mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
2715 lines
99 KiB
Lua
2715 lines
99 KiB
Lua
-- love.graphics
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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------------------------------------OBJECTS-------------------------------------
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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-- GraphicsBuffer (love.graphics.newBuffer)
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love.test.graphics.Buffer = function(test)
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-- setup vertex data and create some buffers
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local vertexformat = {
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{name="VertexPosition", format="floatvec2"},
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{name="VertexTexCoord", format="floatvec2"},
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{name="VertexColor", format="unorm8vec4"},
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}
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local vertexdata = {
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{0, 0, 0, 0, 1, 0, 1, 1},
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{10, 0, 1, 0, 0, 1, 1, 1},
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{10, 10, 1, 1, 0, 0, 1, 1},
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{0, 10, 0, 1, 1, 0, 0, 1},
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}
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local flatvertexdata = {}
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for i, vert in ipairs(vertexdata) do
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for j, v in ipairs(vert) do
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table.insert(flatvertexdata, v)
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end
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end
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local vertexbuffer1 = love.graphics.newBuffer(vertexformat, 4, {vertex=true, debugname='testvertexbuffer'})
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local vertexbuffer2 = love.graphics.newBuffer(vertexformat, vertexdata, {vertex=true})
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test:assertObject(vertexbuffer1)
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test:assertObject(vertexbuffer2)
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-- check buffer properties
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test:assertEquals(4, vertexbuffer1:getElementCount(), 'check vertex count 1')
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test:assertEquals(4, vertexbuffer2:getElementCount(), 'check vertex count 2')
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-- vertex buffers have their elements tightly packed.
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test:assertEquals(20, vertexbuffer1:getElementStride(), 'check vertex array stride')
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test:assertEquals(20 * 4, vertexbuffer1:getSize(), 'check vertex buffer size')
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vertexbuffer1:setArrayData(vertexdata)
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vertexbuffer1:setArrayData(flatvertexdata)
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vertexbuffer1:clear(8, 8) -- partial clear (the first texcoord)
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-- check buffer types
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test:assertTrue(vertexbuffer1:isBufferType('vertex'), 'check is vertex buffer')
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test:assertFalse(vertexbuffer1:isBufferType('index'), 'check is not index buffer')
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test:assertFalse(vertexbuffer1:isBufferType('texel'), 'check is not texel buffer')
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test:assertFalse(vertexbuffer1:isBufferType('shaderstorage'), 'check is not shader storage buffer')
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-- check debug name
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test:assertEquals('testvertexbuffer', vertexbuffer1:getDebugName(), 'check buffer debug name')
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-- check buffer format and format properties
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local format = vertexbuffer1:getFormat()
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test:assertEquals('table', type(format), 'check buffer format is table')
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test:assertEquals(#vertexformat, #format, 'check buffer format length')
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for i, v in ipairs(vertexformat) do
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test:assertEquals(v.name, format[i].name, string.format('check buffer format %d name', i))
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test:assertEquals(v.format, format[i].format, string.format('check buffer format %d format', i))
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test:assertEquals(0, format[i].arraylength, string.format('check buffer format %d array length', i))
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test:assertNotNil(format[i].offset)
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end
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-- check index buffer
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local indexbuffer = love.graphics.newBuffer('uint16', 128, {index=true})
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test:assertTrue(indexbuffer:isBufferType('index'), 'check is index buffer')
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end
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-- Shader Storage GraphicsBuffer (love.graphics.newBuffer)
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-- Separated from the above test so we can skip it when they aren't supported.
