must be updated when adding a new graphics feature!");
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(physicalDevice, &properties);
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capabilities.limits[LIMIT_POINT_SIZE] = properties.limits.pointSizeRange[1];
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capabilities.limits[LIMIT_TEXTURE_SIZE] = properties.limits.maxImageDimension2D;
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capabilities.limits[LIMIT_TEXTURE_LAYERS] = properties.limits.maxImageArrayLayers;
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capabilities.limits[LIMIT_VOLUME_TEXTURE_SIZE] = properties.limits.maxImageDimension3D;
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capabilities.limits[LIMIT_CUBE_TEXTURE_SIZE] = properties.limits.maxImageDimensionCube;
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capabilities.limits[LIMIT_TEXEL_BUFFER_SIZE] = properties.limits.maxTexelBufferElements; // ?
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capabilities.limits[LIMIT_SHADER_STORAGE_BUFFER_SIZE] = properties.limits.maxStorageBufferRange; // ?
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capabilities.limits[LIMIT_THREADGROUPS_X] = properties.limits.maxComputeWorkGroupSize[0]; // this is correct?
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capabilities.limits[LIMIT_THREADGROUPS_Y] = properties.limits.maxComputeWorkGroupSize[1];
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capabilities.limits[LIMIT_THREADGROUPS_Z] = properties.limits.maxComputeWorkGroupSize[2];
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capabilities.limits[LIMIT_RENDER_TARGETS] = properties.limits.maxColorAttachments;
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capabilities.limits[LIMIT_TEXTURE_MSAA] = 1; // todo
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capabilities.limits[LIMIT_ANISOTROPY] = properties.limits.maxSamplerAnisotropy;
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static_assert(LIMIT_MAX_ENUM == 13, "Graphics::initCapabilities must be updated when adding a new system limit!");
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capabilities.textureTypes[TEXTURE_2D] = true;
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capabilities.textureTypes[TEXTURE_2D_ARRAY] = true;
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capabilities.textureTypes[TEXTURE_VOLUME] = false;
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capabilities.textureTypes[TEXTURE_CUBE] = true;
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}
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void Graphics::getAPIStats(int& shaderswitches) const {
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shaderswitches = static_cast<int>(Vulkan::getNumShaderSwitches());
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}
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void Graphics::unSetMode() {
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created = false;
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vkDeviceWaitIdle(device);
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Volatile::unloadAll();
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cleanup();
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}
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void Graphics::setActive(bool enable) {
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flushBatchedDraws();
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active = enable;
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}
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int Graphics::getRequestedBackbufferMSAA() const {
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return requestedMsaa;
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}
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int Graphics::getBackbufferMSAA() const {
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return actualMsaa;
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}
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void Graphics::setFrontFaceWinding(Winding winding) {
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const auto& currentState = states.back();
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if (currentState.winding == winding) {
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return;
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}
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flushBatchedDraws();
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states.back().winding = winding;
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}
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void Graphics::setColorMask(ColorChannelMask mask) {
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flushBatchedDraws();
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states.back().colorMask = mask;
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}
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void Graphics::setBlendState(const BlendState& blend) {
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flushBatchedDraws();
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states.back().blend = blend;
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}
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void Graphics::setPointSize(float size) {
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if (size != states.back().pointSize)
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flushBatchedDraws();
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states.back().pointSize = size;
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}
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bool Graphics::usesGLSLES() const {
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return false;
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}
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Graphics::RendererInfo Graphics::getRendererInfo() const {
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VkPhysicalDeviceProperties deviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
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Graphics::RendererInfo info;
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info.device = deviceProperties.deviceName;
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info.vendor = Vulkan::getVendorName(deviceProperties.vendorID);
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info.version = Vulkan::getVulkanApiVersion(deviceProperties.apiVersion);
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info.name = "Vulkan";
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return info;
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}
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void Graphics::draw(const DrawCommand& cmd) {
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prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
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vkCmdDraw(commandBuffers.at(currentFrame), static_cast<uint32_t>(cmd.vertexCount), static_cast<uint32_t>(cmd.instanceCount), static_cast<uint32_t>(cmd.vertexStart), 0);
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}
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void Graphics::draw(const DrawIndexedCommand& cmd) {
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prepareDraw(*cmd.attributes, *cmd.buffers, cmd.texture, cmd.primitiveType, cmd.cullMode);
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vkCmdBindIndexBuffer(commandBuffers.at(currentFrame), (VkBuffer)cmd.indexBuffer->getHandle(), static_cast<VkDeviceSize>(cmd.indexBufferOffset), Vulkan::getVulkanIndexBufferType(cmd.indexType));
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vkCmdDrawIndexed(commandBuffers.at(currentFrame), static_cast<uint32_t>(cmd.indexCount), static_cast<uint32_t>(cmd.instanceCount), 0, 0, 0);
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}
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void Graphics::drawQuads(int start, int count, const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture) {
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const int MAX_VERTICES_PER_DRAW = LOVE_UINT16_MAX;
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const int MAX_QUADS_PER_DRAW = MAX_VERTICES_PER_DRAW / 4;
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prepareDraw(attributes, buffers, texture, PRIMITIVE_TRIANGLES, CULL_BACK);
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vkCmdBindIndexBuffer(commandBuffers.at(currentFrame), (VkBuffer)quadIndexBuffer->getHandle(), 0, Vulkan::getVulkanIndexBufferType(INDEX_UINT16));
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int baseVertex = start * 4;
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for (int quadindex = 0; quadindex < count; quadindex += MAX_QUADS_PER_DRAW) {
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int quadcount = std::min(MAX_QUADS_PER_DRAW, count - quadindex);
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vkCmdDrawIndexed(commandBuffers.at(currentFrame), static_cast<uint32_t>(quadcount * 6), 1, 0, baseVertex, 0);
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baseVertex += quadcount * 4;
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}
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}
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void Graphics::setColor(Colorf c) {
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c.r = std::min(std::max(c.r, 0.0f), 1.0f);
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c.g = std::min(std::max(c.g, 0.0f), 1.0f);
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c.b = std::min(std::max(c.b, 0.0f), 1.0f);
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c.a = std::min(std::max(c.a, 0.0f), 1.0f);
