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128 lines
2.9 KiB
C++
128 lines
2.9 KiB
C++
/**
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* Copyright (c) 2006-2014 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_WINDOW_SDL_WINDOW_H
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#define LOVE_WINDOW_SDL_WINDOW_H
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// LOVE
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#include "window/Window.h"
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// SDL
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#include <SDL.h>
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namespace love
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{
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namespace window
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{
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namespace sdl
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{
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class Window : public love::window::Window
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{
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public:
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Window();
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~Window();
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bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr);
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void getWindow(int &width, int &height, WindowSettings &settings);
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bool setFullscreen(bool fullscreen, FullscreenType fstype);
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bool setFullscreen(bool fullscreen);
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bool onWindowResize(int width, int height);
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int getDisplayCount() const;
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const char *getDisplayName(int displayindex) const;
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std::vector<WindowSize> getFullscreenSizes(int displayindex) const;
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int getWidth() const;
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int getHeight() const;
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void getDesktopDimensions(int displayindex, int &width, int &height) const;
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bool isCreated() const;
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void setWindowTitle(const std::string &title);
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const std::string &getWindowTitle() const;
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bool setIcon(love::image::ImageData *imgd);
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love::image::ImageData *getIcon();
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void swapBuffers();
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bool hasFocus() const;
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bool hasMouseFocus() const;
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bool isVisible() const;
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void setMouseVisible(bool visible);
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bool getMouseVisible() const;
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void setMouseGrab(bool grab);
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bool isMouseGrabbed() const;
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double getPixelScale() const;
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const void *getHandle() const;
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static love::window::Window *createSingleton();
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static love::window::Window *getSingleton();
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const char *getName() const;
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private:
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bool setContext(int msaa, bool vsync, bool sRGB);
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void setWindowGLAttributes(int msaa, bool sRGB) const;
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// Update the saved window settings based on the window's actual state.
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void updateSettings(const WindowSettings &newsettings);
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std::string windowTitle;
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struct _currentMode
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{
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_currentMode();
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int width;
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int height;
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WindowSettings settings;
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love::image::ImageData *icon;
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} curMode;
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bool created;
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bool mouseGrabbed;
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SDL_Window *window;
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SDL_GLContext context;
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}; // Window
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} // sdl
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} // window
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} // love
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#endif // LOVE_WINDOW_WINDOW_H
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