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love.test.graphics.ShaderStorageBuffer = function(test)
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if not love.graphics.getSupported().glsl4 then
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test:skipTest('GLSL 4 and shader storage buffers are not supported on this system')
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return
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end
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-- setup buffer
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local format = {
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{ name="1", format="float" },
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{ name="2", format="floatmat4x4" },
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{ name="3", format="floatvec2" }
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}
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local buffer = love.graphics.newBuffer(format, 1, {shaderstorage = true})
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test:assertEquals(96, buffer:getElementStride(), 'check shader storage buffer element stride')
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-- set new data
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local data = {}
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for i = 1, 19 do
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data[i] = 0
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end
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buffer:setArrayData(data)
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end
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-- Canvas (love.graphics.newCanvas)
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love.test.graphics.Canvas = function(test)
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-- create canvas with defaults
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local canvas = love.graphics.newCanvas(100, 100, {
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type = '2d',
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format = 'normal',
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readable = true,
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msaa = 0,
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dpiscale = love.graphics.getDPIScale(),
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mipmaps = 'auto',
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debugname = 'testcanvas'
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})
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test:assertObject(canvas)
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test:assertTrue(canvas:isCanvas(), 'check is canvas')
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test:assertFalse(canvas:isComputeWritable(), 'check not compute writable')
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-- check dpi
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test:assertEquals(love.graphics.getDPIScale(), canvas:getDPIScale(), 'check dpi scale')
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-- check depth
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test:assertEquals(1, canvas:getDepth(), 'check depth is 2d')
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test:assertEquals(nil, canvas:getDepthSampleMode(), 'check depth sample nil')
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-- check fliter
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local min1, mag1, ani1 = canvas:getFilter()
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test:assertEquals('nearest', min1, 'check filter def min')
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test:assertEquals('nearest', mag1, 'check filter def mag')
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test:assertEquals(1, ani1, 'check filter def ani')
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canvas:setFilter('linear', 'linear', 2)
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local min2, mag2, ani2 = canvas:getFilter()
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test:assertEquals('linear', min2, 'check filter changed min')
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test:assertEquals('linear', mag2, 'check filter changed mag')
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test:assertEquals(2, ani2, 'check filter changed ani')
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-- check layer
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test:assertEquals(1, canvas:getLayerCount(), 'check 1 layer for 2d')
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-- check texture type
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test:assertEquals('2d', canvas:getTextureType(), 'check 2d')
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-- check texture wrap
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local horiz1, vert1 = canvas:getWrap()
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test:assertEquals('clamp', horiz1, 'check def wrap h')
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test:assertEquals('clamp', vert1, 'check def wrap v')
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canvas:setWrap('repeat', 'repeat')
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local horiz2, vert2 = canvas:getWrap()
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test:assertEquals('repeat', horiz2, 'check changed wrap h')
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test:assertEquals('repeat', vert2, 'check changed wrap v')
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-- check readable
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test:assertTrue(canvas:isReadable(), 'check canvas readable')
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-- check msaa
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test:assertEquals(1, canvas:getMSAA(), 'check samples match')
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-- check dimensions
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local cw, ch = canvas:getDimensions()
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test:assertEquals(100, cw, 'check canvas dim w')
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test:assertEquals(100, ch, 'check canvas dim h')
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test:assertEquals(cw, canvas:getWidth(), 'check canvas w matches dim')
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test:assertEquals(ch, canvas:getHeight(), 'check canvas h matches dim')
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local pw, ph = canvas:getPixelDimensions()
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test:assertEquals(100*love.graphics.getDPIScale(), pw, 'check pixel dim w')
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test:assertEquals(100*love.graphics.getDPIScale(), ph, 'check pixel dim h')
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test:assertEquals(pw, canvas:getPixelWidth(), 'check pixel w matches dim')
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test:assertEquals(ph, canvas:getPixelHeight(), 'check pixel h matches dim')
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-- check mipmaps
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local mode, sharpness = canvas:getMipmapFilter()
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test:assertEquals('linear', mode, 'check def minmap filter mode')
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test:assertEquals(0, sharpness, 'check def minmap filter sharpness')
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local name, version, vendor, device = love.graphics.getRendererInfo()
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canvas:setMipmapFilter('nearest', 1)
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mode, sharpness = canvas:getMipmapFilter()
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test:assertEquals('nearest', mode, 'check changed minmap filter mode')