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states.back().color = c;
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}
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static VkRect2D computeScissor(const Rect& r, double bufferWidth, double bufferHeight, double dpiScale, VkSurfaceTransformFlagBitsKHR preTransform) {
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double x = static_cast<double>(r.x) * dpiScale;
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double y = static_cast<double>(r.y) * dpiScale;
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double w = static_cast<double>(r.w) * dpiScale;
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double h = static_cast<double>(r.h) * dpiScale;
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double scissorX, scissorY, scissorW, scissorH;
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switch (preTransform) {
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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scissorX = bufferWidth - h - y;
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scissorY = x;
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scissorW = h;
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scissorH = w;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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scissorX = bufferWidth - w - x;
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scissorY = bufferHeight - h - y;
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scissorW = w;
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scissorH = h;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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scissorX = y;
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scissorY = bufferHeight - w - x;
|
|
scissorW = h;
|
|
scissorH = w;
|
|
break;
|
|
default:
|
|
scissorX = x;
|
|
scissorY = y;
|
|
scissorW = w;
|
|
scissorH = h;
|
|
break;
|
|
}
|
|
|
|
VkRect2D scissor = {
|
|
{static_cast<int32_t>(scissorX), static_cast<int32_t>(scissorY)},
|
|
{static_cast<uint32_t>(scissorW), static_cast<uint32_t>(scissorH)}
|
|
};
|
|
return scissor;
|
|
}
|
|
|
|
void Graphics::setScissor(const Rect& rect) {
|
|
flushBatchedDraws();
|
|
|
|
VkRect2D scissor = computeScissor(rect,
|
|
static_cast<double>(swapChainExtent.width),
|
|
static_cast<double>(swapChainExtent.height),
|
|
getCurrentDPIScale(),
|
|
preTransform);
|
|
vkCmdSetScissor(commandBuffers.at(currentFrame), 0, 1, &scissor);
|
|
|
|
states.back().scissor = true;
|
|
states.back().scissorRect = rect;
|
|
}
|
|
|
|
void Graphics::setScissor() {
|
|
flushBatchedDraws();
|
|
|
|
states.back().scissor = false;
|
|
|
|
VkRect2D scissor{};
|
|
scissor.offset = { 0, 0 };
|
|
scissor.extent = swapChainExtent;
|
|
|
|
vkCmdSetScissor(commandBuffers.at(currentFrame), 0, 1, &scissor);
|
|
}
|
|
|
|
void Graphics::setStencilMode(StencilAction action, CompareMode compare, int value, love::uint32 readmask, love::uint32 writemask) {
|
|
flushBatchedDraws();
|
|
|
|
states.back().stencil.action = action;
|
|
states.back().stencil.compare = compare;
|
|
states.back().stencil.value = value;
|
|
states.back().stencil.readMask = readmask;
|
|
states.back().stencil.writeMask = writemask;
|
|
}
|
|
|
|
void Graphics::setDepthMode(CompareMode compare, bool write) {
|
|
flushBatchedDraws();
|
|
|
|
states.back().depthTest = compare;
|
|
states.back().depthWrite = write;
|
|
}
|
|
|
|
void Graphics::setWireframe(bool enable) {
|
|
flushBatchedDraws();
|
|
|
|
states.back().wireframe = enable;
|
|
}
|
|
|
|
PixelFormat Graphics::getSizedFormat(PixelFormat format, bool rendertarget, bool readable) const {
|
|
switch (format) {
|
|
case PIXELFORMAT_NORMAL:
|
|
if (isGammaCorrect()) {
|
|
return PIXELFORMAT_RGBA8_UNORM_sRGB;
|
|
}
|
|
else {
|
|
return PIXELFORMAT_RGBA8_UNORM;
|
|
}
|
|
case PIXELFORMAT_HDR:
|
|
return PIXELFORMAT_RGBA16_FLOAT;
|
|
default:
|
|
return format;
|
|
}
|
|
}
|
|
|
|
bool Graphics::isPixelFormatSupported(PixelFormat format, uint32 usage, bool sRGB) {
|
|
return true;
|
|
}
|
|
|
|
Renderer Graphics::getRenderer() const {
|
|
return RENDERER_VULKAN;
|
|
}
|
|
|
|
graphics::StreamBuffer* Graphics::newStreamBuffer(BufferUsage type, size_t size) {
|
|
return new StreamBuffer(this, type, size);
|
|
}
|
|
|
|
Matrix4 Graphics::computeDeviceProjection(const Matrix4& projection, bool rendertotexture) const {
|
|
uint32 flags = DEVICE_PROJECTION_DEFAULT;
|
|
return calculateDeviceProjection(projection, flags);
|
|
}
|
|
|
|
void Graphics::setRenderTargetsInternal(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) {
|
|
endRenderPass();
|
|
|
|
bool isWindow = rts.getFirstTarget().texture == nullptr;
|
|
if (isWindow) {
|
|
startDefaultRenderPass();
|
|
} else {
|
|
startRenderPass(rts, pixelw, pixelh, hasSRGBtexture);
|
|
}
|
|
}
|
|
|
|
// END IMPLEMENTATION OVERRIDDEN FUNCTIONS
|
|
|
|
void Graphics::initDynamicState() {
|
|
if (states.back().scissor) {
|
|
setScissor(states.back().scissorRect);
|
|
} else {
|
|
setScissor();
|
|
}
|
|
}
|
|
|
|
void Graphics::startRecordingGraphicsCommands() {
|
|
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
|
|
|
|
while (true) {
|
|
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
|
|
recreateSwapChain();
|
|
continue;
|
|
}
|
|
else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
|
|
throw love::Exception("failed to acquire swap chain image");
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
for (auto& cleanUpFn : cleanUpFunctions.at(currentFrame)) {
|
|
cleanUpFn();
|
|
}
|
|
cleanUpFunctions.at(currentFrame).clear();
|
|
|
|
VkCommandBufferBeginInfo beginInfo{};
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
beginInfo.flags = 0;
|
|
beginInfo.pInheritanceInfo = nullptr;
|
|
|
|
if (vkBeginCommandBuffer(commandBuffers.at(currentFrame), &beginInfo) != VK_SUCCESS) {
|
|
throw love::Exception("failed to begin recording command buffer");
|
|
}
|
|
if (vkBeginCommandBuffer(dataTransferCommandBuffers.at(currentFrame), &beginInfo) != VK_SUCCESS) {
|
|
throw love::Exception("failed to begin recording data transfer command buffer");
|
|
}
|
|
|
|
initDynamicState();
|
|
|
|
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), swapChainImages[imageIndex], VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
startDefaultRenderPass();
|
|
|
|
Vulkan::resetShaderSwitches();
|
|
}
|
|
|
|
void Graphics::endRecordingGraphicsCommands() {
|
|
endRenderPass();
|
|
|
|
Vulkan::cmdTransitionImageLayout(commandBuffers.at(currentFrame), swapChainImages[imageIndex], VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
|
|
if (vkEndCommandBuffer(commandBuffers.at(currentFrame)) != VK_SUCCESS) {
|
|
throw love::Exception("failed to record command buffer");
|
|
}
|
|
if (vkEndCommandBuffer(dataTransferCommandBuffers.at(currentFrame)) != VK_SUCCESS) {
|
|
throw love::Exception("failed to record data transfer command buffer");
|
|
}
|
|
}
|
|
|
|
void Graphics::updatedBatchedDrawBuffers() {
|
|
batchedDrawState.vb[0] = batchedDrawBuffers[currentFrame].vertexBuffer1;
|
|
batchedDrawState.vb[0]->nextFrame();
|
|
batchedDrawState.vb[1] = batchedDrawBuffers[currentFrame].vertexBuffer2;
|
|
batchedDrawState.vb[1]->nextFrame();
|
|
batchedDrawState.indexBuffer = batchedDrawBuffers[currentFrame].indexBuffer;
|
|
batchedDrawState.indexBuffer->nextFrame();
|
|
}
|
|
|
|
uint32_t Graphics::getNumImagesInFlight() const {
|
|
return MAX_FRAMES_IN_FLIGHT;
|
|
}
|
|
|
|
const VkDeviceSize Graphics::getMinUniformBufferOffsetAlignment() const {
|
|
return minUniformBufferOffsetAlignment;
|
|
}
|
|
|
|
graphics::Texture* Graphics::getDefaultTexture() const {
|
|
return dynamic_cast<graphics::Texture*>(standardTexture.get());
|
|
}
|
|
|
|
VkCommandBuffer Graphics::getDataTransferCommandBuffer() {
|
|
return dataTransferCommandBuffers.at(currentFrame);
|
|
}
|
|
|
|
void Graphics::queueCleanUp(std::function<void()> cleanUp) {
|
|
cleanUpFunctions.at(currentFrame).push_back(std::move(cleanUp));
|
|
}
|
|
|
|
graphics::Shader::BuiltinUniformData Graphics::getCurrentBuiltinUniformData() {
|
|
love::graphics::Shader::BuiltinUniformData data;
|
|
|
|
data.transformMatrix = getTransform();
|
|
data.projectionMatrix = getDeviceProjection();
|
|
data.projectionMatrix = displayRotation * data.projectionMatrix ;
|
|
|
|
// The normal matrix is the transpose of the inverse of the rotation portion
|
|
// (top-left 3x3) of the transform matrix.
|
|
{
|
|
Matrix3 normalmatrix = Matrix3(data.transformMatrix).transposedInverse();
|
|
const float* e = normalmatrix.getElements();
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
data.normalMatrix[i].x = e[i * 3 + 0];
|
|
data.normalMatrix[i].y = e[i * 3 + 1];
|
|
data.normalMatrix[i].z = e[i * 3 + 2];
|
|
data.normalMatrix[i].w = 0.0f;
|
|
}
|
|
}
|
|
|
|
// Store DPI scale in an unused component of another vector.
|
|
data.normalMatrix[0].w = (float)getCurrentDPIScale();
|
|
|
|
// Same with point size.
|
|
data.normalMatrix[1].w = getPointSize();
|
|
|
|
data.screenSizeParams.x = static_cast<float>(swapChainExtent.width);
|
|
data.screenSizeParams.y = static_cast<float>(swapChainExtent.height);
|
|
|
|
data.screenSizeParams.z = 1.0f;
|
|
data.screenSizeParams.w = 0.0f;
|
|
|
|
data.constantColor = getColor();
|
|
gammaCorrectColor(data.constantColor);
|
|
|
|
return data;
|
|
}
|
|
|
|
void Graphics::createVulkanInstance() {
|
|
if (enableValidationLayers && !checkValidationSupport()) {
|
|
throw love::Exception("validation layers requested, but not available");
|
|
}
|
|
|
|
VkApplicationInfo appInfo{};
|
|
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
appInfo.pApplicationName = "LOVE";
|
|
appInfo.applicationVersion = VK_MAKE_API_VERSION(0, 1, 0, 0); //todo, get this version from somewhere else?
|
|
appInfo.pEngineName = "LOVE Engine";
|
|
appInfo.engineVersion = VK_MAKE_API_VERSION(0, VERSION_MAJOR, VERSION_MINOR, VERSION_REV);
|
|
appInfo.apiVersion = vulkanApiVersion;
|
|
|
|
VkInstanceCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
createInfo.pApplicationInfo = &appInfo;
|
|
createInfo.pNext = nullptr;
|
|
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void* handle = window->getHandle();
|
|
|
|
unsigned int count;
|
|
if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, nullptr) != SDL_TRUE) {
|
|
throw love::Exception("couldn't retrieve sdl vulkan extensions");
|
|
}
|
|
|
|
std::vector<const char*> extensions = {}; // can add more here
|
|
size_t addition_extension_count = extensions.size();
|
|
extensions.resize(addition_extension_count + count);
|
|
|
|
if (SDL_Vulkan_GetInstanceExtensions((SDL_Window*)handle, &count, extensions.data() + addition_extension_count) != SDL_TRUE) {
|
|
throw love::Exception("couldn't retrieve sdl vulkan extensions");
|
|
}
|
|
|
|
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
|
createInfo.ppEnabledExtensionNames = extensions.data();
|
|
|
|
if (enableValidationLayers) {
|
|
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
|
createInfo.ppEnabledLayerNames = validationLayers.data();
|
|
}
|
|
else {
|
|
createInfo.enabledLayerCount = 0;
|
|
createInfo.ppEnabledLayerNames = nullptr;
|
|
}
|
|
|
|
if (vkCreateInstance(
|
|
&createInfo,
|
|
nullptr,
|
|
&instance) != VK_SUCCESS) {
|
|
throw love::Exception("couldn't create vulkan instance");
|
|
}
|
|
|
|
#ifdef LOVE_ANDROID
|
|
volkLoadInstance(instance);
|
|
#endif
|
|
}
|
|
|
|
bool Graphics::checkValidationSupport() {
|
|
uint32_t layerCount;
|
|
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
|
|
|
|
std::vector<VkLayerProperties> availableLayers(layerCount);
|
|
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
|
|
|
|
for (const char* layerName : validationLayers) {
|
|
bool layerFound = false;
|
|
|
|
for (const auto& layerProperties : availableLayers) {
|
|
if (strcmp(layerName, layerProperties.layerName) == 0) {
|
|
layerFound = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!layerFound) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Graphics::pickPhysicalDevice() {
|
|
uint32_t deviceCount = 0;
|
|
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
|
|
|
if (deviceCount == 0) {
|
|
throw love::Exception("failed to find GPUs with Vulkan support");
|
|
}
|
|
|
|
std::vector<VkPhysicalDevice> devices(deviceCount);
|
|
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
|
|
|
std::multimap<int, VkPhysicalDevice> candidates;
|
|
|
|
for (const auto& device : devices) {
|
|
int score = rateDeviceSuitability(device);
|
|
candidates.insert(std::make_pair(score, device));
|
|
}
|
|
|
|
if (candidates.rbegin()->first > 0) {
|
|
physicalDevice = candidates.rbegin()->second;
|
|
}
|
|
else {
|
|
throw love::Exception("failed to find a suitable gpu");
|
|
}
|
|
|
|
VkPhysicalDeviceProperties properties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
|
minUniformBufferOffsetAlignment = properties.limits.minUniformBufferOffsetAlignment;
|
|
|
|
getMaxUsableSampleCount();
|
|
}
|
|
|
|
bool Graphics::checkDeviceExtensionSupport(VkPhysicalDevice device) {
|
|
uint32_t extensionCount;
|
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
|
|
|
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
|
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
|
|
|
|
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
|
|
|
|
for (const auto& extension : availableExtensions) {
|
|
requiredExtensions.erase(extension.extensionName);
|
|
}
|
|
|
|
return requiredExtensions.empty();
|
|
}
|
|
|
|
// if the score is nonzero then the device is suitable.
|
|
// A higher rating means generally better performance
|
|
// if the score is 0 the device is unsuitable
|
|
int Graphics::rateDeviceSuitability(VkPhysicalDevice device) {
|
|
VkPhysicalDeviceProperties deviceProperties;
|
|
VkPhysicalDeviceFeatures deviceFeatures;
|
|
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
|
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
|
|
|
int score = 1;
|
|
|
|
// optional
|
|
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
|
score += 1000;
|
|
}
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
|
|
score += 100;
|
|
}
|
|
if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) {
|
|
score += 10;
|
|
}
|
|
|
|
// definitely needed
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(device);
|
|
if (!indices.isComplete()) {
|
|
score = 0;
|
|
}
|
|
|
|
bool extensionsSupported = checkDeviceExtensionSupport(device);
|
|
if (!extensionsSupported) {
|
|
score = 0;
|
|
}
|
|
|
|
if (extensionsSupported) {
|
|
auto swapChainSupport = querySwapChainSupport(device);
|
|
bool swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
|
if (!swapChainAdequate) {
|
|
score = 0;
|
|
}
|
|
}
|
|
|
|
if (!deviceFeatures.samplerAnisotropy) {
|
|
score = 0;
|
|
}
|
|
|
|
if (!deviceFeatures.fillModeNonSolid) {
|
|
score = 0;
|
|
}
|
|
|
|
return score;
|
|
}
|
|
|
|
QueueFamilyIndices Graphics::findQueueFamilies(VkPhysicalDevice device) {
|
|
QueueFamilyIndices indices;
|
|
|
|
uint32_t queueFamilyCount = 0;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
|
|
|
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
|
|
|
int i = 0;
|
|
for (const auto& queueFamily : queueFamilies) {
|
|
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
|
indices.graphicsFamily = i;
|
|
}
|
|
|
|
VkBool32 presentSupport = false;
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
|
|
|
if (presentSupport) {
|
|
indices.presentFamily = i;
|
|
}
|
|
|
|
if (indices.isComplete()) {
|
|
break;
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return indices;
|
|
}
|
|
|
|
void Graphics::createLogicalDevice() {
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
|
|
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
|
std::set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
|
|
|
|
float queuePriority = 1.0f;
|
|
for (uint32_t queueFamily : uniqueQueueFamilies) {
|
|
VkDeviceQueueCreateInfo queueCreateInfo{};
|
|
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queueCreateInfo.queueFamilyIndex = queueFamily;
|
|
queueCreateInfo.queueCount = 1;
|
|
queueCreateInfo.pQueuePriorities = &queuePriority;
|
|
queueCreateInfos.push_back(queueCreateInfo);
|
|
}
|
|
|
|
VkPhysicalDeviceFeatures deviceFeatures{};
|
|
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
|
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
|
|
|
VkDeviceCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
|
|
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
|
createInfo.pEnabledFeatures = &deviceFeatures;
|
|
|
|
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
|
|
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
|
|
|
// can this be removed?
|
|
if (enableValidationLayers) {
|
|
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
|
createInfo.ppEnabledLayerNames = validationLayers.data();
|
|
}
|
|
else {
|
|
createInfo.enabledLayerCount = 0;
|
|
}
|
|
|
|
if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create logical device");
|
|
}
|
|
|
|
#ifdef LOVE_ANDROID
|
|
volkLoadDevice(device);
|
|
#endif
|
|
|
|
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
|
|
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
|
|
}
|
|
|
|
void Graphics::initVMA() {
|
|
VmaAllocatorCreateInfo allocatorCreateInfo = {};
|
|
allocatorCreateInfo.vulkanApiVersion = vulkanApiVersion;
|
|
allocatorCreateInfo.physicalDevice = physicalDevice;
|
|
allocatorCreateInfo.device = device;
|
|
allocatorCreateInfo.instance = instance;
|
|
#ifdef LOVE_ANDROID
|
|
VmaVulkanFunctions vulkanFunctions{};
|
|
|
|
vulkanFunctions.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
|
|
vulkanFunctions.vkGetDeviceProcAddr = vkGetDeviceProcAddr;
|
|
vulkanFunctions.vkGetPhysicalDeviceProperties = vkGetPhysicalDeviceProperties;
|
|
vulkanFunctions.vkGetPhysicalDeviceMemoryProperties = vkGetPhysicalDeviceMemoryProperties;
|
|
vulkanFunctions.vkAllocateMemory = vkAllocateMemory;
|
|
vulkanFunctions.vkFreeMemory = vkFreeMemory;
|
|
vulkanFunctions.vkMapMemory = vkMapMemory;
|
|
vulkanFunctions.vkUnmapMemory = vkUnmapMemory;
|
|
vulkanFunctions.vkFlushMappedMemoryRanges = vkFlushMappedMemoryRanges;
|
|
vulkanFunctions.vkInvalidateMappedMemoryRanges = vkInvalidateMappedMemoryRanges;
|
|
vulkanFunctions.vkBindBufferMemory = vkBindBufferMemory;
|
|
vulkanFunctions.vkBindImageMemory = vkBindImageMemory;
|
|
vulkanFunctions.vkGetBufferMemoryRequirements = vkGetBufferMemoryRequirements;
|
|
vulkanFunctions.vkGetImageMemoryRequirements = vkGetImageMemoryRequirements;
|
|
vulkanFunctions.vkCreateBuffer = vkCreateBuffer;
|
|
vulkanFunctions.vkCreateImage = vkCreateImage;
|
|
vulkanFunctions.vkDestroyBuffer = vkDestroyBuffer;