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-- @NOTE mipmap sharpness wont work on opengl/metal
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if string.match(name, 'OpenGL ES') == nil and string.match(name, 'Metal') == nil then
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test:assertEquals(1, sharpness, 'check changed minmap filter sharpness')
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end
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test:assertGreaterEqual(2, canvas:getMipmapCount()) -- docs say no mipmaps should return 1
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test:assertEquals('auto', canvas:getMipmapMode())
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-- check debug name
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test:assertEquals('testcanvas', canvas:getDebugName())
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-- check basic rendering
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canvas:renderTo(function()
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love.graphics.setColor(1, 0, 0)
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love.graphics.rectangle('fill', 0, 0, 200, 200)
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love.graphics.setColor(1, 1, 1, 1)
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end)
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local imgdata1 = love.graphics.readbackTexture(canvas)
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test:compareImg(imgdata1)
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-- check using canvas in love.graphics.draw()
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local xcanvas = love.graphics.newCanvas()
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love.graphics.setCanvas(xcanvas)
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love.graphics.draw(canvas, 0, 0)
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love.graphics.setCanvas()
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local imgdata2 = love.graphics.readbackTexture(canvas)
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test:compareImg(imgdata2)
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-- check depth samples
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local dcanvas = love.graphics.newCanvas(100, 100, {
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type = '2d',
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format = 'depth16',
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readable = true
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})
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test:assertEquals(nil, dcanvas:getDepthSampleMode(), 'check depth sample mode nil by def')
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dcanvas:setDepthSampleMode('equal')
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test:assertEquals('equal', dcanvas:getDepthSampleMode(), 'check depth sample mode set')
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-- check compute writeable (wont work on opengl mac)
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if love.graphics.getSupported().glsl4 then
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local ccanvas = love.graphics.newCanvas(100, 100, {
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type = '2d',
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format = 'rgba8',
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computewrite = true
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})
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test:assertTrue(ccanvas:isComputeWritable())
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end
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end
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-- Font (love.graphics.newFont)
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love.test.graphics.Font = function(test)
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-- create obj
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local font = love.graphics.newFont('resources/font.ttf', 8)
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test:assertObject(font)
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-- check ascent/descent
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test:assertEquals(6, font:getAscent(), 'check ascent')
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test:assertEquals(-2, font:getDescent(), 'check descent')
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-- check baseline
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test:assertEquals(6, font:getBaseline(), 'check baseline')
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-- check dpi
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test:assertEquals(1, font:getDPIScale(), 'check dpi')
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-- check filter
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test:assertEquals('nearest', font:getFilter(), 'check filter def')
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font:setFilter('linear', 'linear')
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test:assertEquals('linear', font:getFilter(), 'check filter change')
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font:setFilter('nearest', 'nearest')
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-- check height + lineheight
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test:assertEquals(8, font:getHeight(), 'check height')
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test:assertEquals(1, font:getLineHeight(), 'check line height')
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font:setLineHeight(2)
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test:assertEquals(2, font:getLineHeight(), 'check changed line height')
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font:setLineHeight(1) -- reset for drawing + wrap later
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-- check width + kerning
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test:assertEquals(0, font:getKerning('a', 'b'), 'check kerning')
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test:assertEquals(24, font:getWidth('test'), 'check data size')
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-- check specific glyphs
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test:assertTrue(font:hasGlyphs('test'), 'check data size')
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-- check font wrapping
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local width, wrappedtext = font:getWrap('LÖVE is an *awesome* framework you can use to make 2D games in Lua.', 50)
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test:assertEquals(48, width, 'check actual wrap width')
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test:assertEquals(8, #wrappedtext, 'check wrapped lines')
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test:assertEquals('LÖVE is an ', wrappedtext[1], 'check wrapped line')
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-- check drawing font
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local canvas = love.graphics.newCanvas(16, 16)
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love.graphics.setCanvas(canvas)
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love.graphics.setFont(font)
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love.graphics.print('Aa', 0, 5)
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love.graphics.setCanvas()
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local imgdata = love.graphics.readbackTexture(canvas)
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test:compareImg(imgdata)
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-- check font substitution
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local fontab = love.graphics.newImageFont('resources/font-letters-ab.png', 'AB')
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local fontcd = love.graphics.newImageFont('resources/font-letters-cd.png', 'CD')
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fontab:setFallbacks(fontcd)
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love.graphics.setCanvas(canvas)
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love.graphics.clear(0, 0, 0, 0)
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love.graphics.setFont(fontab)
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love.graphics.print('AB', 0, 0) -- should come from fontab
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love.graphics.print('CD', 0, 9) -- should come from fontcd
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love.graphics.setCanvas()
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local imgdata2 = love.graphics.readbackTexture(canvas)
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test:compareImg(imgdata2)
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end
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-- Image (love.graphics.newImage)
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love.test.graphics.Image = function(test)
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-- create object
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local image = love.graphics.newImage('resources/love.png', {
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dpiscale = 1,
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mipmaps = true
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})
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test:assertObject(image)
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test:assertFalse(image:isCanvas(), 'check not canvas')
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test:assertFalse(image:isComputeWritable(), 'check not compute writable')
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-- check dpi
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test:assertEquals(love.graphics.getDPIScale(), image:getDPIScale(), 'check dpi scale')
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-- check depth
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test:assertEquals(1, image:getDepth(), 'check depth is 2d')
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test:assertEquals(nil, image:getDepthSampleMode(), 'check depth sample nil')
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-- check filter
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local min1, mag1, ani1 = image:getFilter()
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test:assertEquals('nearest', min1, 'check filter def min')
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test:assertEquals('nearest', mag1, 'check filter def mag')
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test:assertEquals(1, ani1, 'check filter def ani')
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image:setFilter('linear', 'linear', 2)
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local min2, mag2, ani2 = image:getFilter()
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test:assertEquals('linear', min2, 'check filter changed min')
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test:assertEquals('linear', mag2, 'check filter changed mag')
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test:assertEquals(2, ani2, 'check filter changed ani')
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image:setFilter('nearest', 'nearest', 1)
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-- check layers
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test:assertEquals(1, image:getLayerCount(), 'check 1 layer for 2d')
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-- check texture type
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test:assertEquals('2d', image:getTextureType(), 'check 2d')
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-- check texture wrapping
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local horiz1, vert1 = image:getWrap()
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test:assertEquals('clamp', horiz1, 'check def wrap h')
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test:assertEquals('clamp', vert1, 'check def wrap v')
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image:setWrap('repeat', 'repeat')
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local horiz2, vert2 = image:getWrap()
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test:assertEquals('repeat', horiz2, 'check changed wrap h')
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test:assertEquals('repeat', vert2, 'check changed wrap v')
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-- check readable
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test:assertTrue(image:isReadable(), 'check canvas readable')
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-- check msaa
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test:assertEquals(1, image:getMSAA(), 'check samples match')
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-- check dimensions
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local cw, ch = image:getDimensions()
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test:assertEquals(64, cw, 'check canvas dim w')
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test:assertEquals(64, ch, 'check canvas dim h')
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test:assertEquals(cw, image:getWidth(), 'check canvas w matches dim')
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test:assertEquals(ch, image:getHeight(), 'check canvas h matches dim')
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local pw, ph = image:getPixelDimensions()
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test:assertEquals(64*love.graphics.getDPIScale(), pw, 'check pixel dim w')
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test:assertEquals(64*love.graphics.getDPIScale(), ph, 'check pixel dim h')
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test:assertEquals(pw, image:getPixelWidth(), 'check pixel w matches dim')
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test:assertEquals(ph, image:getPixelHeight(), 'check pixel h matches dim')
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-- check mipmaps
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local mode, sharpness = image:getMipmapFilter()
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test:assertEquals('linear', mode, 'check def minmap filter mode')
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test:assertEquals(0, sharpness, 'check def minmap filter sharpness')
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local name, version, vendor, device = love.graphics.getRendererInfo()
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-- @note mipmap sharpness wont work on opengl/metal
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image:setMipmapFilter('nearest', 1)
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mode, sharpness = image:getMipmapFilter()
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test:assertEquals('nearest', mode, 'check changed minmap filter mode')
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if string.match(name, 'OpenGL ES') == nil and string.match(name, 'Metal') == nil then
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test:assertEquals(1, sharpness, 'check changed minmap filter sharpness')
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end
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test:assertGreaterEqual(2, image:getMipmapCount()) -- docs say no mipmaps should return 1?
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-- check image properties
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test:assertFalse(image:isCompressed(), 'check not compressed')
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test:assertFalse(image:isFormatLinear(), 'check not linear')
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local cimage = love.graphics.newImage('resources/love.dxt1')
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test:assertObject(cimage)