|
|
vulkanFunctions.vkDestroyImage = vkDestroyImage;
|
|
vulkanFunctions.vkCmdCopyBuffer = vkCmdCopyBuffer;
|
|
|
|
vulkanFunctions.vkGetBufferMemoryRequirements2KHR = vkGetBufferMemoryRequirements2KHR;
|
|
vulkanFunctions.vkGetImageMemoryRequirements2KHR = vkGetImageMemoryRequirements2KHR;
|
|
vulkanFunctions.vkBindBufferMemory2KHR = vkBindBufferMemory2KHR;
|
|
vulkanFunctions.vkBindImageMemory2KHR = vkBindImageMemory2KHR;
|
|
vulkanFunctions.vkGetPhysicalDeviceMemoryProperties2KHR = vkGetPhysicalDeviceMemoryProperties2KHR;
|
|
|
|
vulkanFunctions.vkGetDeviceBufferMemoryRequirements = vkGetDeviceBufferMemoryRequirements;
|
|
vulkanFunctions.vkGetDeviceImageMemoryRequirements = vkGetDeviceImageMemoryRequirements;
|
|
|
|
allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
|
|
#else
|
|
VmaVulkanFunctions vulkanFunctions{};
|
|
vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
|
|
vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
|
|
allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
|
|
#endif
|
|
|
|
if (vmaCreateAllocator(&allocatorCreateInfo, &vmaAllocator) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create vma allocator");
|
|
}
|
|
}
|
|
|
|
void Graphics::createSurface() {
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void* handle = window->getHandle();
|
|
if (SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, &surface) != SDL_TRUE) {
|
|
throw love::Exception("failed to create window surface");
|
|
}
|
|
}
|
|
|
|
SwapChainSupportDetails Graphics::querySwapChainSupport(VkPhysicalDevice device) {
|
|
SwapChainSupportDetails details;
|
|
|
|
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
|
|
|
|
uint32_t formatCount;
|
|
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
|
|
|
|
if (formatCount != 0) {
|
|
details.formats.resize(formatCount);
|
|
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
|
|
}
|
|
|
|
uint32_t presentModeCount;
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
|
|
|
|
if (presentModeCount != 0) {
|
|
details.presentModes.resize(presentModeCount);
|
|
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
|
|
}
|
|
|
|
return details;
|
|
}
|
|
|
|
void Graphics::createSwapChain() {
|
|
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
|
|
|
|
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
|
|
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
|
|
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
|
|
|
|
if (swapChainSupport.capabilities.currentTransform & VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR ||
|
|
swapChainSupport.capabilities.currentTransform & VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR) {
|
|
uint32_t width, height;
|
|
width = extent.width;
|
|
height = extent.height;
|
|
extent.width = height;
|
|
extent.height = width;
|
|
}
|
|
|
|
auto currentTransform = swapChainSupport.capabilities.currentTransform;
|
|
constexpr float PI = 3.14159265358979323846f;
|
|
float angle = 0.0f;
|
|
if (currentTransform & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
angle = 0.0f;
|
|
} else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR) {
|
|
angle = -PI / 2.0f;
|
|
} else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR) {
|
|
angle = -PI;
|
|
} else if (currentTransform & VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR) {
|
|
angle = -3.0f * PI / 2.0f;
|
|
}
|
|
float data[] = {
|
|
cosf(angle), -sinf(angle), 0.0f, 0.0f,
|
|
sinf(angle), cosf(angle), 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
};
|
|
displayRotation = Matrix4(data);
|
|
|
|
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
|
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
|
|
imageCount = swapChainSupport.capabilities.maxImageCount;
|
|
}
|
|
|
|
VkSwapchainCreateInfoKHR createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
createInfo.surface = surface;
|
|
|
|
createInfo.minImageCount = imageCount;
|
|
createInfo.imageFormat = surfaceFormat.format;
|
|
createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
|
createInfo.imageExtent = extent;
|
|
createInfo.imageArrayLayers = 1;
|
|
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
|
|
|
|
if (indices.graphicsFamily != indices.presentFamily) {
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
|
createInfo.queueFamilyIndexCount = 2;
|
|
createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
|
}
|
|
else {
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
createInfo.queueFamilyIndexCount = 0;
|
|
createInfo.pQueueFamilyIndices = nullptr;
|
|
}
|
|
|
|
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
|
createInfo.compositeAlpha = chooseCompositeAlpha(swapChainSupport.capabilities);
|
|
createInfo.presentMode = presentMode;
|
|
createInfo.clipped = VK_TRUE;
|
|
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create swap chain");
|
|
}
|
|
|
|
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
|
|
swapChainImages.resize(imageCount);
|
|
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
|
|
|
|
swapChainImageFormat = surfaceFormat.format;
|
|
swapChainExtent = extent;
|
|
preTransform = swapChainSupport.capabilities.currentTransform;
|
|
}
|
|
|
|
VkSurfaceFormatKHR Graphics::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
|
|
for (const auto& availableFormat : availableFormats) {
|
|
// fixme: what if this format and colorspace is not available?
|
|
if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
|
|
return availableFormat;
|
|
}
|
|
}
|
|
|
|
return availableFormats[0];
|
|
}
|
|
|
|
VkPresentModeKHR Graphics::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
|
|
int vsync = Vulkan::getVsync();
|
|
|
|
switch (vsync) {
|
|
case -1: {
|
|
auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_FIFO_RELAXED_KHR);
|
|
if (it != availablePresentModes.end()) {
|
|
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
}
|
|
else {
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
}
|
|
case 0: {
|
|
auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
|
|
if (it != availablePresentModes.end()) {
|
|
return VK_PRESENT_MODE_MAILBOX_KHR;
|
|
}
|
|
else {
|
|
it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
|
|
if (it != availablePresentModes.end()) {
|
|
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
}
|
|
else {
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
}
|
|
}
|
|
default:
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
}
|
|
}
|
|
|
|
VkExtent2D Graphics::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
|
|
if (capabilities.currentExtent.width != UINT32_MAX) {
|
|
return capabilities.currentExtent;
|
|
}
|
|
else {
|
|
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
|
|
const void* handle = window->getHandle();
|
|
|
|
int width, height;
|
|
SDL_Vulkan_GetDrawableSize((SDL_Window*)handle, &width, &height);
|
|
|
|
VkExtent2D actualExtent = {
|
|
static_cast<uint32_t>(width),
|
|
static_cast<uint32_t>(height)
|
|
};
|
|
|
|
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
|
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
|
|
|
return actualExtent;
|
|
}
|
|
}
|
|
|
|
VkCompositeAlphaFlagBitsKHR Graphics::chooseCompositeAlpha(const VkSurfaceCapabilitiesKHR &capabilities) {
|
|
if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR) {
|
|
return VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
} else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR) {
|
|
return VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
|
} else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR) {
|
|
return VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
|
|
} else if (capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR) {
|
|
return VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR;
|
|
} else {
|
|
throw love::Exception("failed to find composite alpha");
|
|
}
|
|
}
|
|
|
|
void Graphics::createImageViews() {
|
|
swapChainImageViews.resize(swapChainImages.size());
|
|
|
|
for (size_t i = 0; i < swapChainImages.size(); i++) {
|
|
VkImageViewCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
createInfo.image = swapChainImages.at(i);
|
|
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
createInfo.format = swapChainImageFormat;
|
|
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
createInfo.subresourceRange.baseMipLevel = 0;
|
|
createInfo.subresourceRange.levelCount = 1;
|
|
createInfo.subresourceRange.baseArrayLayer = 0;
|
|
createInfo.subresourceRange.layerCount = 1;
|
|
|
|
if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews.at(i)) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create image views");
|
|
}
|
|
}
|
|
}
|
|
|
|
void Graphics::createDefaultRenderPass() {
|
|
RenderPassConfiguration renderPassConfiguration{};
|
|
renderPassConfiguration.colorFormats.push_back(swapChainImageFormat);
|
|
renderPassConfiguration.staticData.msaaSamples = msaaSamples;
|
|
renderPassConfiguration.staticData.depthFormat = findDepthFormat();
|
|
renderPassConfiguration.staticData.resolve = true;
|
|
defaultRenderPass = createRenderPass(renderPassConfiguration);
|
|
}
|
|
|
|
void Graphics::createDefaultFramebuffers() {
|
|
defaultFramebuffers.clear();
|
|
|
|
for (const auto view : swapChainImageViews) {
|
|
FramebufferConfiguration configuration{};
|
|
configuration.staticData.renderPass = defaultRenderPass;
|
|
configuration.staticData.width = swapChainExtent.width;
|
|
configuration.staticData.height = swapChainExtent.height;
|
|
configuration.colorViews.push_back(colorImageView);
|
|
configuration.staticData.depthView = depthImageView;
|
|
configuration.staticData.resolveView = view;
|
|
defaultFramebuffers.push_back(createFramebuffer(configuration));
|
|
}
|
|
}
|
|
|
|
VkFramebuffer Graphics::createFramebuffer(FramebufferConfiguration configuration) {
|
|
std::vector<VkImageView> attachments;
|
|
|
|
for (const auto& colorView : configuration.colorViews) {
|
|
attachments.push_back(colorView);
|
|
}
|
|
|
|
if (configuration.staticData.depthView) {
|
|
attachments.push_back(configuration.staticData.depthView);
|
|
}
|
|
|
|
if (configuration.staticData.resolveView) {
|
|
attachments.push_back(configuration.staticData.resolveView);
|
|
}
|
|
|
|
VkFramebufferCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
createInfo.renderPass = configuration.staticData.renderPass;
|
|
createInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
createInfo.pAttachments = attachments.data();
|
|
createInfo.width = configuration.staticData.width;
|
|
createInfo.height = configuration.staticData.height;
|
|
createInfo.layers = 1;
|
|
|
|
VkFramebuffer frameBuffer;
|
|
if (vkCreateFramebuffer(device, &createInfo, nullptr, &frameBuffer) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create framebuffer");
|
|
}
|
|
return frameBuffer;
|
|
}
|
|
|
|
VkFramebuffer Graphics::getFramebuffer(FramebufferConfiguration configuration) {
|
|
auto it = framebuffers.find(configuration);
|
|
if (it != framebuffers.end()) {
|
|
return it->second;
|
|
}
|
|
else {
|
|
VkFramebuffer framebuffer = createFramebuffer(configuration);
|
|
framebuffers[configuration] = framebuffer;
|
|
return framebuffer;
|
|
}
|
|
}
|
|
|
|
void Graphics::createDefaultShaders() {
|
|
for (int i = 0; i < Shader::STANDARD_MAX_ENUM; i++) {
|
|
auto stype = (Shader::StandardShader)i;
|
|
|
|
if (!Shader::standardShaders[i]) {
|
|
std::vector<std::string> stages;
|
|
stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_VERTEX));
|
|
stages.push_back(Shader::getDefaultCode(stype, SHADERSTAGE_PIXEL));
|
|
Shader::standardShaders[i] = newShader(stages, {});
|
|
}
|
|
}
|
|
}
|
|
|
|
VkRenderPass Graphics::createRenderPass(RenderPassConfiguration configuration) {
|
|
VkSubpassDescription subPass{};
|
|
subPass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
std::vector<VkAttachmentDescription> attachments;
|
|
std::vector<VkAttachmentReference> colorAttachmentRefs;
|
|
|
|
uint32_t attachment = 0;
|
|
for (const auto& colorFormat : configuration.colorFormats) {
|
|
VkAttachmentReference reference{};
|
|
reference.attachment = attachment++;
|
|
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
colorAttachmentRefs.push_back(reference);
|
|
|
|
VkAttachmentDescription colorDescription{};
|
|
colorDescription.format = colorFormat;
|
|
colorDescription.samples = configuration.staticData.msaaSamples;
|
|
colorDescription.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorDescription.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
colorDescription.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
colorDescription.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
colorDescription.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(colorDescription);
|
|
}
|
|
|
|
subPass.colorAttachmentCount = static_cast<uint32_t>(colorAttachmentRefs.size());
|
|
subPass.pColorAttachments = colorAttachmentRefs.data();
|
|
|
|
VkAttachmentReference depthStencilAttachmentRef{};
|
|
if (configuration.staticData.depthFormat != VK_FORMAT_UNDEFINED) {
|
|
depthStencilAttachmentRef.attachment = attachment++;
|
|
depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
subPass.pDepthStencilAttachment = &depthStencilAttachmentRef;
|
|
|
|
VkAttachmentDescription depthStencilAttachment{};
|
|
depthStencilAttachment.format = configuration.staticData.depthFormat;
|
|
depthStencilAttachment.samples = configuration.staticData.msaaSamples;
|
|
depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
depthStencilAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
depthStencilAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
depthStencilAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
depthStencilAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
depthStencilAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(depthStencilAttachment);
|
|
}
|
|
|
|
VkAttachmentReference colorAttachmentResolveRef{};
|
|
if (configuration.staticData.resolve) {
|
|
colorAttachmentResolveRef.attachment = attachment++;
|
|
colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
subPass.pResolveAttachments = &colorAttachmentResolveRef;
|
|
|
|
VkAttachmentDescription colorAttachmentResolve{};
|
|
colorAttachmentResolve.format = configuration.colorFormats.at(0);
|
|
colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments.push_back(colorAttachmentResolve);
|
|
}
|
|
|
|
VkSubpassDependency dependency{};
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
dependency.dstSubpass = 0;
|
|
dependency.srcStageMask = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
dependency.srcAccessMask = 0;
|
|
dependency.dstStageMask = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
dependency.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
|
|
VkRenderPassCreateInfo createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
createInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
createInfo.pAttachments = attachments.data();
|
|
createInfo.subpassCount = 1;
|
|
createInfo.pSubpasses = &subPass;
|
|
createInfo.dependencyCount = 1;
|
|
createInfo.pDependencies = &dependency;
|
|
|
|
VkRenderPass renderPass;
|
|
if (vkCreateRenderPass(device, &createInfo, nullptr, &renderPass) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create render pass");
|
|
}
|
|
|
|
return renderPass;
|
|
}
|
|
|
|
bool Graphics::usesConstantVertexColor(const VertexAttributes& vertexAttributes) {
|
|
return !!(vertexAttributes.enableBits & (1u << ATTRIB_COLOR));
|
|
}
|
|
|
|
void Graphics::createVulkanVertexFormat(
|
|
VertexAttributes vertexAttributes,
|
|
std::vector<VkVertexInputBindingDescription> &bindingDescriptions,
|
|
std::vector<VkVertexInputAttributeDescription> &attributeDescriptions) {
|
|
std::set<uint32_t> usedBuffers;
|
|
|
|
auto allBits = vertexAttributes.enableBits;
|
|
|
|
bool usesColor = false;
|
|
|
|
uint8_t highestBufferBinding = 0;
|
|
|
|
for (uint32_t i = 0; i < VertexAttributes::MAX; i++) { // change to loop like in opengl implementation ?
|
|
uint32 bit = 1u << i;
|
|
if (allBits & bit) {
|
|
if (i == ATTRIB_COLOR) {
|
|
usesColor = true;
|
|
}
|
|
|
|
auto attrib = vertexAttributes.attribs[i];
|
|
auto bufferBinding = attrib.bufferIndex;
|
|
if (usedBuffers.find(bufferBinding) == usedBuffers.end()) { // use .contains() when c++20 is enabled
|
|
usedBuffers.insert(bufferBinding);
|
|
|
|
VkVertexInputBindingDescription bindingDescription{};
|
|
bindingDescription.binding = bufferBinding;
|
|
if (vertexAttributes.instanceBits & (1u << bufferBinding)) {
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
|
}
|
|
else {
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
}
|
|
bindingDescription.stride = vertexAttributes.bufferLayouts[bufferBinding].stride;
|
|
bindingDescriptions.push_back(bindingDescription);
|
|
|
|
highestBufferBinding = std::max(highestBufferBinding, bufferBinding);
|
|
}
|
|
|
|
VkVertexInputAttributeDescription attributeDescription{};
|
|
attributeDescription.location = i;
|
|
attributeDescription.binding = bufferBinding;
|
|
attributeDescription.offset = attrib.offsetFromVertex;
|
|
attributeDescription.format = Vulkan::getVulkanVertexFormat(attrib.format);
|
|
|
|
attributeDescriptions.push_back(attributeDescription);
|
|
}
|
|
}
|
|
|
|
// do we need to use a constant VertexColor?
|
|
if (!usesColor) {
|
|
// FIXME: is there a case where gaps happen between buffer bindings?
|
|
// then this doesn't work. We might need to enable null buffers again.
|
|
const auto constantColorBufferBinding = highestBufferBinding + 1;
|
|
|
|
VkVertexInputBindingDescription bindingDescription{};
|
|
bindingDescription.binding = constantColorBufferBinding;
|
|
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
bindingDescription.stride = 0; // no stride, will always read the same color multiple times.
|
|
bindingDescriptions.push_back(bindingDescription);
|
|
|
|
VkVertexInputAttributeDescription attributeDescription{};
|
|
attributeDescription.binding = constantColorBufferBinding;
|
|
attributeDescription.location = ATTRIB_COLOR;
|
|
attributeDescription.offset = 0;
|
|
attributeDescription.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
attributeDescriptions.push_back(attributeDescription);
|
|
}
|
|
}
|
|
|
|
void Graphics::prepareDraw(const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture, PrimitiveType primitiveType, CullMode cullmode) {
|
|
GraphicsPipelineConfiguration configuration;
|
|
configuration.renderPass = currentRenderPass;
|
|
configuration.vertexAttributes = attributes;
|
|
configuration.shader = (Shader*)Shader::current;
|
|
configuration.primitiveType = primitiveType;
|
|
configuration.wireFrame = states.back().wireframe;
|
|
configuration.blendState = states.back().blend;
|
|
configuration.colorChannelMask = states.back().colorMask;
|
|
configuration.winding = states.back().winding;
|
|
configuration.stencil = states.back().stencil;
|
|
configuration.depthState.compare = states.back().depthTest;
|
|
configuration.depthState.write = states.back().depthWrite;
|
|
configuration.cullmode = cullmode;
|
|
configuration.viewportWidth = currentViewportWidth;
|
|
configuration.viewportHeight = currentViewportHeight;
|
|
configuration.msaaSamples = currentMsaaSamples;
|
|
configuration.numColorAttachments = currentNumColorAttachments;
|
|
|
|
std::vector<VkBuffer> bufferVector;
|
|
std::vector<VkDeviceSize> offsets;
|
|
|
|
for (uint32_t i = 0; i < VertexAttributes::MAX; i++) {
|
|
if (buffers.useBits & (1u << i)) {
|
|
bufferVector.push_back((VkBuffer)buffers.info[i].buffer->getHandle());
|
|
offsets.push_back((VkDeviceSize)buffers.info[i].offset);
|
|
}
|
|
}
|
|
|
|
if (usesConstantVertexColor(attributes)) {
|
|
bufferVector.push_back((VkBuffer)batchedDrawBuffers[currentFrame].constantColorBuffer->getHandle());
|
|
offsets.push_back((VkDeviceSize)0);
|
|
}
|
|
|
|
auto currentUniformData = getCurrentBuiltinUniformData();
|
|
configuration.shader->setUniformData(currentUniformData);
|
|
if (texture == nullptr) {
|
|
configuration.shader->setMainTex(standardTexture.get());
|
|
}
|
|
else {
|
|
configuration.shader->setMainTex(texture);
|
|
}
|
|
|
|
ensureGraphicsPipelineConfiguration(configuration);
|
|
|
|
configuration.shader->cmdPushDescriptorSets(commandBuffers.at(currentFrame), static_cast<uint32_t>(currentFrame));
|
|
vkCmdBindVertexBuffers(commandBuffers.at(currentFrame), 0, static_cast<uint32_t>(bufferVector.size()), bufferVector.data(), offsets.data());
|
|
}
|
|
|
|
void Graphics::startDefaultRenderPass() {
|
|
VkRenderPassBeginInfo renderPassInfo{};
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassInfo.renderPass = defaultRenderPass;
|
|
renderPassInfo.framebuffer = defaultFramebuffers[imageIndex];
|
|
renderPassInfo.renderArea.offset = { 0, 0 };
|
|
renderPassInfo.renderArea.extent = swapChainExtent;
|
|
|
|
vkCmdBeginRenderPass(commandBuffers.at(currentFrame), &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
currentRenderPass = defaultRenderPass;
|
|
currentGraphicsPipeline = VK_NULL_HANDLE;
|
|
postRenderPass = std::nullopt;
|
|
currentViewportWidth = (float)swapChainExtent.width;
|
|
currentViewportHeight = (float)swapChainExtent.height;
|
|
currentMsaaSamples = msaaSamples;
|
|
currentNumColorAttachments = 1;
|
|
}
|
|
|
|
void Graphics::startRenderPass(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) {
|
|
auto currentCommandBuffer = commandBuffers.at(currentFrame);
|
|
|
|
auto width = static_cast<uint32_t>(rts.getFirstTarget().texture->getWidth());
|
|
auto height = static_cast<uint32_t>(rts.getFirstTarget().texture->getHeight());
|
|
|
|
// fixme: hasSRGBtexture
|
|
// fixme: msaaSamples
|
|
RenderPassConfiguration renderPassConfiguration{};
|
|
for (const auto &color : rts.colors) {
|
|
// fixme: use mipmap and slice.
|
|
color.mipmap;
|
|
color.slice;
|
|
renderPassConfiguration.colorFormats.push_back(Vulkan::getTextureFormat(color.texture->getPixelFormat()).internalFormat);
|
|
}
|
|
if (rts.depthStencil.texture != nullptr) {
|
|
// fixme: use mipmap and slice:
|
|
rts.depthStencil.mipmap;
|
|
rts.depthStencil.slice;
|
|
if (rts.depthStencil.texture != nullptr) {
|
|
renderPassConfiguration.staticData.depthFormat = Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat()).internalFormat;
|
|
}
|
|
}
|
|
|
|
VkRenderPass renderPass;
|
|
auto it = renderPasses.find(renderPassConfiguration);
|
|
if (it != renderPasses.end()) {
|
|
renderPass = it->second;
|
|
} else {
|
|
renderPass = createRenderPass(renderPassConfiguration);
|
|
renderPasses[renderPassConfiguration] = renderPass;
|
|
}
|
|
|
|
FramebufferConfiguration configuration{};
|
|
|
|
std::vector<VkImage> transitionBackImages;
|
|
|
|
for (const auto& color : rts.colors) {
|
|
configuration.colorViews.push_back((VkImageView)color.texture->getRenderTargetHandle());
|
|
Vulkan::cmdTransitionImageLayout(currentCommandBuffer, (VkImage)color.texture->getHandle(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
transitionBackImages.push_back((VkImage) color.texture->getHandle());
|
|
}
|
|
if (rts.depthStencil.texture != nullptr) {
|
|
configuration.colorViews.push_back((VkImageView)rts.depthStencil.texture->getRenderTargetHandle());
|
|
// fixme: layout transition of depth stencil image?
|
|
}
|
|
|
|
configuration.staticData.renderPass = renderPass;
|
|
configuration.staticData.width = static_cast<uint32_t>(width);
|
|
configuration.staticData.height = static_cast<uint32_t>(height);
|
|
VkFramebuffer framebuffer = getFramebuffer(configuration);
|
|
|
|
VkRenderPassBeginInfo renderPassInfo{};
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
renderPassInfo.renderPass = renderPass;
|
|
renderPassInfo.framebuffer = framebuffer;
|
|
renderPassInfo.renderArea.offset = {0, 0};
|
|
renderPassInfo.renderArea.extent.width = static_cast<uint32_t>(width);
|
|
renderPassInfo.renderArea.extent.height = static_cast<uint32_t>(height);
|
|
|
|
vkCmdBeginRenderPass(currentCommandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
currentRenderPass = renderPass;
|
|
currentGraphicsPipeline = VK_NULL_HANDLE;
|
|
currentViewportWidth = (float)width;
|
|
currentViewportHeight = (float)height;
|
|
currentMsaaSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
currentNumColorAttachments = static_cast<uint32_t>(rts.colors.size());
|
|
|
|
postRenderPass = [=]() {
|
|
for (const auto& image : transitionBackImages) {
|
|
Vulkan::cmdTransitionImageLayout(currentCommandBuffer, image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|
|
};
|
|
}
|
|
|
|
void Graphics::endRenderPass() {
|
|
vkCmdEndRenderPass(commandBuffers.at(currentFrame));
|
|
currentRenderPass = VK_NULL_HANDLE;
|
|
|
|
if (postRenderPass) {
|
|
postRenderPass.value()();
|
|
postRenderPass = std::nullopt;
|
|
}
|
|
}
|
|
|
|
VkSampler Graphics::createSampler(const SamplerState& samplerState) {
|
|
VkPhysicalDeviceProperties properties{};
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
|
|
|
VkSamplerCreateInfo samplerInfo{};
|
|
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
samplerInfo.magFilter = Vulkan::getFilter(samplerState.magFilter);
|
|
samplerInfo.minFilter = Vulkan::getFilter(samplerState.minFilter);
|
|
samplerInfo.addressModeU = Vulkan::getWrapMode(samplerState.wrapU);
|
|
samplerInfo.addressModeV = Vulkan::getWrapMode(samplerState.wrapV);
|
|
samplerInfo.addressModeW = Vulkan::getWrapMode(samplerState.wrapW);
|
|
samplerInfo.anisotropyEnable = VK_TRUE;
|
|
samplerInfo.maxAnisotropy = static_cast<float>(samplerState.maxAnisotropy);
|
|
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
|
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
|
if (samplerState.depthSampleMode.hasValue) {
|
|
samplerInfo.compareEnable = VK_TRUE;
|
|
samplerInfo.compareOp = Vulkan::getCompareOp(samplerState.depthSampleMode.value);
|
|
} else {
|
|
samplerInfo.compareEnable = VK_FALSE;
|
|
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
}
|
|
samplerInfo.mipmapMode = Vulkan::getMipMapMode(samplerState.mipmapFilter);
|
|
samplerInfo.mipLodBias = samplerState.lodBias;
|
|
samplerInfo.minLod = static_cast<float>(samplerState.minLod);
|
|
samplerInfo.maxLod = static_cast<float>(samplerState.maxLod);
|
|
|
|
VkSampler sampler;
|
|
if (vkCreateSampler(device, &samplerInfo, nullptr, &sampler) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create sampler");
|
|
}
|
|
|
|
return sampler;
|
|
}
|
|
|
|
VkSampler Graphics::getCachedSampler(const SamplerState& samplerState) {
|
|
auto it = samplers.find(samplerState);
|
|
if (it != samplers.end()) {
|
|
return it->second;
|
|
} else {
|
|
VkSampler sampler = createSampler(samplerState);
|
|
samplers.insert({samplerState, sampler});
|
|
return sampler;
|
|
}
|
|
}
|
|
|
|
VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration configuration) {
|
|
auto &shaderStages = configuration.shader->getShaderStages();
|
|
|
|
std::vector<VkVertexInputBindingDescription> bindingDescriptions;
|
|
std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
|
|
|
|
createVulkanVertexFormat(configuration.vertexAttributes, bindingDescriptions, attributeDescriptions);
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertexInputInfo.vertexBindingDescriptionCount = static_cast<uint32_t>(bindingDescriptions.size());
|
|
vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
|
|
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
|
|
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
|
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
inputAssembly.topology = Vulkan::getPrimitiveTypeTopology(configuration.primitiveType);
|
|
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
VkViewport viewport{};
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = configuration.viewportWidth;
|
|
viewport.height = configuration.viewportHeight;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState{};
|
|
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewportState.viewportCount = 1;
|
|
viewportState.pViewports = &viewport;
|
|
viewportState.scissorCount = 1;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizer.polygonMode = Vulkan::getPolygonMode(configuration.wireFrame);
|
|
rasterizer.lineWidth = 1.0f;
|
|
rasterizer.cullMode = Vulkan::getCullMode(configuration.cullmode);
|
|
rasterizer.frontFace = Vulkan::getFrontFace(configuration.winding);
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = 0.0f;
|
|
rasterizer.depthBiasClamp = 0.0f;
|
|
rasterizer.depthBiasSlopeFactor = 0.0f;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling{};
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
multisampling.rasterizationSamples = configuration.msaaSamples;
|
|
multisampling.minSampleShading = 1.0f; // Optional
|
|
multisampling.pSampleMask = nullptr; // Optional
|
|
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
|
|
multisampling.alphaToOneEnable = VK_FALSE; // Optional
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencil{};
|
|
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depthStencil.depthTestEnable = VK_TRUE;
|
|
depthStencil.depthWriteEnable = Vulkan::getBool(configuration.depthState.write);
|
|
depthStencil.depthCompareOp = Vulkan::getCompareOp(configuration.depthState.compare);
|
|
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
|
depthStencil.minDepthBounds = 0.0f;
|
|
depthStencil.maxDepthBounds = 1.0f;
|
|
depthStencil.stencilTestEnable = VK_TRUE;
|
|
|
|
depthStencil.front.failOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.front.passOp = Vulkan::getStencilOp(configuration.stencil.action);
|
|
depthStencil.front.depthFailOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.front.compareOp = Vulkan::getCompareOp(configuration.stencil.compare);
|
|
depthStencil.front.compareMask = configuration.stencil.readMask;
|
|
depthStencil.front.writeMask = configuration.stencil.writeMask;
|
|
depthStencil.front.reference = configuration.stencil.value;
|
|
|
|
depthStencil.back.failOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.back.passOp = Vulkan::getStencilOp(configuration.stencil.action);
|
|
depthStencil.back.depthFailOp = VK_STENCIL_OP_KEEP;
|
|
depthStencil.back.compareOp = Vulkan::getCompareOp(configuration.stencil.compare);
|
|
depthStencil.back.compareMask = configuration.stencil.readMask;
|
|
depthStencil.back.writeMask = configuration.stencil.writeMask;
|
|
depthStencil.back.reference = static_cast<uint32_t>(configuration.stencil.value);
|
|
|
|
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
|
colorBlendAttachment.colorWriteMask = Vulkan::getColorMask(configuration.colorChannelMask);
|
|
colorBlendAttachment.blendEnable = Vulkan::getBool(configuration.blendState.enable);
|
|
colorBlendAttachment.srcColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorRGB);
|
|
colorBlendAttachment.dstColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorRGB);
|
|
colorBlendAttachment.colorBlendOp = Vulkan::getBlendOp(configuration.blendState.operationRGB);
|
|
colorBlendAttachment.srcAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorA);
|
|
colorBlendAttachment.dstAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorA);
|
|
colorBlendAttachment.alphaBlendOp = Vulkan::getBlendOp(configuration.blendState.operationA);
|
|
|
|
std::vector<VkPipelineColorBlendAttachmentState> colorBlendAttachments(configuration.numColorAttachments, colorBlendAttachment);
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
|
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
colorBlending.logicOpEnable = VK_FALSE;
|
|
colorBlending.logicOp = VK_LOGIC_OP_COPY;
|
|
colorBlending.attachmentCount = static_cast<uint32_t>(colorBlendAttachments.size());
|
|
colorBlending.pAttachments = colorBlendAttachments.data();
|
|
colorBlending.blendConstants[0] = 0.0f;
|
|
colorBlending.blendConstants[1] = 0.0f;
|
|
colorBlending.blendConstants[2] = 0.0f;
|
|
colorBlending.blendConstants[3] = 0.0f;
|
|
|
|
std::array<VkDynamicState, 1> dynamicStates = {
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
};
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState{};
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
|
|
dynamicState.pDynamicStates = dynamicStates.data();
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipelineInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
|
|
pipelineInfo.pStages = shaderStages.data();
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
|
pipelineInfo.pViewportState = &viewportState;
|
|
pipelineInfo.pRasterizationState = &rasterizer;
|
|
pipelineInfo.pMultisampleState = &multisampling;
|
|
pipelineInfo.pDepthStencilState = &depthStencil;
|
|
pipelineInfo.pColorBlendState = &colorBlending;
|
|
pipelineInfo.pDynamicState = &dynamicState;
|
|
pipelineInfo.layout = configuration.shader->getGraphicsPipelineLayout();
|
|
pipelineInfo.subpass = 0;
|
|
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
|
pipelineInfo.basePipelineIndex = -1;
|
|
pipelineInfo.renderPass = configuration.renderPass;
|
|
|
|
VkPipeline graphicsPipeline;
|
|
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create graphics pipeline");
|
|
}
|
|
return graphicsPipeline;
|
|
}
|
|
|
|
void Graphics::ensureGraphicsPipelineConfiguration(GraphicsPipelineConfiguration configuration) {
|
|
auto it = graphicsPipelines.find(configuration);
|
|
if (it != graphicsPipelines.end()) {
|
|
if (it->second != currentGraphicsPipeline) {
|
|
vkCmdBindPipeline(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_GRAPHICS, it->second);
|
|
currentGraphicsPipeline = it->second;
|
|
}
|
|
} else {
|
|
VkPipeline pipeline = createGraphicsPipeline(configuration);
|
|
graphicsPipelines.insert({configuration, pipeline});
|
|
vkCmdBindPipeline(commandBuffers.at(currentFrame), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
|
currentGraphicsPipeline = pipeline;
|
|
}
|
|
}
|
|
|
|
void Graphics::getMaxUsableSampleCount() {
|
|
VkPhysicalDeviceProperties physicalDeviceProperties;
|
|
vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
|
|
|
|
VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferColorSampleCounts & physicalDeviceProperties.limits.framebufferDepthSampleCounts;
|
|
|
|
if (counts & VK_SAMPLE_COUNT_64_BIT && requestedMsaa >= 64) {
|
|
msaaSamples = VK_SAMPLE_COUNT_64_BIT;
|
|
actualMsaa = 64;
|
|
} else if (counts & VK_SAMPLE_COUNT_32_BIT && requestedMsaa >= 32) {
|
|
msaaSamples = VK_SAMPLE_COUNT_32_BIT;
|
|
actualMsaa = 32;
|
|
}
|
|
else if (counts & VK_SAMPLE_COUNT_16_BIT && requestedMsaa >= 16) {
|
|
msaaSamples = VK_SAMPLE_COUNT_16_BIT;
|
|
actualMsaa = 16;
|
|
}
|
|
else if (counts & VK_SAMPLE_COUNT_8_BIT && requestedMsaa >= 8) {
|
|
msaaSamples = VK_SAMPLE_COUNT_8_BIT;
|
|
actualMsaa = 8;
|
|
}
|
|
else if (counts & VK_SAMPLE_COUNT_4_BIT && requestedMsaa >= 4) {
|
|
msaaSamples = VK_SAMPLE_COUNT_4_BIT;
|
|
actualMsaa = 4;
|
|
}
|
|
else if (counts & VK_SAMPLE_COUNT_2_BIT && requestedMsaa >= 2) {
|
|
msaaSamples = VK_SAMPLE_COUNT_2_BIT;
|
|
actualMsaa = 2;
|
|
}
|
|
else {
|
|
msaaSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
actualMsaa = 1;
|
|
}
|
|
}
|
|
|
|
void Graphics::createColorResources() {
|
|
VkFormat colorFormat = swapChainImageFormat;
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageInfo.format = colorFormat;
|
|
imageInfo.extent.width = swapChainExtent.width;
|
|
imageInfo.extent.height = swapChainExtent.height;
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.samples = msaaSamples;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
VmaAllocationCreateInfo allocationInfo{};
|
|
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
allocationInfo.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
|
|
|
vmaCreateImage(vmaAllocator, &imageInfo, &allocationInfo, &colorImage, &colorImageAllocation, nullptr);
|
|
|
|
VkImageViewCreateInfo imageViewInfo{};
|
|
imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewInfo.image = colorImage;
|
|
imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
imageViewInfo.format = colorFormat;
|
|
imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
imageViewInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewInfo.subresourceRange.levelCount = 1;
|
|
imageViewInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewInfo.subresourceRange.layerCount = 1;
|
|
|
|
vkCreateImageView(device, &imageViewInfo, nullptr, &colorImageView);
|
|
}
|
|
|
|
VkFormat Graphics::findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features) {
|
|
for (auto format : candidates) {
|
|
VkFormatProperties properties;
|
|
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &properties);
|
|
if (tiling == VK_IMAGE_TILING_LINEAR && (properties.linearTilingFeatures & features) == features) {
|
|
return format;
|
|
}
|
|
else if (tiling == VK_IMAGE_TILING_OPTIMAL && (properties.optimalTilingFeatures & features) == features) {
|
|
return format;
|
|
}
|
|
}
|
|
|
|
throw love::Exception("failed to find supported format");
|
|
}
|
|
|
|
VkFormat Graphics::findDepthFormat() {
|
|
return findSupportedFormat(
|
|
{ VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
|
);
|
|
}
|
|
|
|
void Graphics::createDepthResources() {
|
|
VkFormat depthFormat = findDepthFormat();
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imageInfo.format = depthFormat;
|
|
imageInfo.extent.width = swapChainExtent.width;
|
|
imageInfo.extent.height = swapChainExtent.height;
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.samples = msaaSamples;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
VmaAllocationCreateInfo allocationInfo{};
|
|
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
allocationInfo.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
|
|
|
vmaCreateImage(vmaAllocator, &imageInfo, &allocationInfo, &depthImage, &depthImageAllocation, nullptr);
|
|
|
|
VkImageViewCreateInfo imageViewInfo{};
|
|
imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
imageViewInfo.image = depthImage;
|
|
imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
imageViewInfo.format = depthFormat;
|
|
imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
imageViewInfo.subresourceRange.baseMipLevel = 0;
|
|
imageViewInfo.subresourceRange.levelCount = 1;
|
|
imageViewInfo.subresourceRange.baseArrayLayer = 0;
|
|
imageViewInfo.subresourceRange.layerCount = 1;
|
|
|
|
vkCreateImageView(device, &imageViewInfo, nullptr, &depthImageView);
|
|
}
|
|
|
|
void Graphics::createCommandPool() {
|
|
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
|
|
|
|
VkCommandPoolCreateInfo poolInfo{};
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
|
|
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
|
|
|
|
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create command pool");
|
|
}
|
|
}
|
|
|
|
void Graphics::createCommandBuffers() {
|
|
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
dataTransferCommandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = commandPool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = (uint32_t)MAX_FRAMES_IN_FLIGHT;
|
|
|
|
if (vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS) {
|
|
throw love::Exception("failed to allocate command buffers");
|
|
}
|
|
|
|
VkCommandBufferAllocateInfo dataTransferAllocInfo{};
|
|
dataTransferAllocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
dataTransferAllocInfo.commandPool = commandPool;
|
|
dataTransferAllocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
dataTransferAllocInfo.commandBufferCount = (uint32_t)MAX_FRAMES_IN_FLIGHT;
|
|
|
|
if (vkAllocateCommandBuffers(device, &dataTransferAllocInfo, dataTransferCommandBuffers.data()) != VK_SUCCESS) {
|
|
throw love::Exception("failed to allocate data transfer command buffers");
|
|
}
|
|
}
|
|
|
|
void Graphics::createSyncObjects() {
|
|
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
|
imagesInFlight.resize(swapChainImages.size(), VK_NULL_HANDLE);
|
|
|
|
VkSemaphoreCreateInfo semaphoreInfo{};
|
|
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
VkFenceCreateInfo fenceInfo{};
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores.at(i)) != VK_SUCCESS ||
|
|
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores.at(i)) != VK_SUCCESS ||
|
|
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences.at(i)) != VK_SUCCESS) {
|
|
throw love::Exception("failed to create synchronization objects for a frame!");
|
|
}
|
|
}
|
|
}
|
|
|
|
void Graphics::createDefaultTexture() {
|
|
Texture::Settings settings;
|
|
standardTexture.reset((Texture*)newTexture(settings, nullptr));
|
|
uint8_t whitePixels[] = {255, 255, 255, 255};
|
|
standardTexture->replacePixels(whitePixels, sizeof(whitePixels), 0, 0, { 0, 0, 1, 1 }, false);
|
|
}
|
|
|
|
void Graphics::cleanup() {
|
|
delete quadIndexBuffer;
|
|
quadIndexBuffer = nullptr;
|
|
|
|
cleanupSwapChain();
|
|
|
|
for (auto &cleanUpFns : cleanUpFunctions) {
|
|
for (auto &cleanUpFn : cleanUpFns) {
|
|
cleanUpFn();
|
|
}
|
|
}
|
|
cleanUpFunctions.clear();
|
|
|
|
vmaDestroyAllocator(vmaAllocator);
|
|
batchedDrawBuffers.clear();
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
|
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
|
vkDestroyFence(device, inFlightFences[i], nullptr);
|
|
}
|
|
|
|
vkFreeCommandBuffers(device, commandPool, MAX_FRAMES_IN_FLIGHT, commandBuffers.data());
|
|
vkFreeCommandBuffers(device, commandPool, MAX_FRAMES_IN_FLIGHT, dataTransferCommandBuffers.data());
|
|
|
|
for (auto const& p : samplers) {
|
|
vkDestroySampler(device, p.second, nullptr);
|
|
}
|
|
samplers.clear();
|
|
|
|
for (const auto& [key, val] : renderPasses) {
|
|
vkDestroyRenderPass(device, val, nullptr);
|
|
}
|
|
|
|
// fixme: maybe we should clean up some pipelines if they haven't been used in a while.
|
|
for (auto const& p : graphicsPipelines) {
|
|
vkDestroyPipeline(device, p.second, nullptr);
|
|
}
|
|
graphicsPipelines.clear();
|
|
|
|
vkDestroyCommandPool(device, commandPool, nullptr);
|
|
vkDestroyDevice(device, nullptr);
|
|
vkDestroySurfaceKHR(instance, surface, nullptr);
|
|
vkDestroyInstance(instance, nullptr);
|
|
}
|
|
|
|
void Graphics::cleanupSwapChain() {
|
|
for (const auto& framebuffer : defaultFramebuffers) {
|
|
vkDestroyFramebuffer(device, framebuffer, nullptr);
|
|
}
|
|
vkDestroyRenderPass(device, defaultRenderPass, nullptr);
|
|
vkDestroyImageView(device, colorImageView, nullptr);
|
|
vmaDestroyImage(vmaAllocator, colorImage, colorImageAllocation);
|
|
vkDestroyImageView(device, depthImageView, nullptr);
|
|
vmaDestroyImage(vmaAllocator, depthImage, depthImageAllocation);
|
|
for (const auto& [key, val] : framebuffers) {
|
|
vkDestroyFramebuffer(device, val, nullptr);
|
|
}
|
|
framebuffers.clear();
|
|
for (auto & swapChainImageView : swapChainImageViews) {
|
|
vkDestroyImageView(device, swapChainImageView, nullptr);
|
|
}
|
|
swapChainImageViews.clear();
|
|
vkDestroySwapchainKHR(device, swapChain, nullptr);
|
|
}
|
|
|
|
void Graphics::recreateSwapChain() {
|
|
vkDeviceWaitIdle(device);
|
|
|
|
cleanupSwapChain();
|
|
|
|
createSwapChain();
|
|
createImageViews();
|
|
createColorResources();
|
|
createDepthResources();
|
|
createDefaultRenderPass();
|
|
createDefaultFramebuffers();
|
|
}
|
|
|
|
love::graphics::Graphics* createInstance() {
|
|
love::graphics::Graphics* instance = nullptr;
|
|
|
|
try {
|
|
instance = new Graphics();
|
|
}
|
|
catch (love::Exception& e) {
|
|
printf("Cannot create Vulkan renderer: %s\n", e.what());
|
|
}
|
|
|
|
return instance;
|
|
}
|
|
} // vulkan
|
|
} // graphics
|
|
} // love
|