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test:assertTrue(cimage:isCompressed(), 'check is compressed')
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-- check pixel replacement
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local rimage = love.image.newImageData('resources/loveinv.png')
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image:replacePixels(rimage)
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local canvas = love.graphics.newCanvas(64, 64)
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love.graphics.setCanvas(canvas)
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love.graphics.draw(image, 0, 0)
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love.graphics.setCanvas()
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local imgdata = love.graphics.readbackTexture(canvas)
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local r1, g1, b1 = imgdata:getPixel(25, 25)
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test:assertEquals(3, r1+g1+b1, 'check back to white')
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test:compareImg(imgdata)
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end
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-- Mesh (love.graphics.newMesh)
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love.test.graphics.Mesh = function(test)
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-- create 2d mesh with pretty colors
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local image = love.graphics.newImage('resources/love.png')
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local vertices = {
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{ 0, 0, 0, 0, 1, 0, 0 },
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{ image:getWidth(), 0, 1, 0, 0, 1, 0 },
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{ image:getWidth(), image:getHeight(), 1, 1, 0, 0, 1 },
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{ 0, image:getHeight(), 0, 1, 1, 1, 0 },
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}
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local mesh1 = love.graphics.newMesh(vertices, 'fan')
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test:assertObject(mesh1)
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-- check draw mode
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test:assertEquals('fan', mesh1:getDrawMode(), 'check draw mode')
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mesh1:setDrawMode('triangles')
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test:assertEquals('triangles', mesh1:getDrawMode(), 'check draw mode set')
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-- check draw range
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local min1, max1 = mesh1:getDrawRange()
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test:assertEquals(nil, min1, 'check draw range not set')
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mesh1:setDrawRange(1, 10)
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local min2, max2 = mesh1:getDrawRange()
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test:assertEquals(1, min2, 'check draw range set min')
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test:assertEquals(10, max2, 'check draw range set max')
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-- check texture pointer
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test:assertEquals(nil, mesh1:getTexture(), 'check no texture')
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mesh1:setTexture(image)
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test:assertEquals(image:getHeight(), mesh1:getTexture():getHeight(), 'check texture match w')
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test:assertEquals(image:getWidth(), mesh1:getTexture():getWidth(), 'check texture match h')
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-- check vertext count
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test:assertEquals(4, mesh1:getVertexCount(), 'check vertex count')
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-- check def vertex format
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local format = mesh1:getVertexFormat()
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test:assertEquals('floatvec2', format[2][2], 'check def vertex format 2')
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test:assertEquals('VertexColor', format[3][1], 'check def vertex format 3')
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-- check vertext attributes
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test:assertTrue(mesh1:isAttributeEnabled('VertexPosition'), 'check def attribute VertexPosition')
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test:assertTrue(mesh1:isAttributeEnabled('VertexTexCoord'), 'check def attribute VertexTexCoord')
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test:assertTrue(mesh1:isAttributeEnabled('VertexColor'), 'check def attribute VertexColor')
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mesh1:setAttributeEnabled('VertexPosition', false)
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mesh1:setAttributeEnabled('VertexTexCoord', false)
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mesh1:setAttributeEnabled('VertexColor', false)
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test:assertFalse(mesh1:isAttributeEnabled('VertexPosition'), 'check disable attribute VertexPosition')
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test:assertFalse(mesh1:isAttributeEnabled('VertexTexCoord'), 'check disable attribute VertexTexCoord')
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test:assertFalse(mesh1:isAttributeEnabled('VertexColor'), 'check disable attribute VertexColor')
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-- check vertex itself
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local x1, y1, u1, v1, r1, g1, b1, a1 = mesh1:getVertex(1)
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test:assertEquals(0, x1, 'check vertex props x')
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test:assertEquals(0, y1, 'check vertex props y')
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|
test:assertEquals(0, u1, 'check vertex props u')
|
|
test:assertEquals(0, v1, 'check vertex props v')
|
|
test:assertEquals(1, r1, 'check vertex props r')
|
|
test:assertEquals(0, g1, 'check vertex props g')
|
|
test:assertEquals(0, b1, 'check vertex props b')
|
|
test:assertEquals(1, a1, 'check vertex props a')
|
|
|
|
-- check setting a specific vertex
|
|
mesh1:setVertex(2, image:getWidth(), 0, 1, 0, 0, 1, 1, 1)
|
|
local x2, y2, u2, v2, r2, g2, b2, a2 = mesh1:getVertex(2)
|
|
test:assertEquals(image:getWidth(), x2, 'check changed vertex props x')
|
|
test:assertEquals(0, y2, 'check changed vertex props y')
|
|
test:assertEquals(1, u2, 'check changed vertex props u')
|
|
test:assertEquals(0, v2, 'check changed vertex props v')
|
|
test:assertEquals(0, r2, 'check changed vertex props r')
|
|
test:assertEquals(1, g2, 'check changed vertex props g')
|
|
test:assertEquals(1, b2, 'check changed vertex props b')
|
|
test:assertEquals(1, a2, 'check changed vertex props a')
|
|
|
|
-- check setting a specific vertex attribute
|
|
local r3, g3, b3, a3 = mesh1:getVertexAttribute(3, 3)
|
|
test:assertEquals(1, b3, 'check specific vertex color')
|
|
mesh1:setVertexAttribute(4, 3, 1, 0, 1)
|
|
local r4, g4, b4, a4 = mesh1:getVertexAttribute(4, 3)
|
|
test:assertEquals(0, g4, 'check changed vertex color')
|
|
|
|
-- check setting a vertice
|
|
mesh1:setVertices(vertices)
|
|
local r5, g5, b5, a5 = mesh1:getVertexAttribute(4, 3)
|
|
local x6, y6, u6, v6, r6, g6, b6, a6 = mesh1:getVertex(2)
|
|
test:assertEquals(1, g5, 'check reset vertex color 1')
|
|
test:assertEquals(0, b5, 'check reset vertex color 2')
|
|
|
|
-- check setting the vertex map
|
|
local vmap1 = mesh1:getVertexMap()
|
|
test:assertEquals(nil, vmap1, 'check no map by def')
|
|
mesh1:setVertexMap({4, 1, 2, 3})
|
|
local vmap2 = mesh1:getVertexMap()
|
|
test:assertEquals(4, #vmap2, 'check set map len')
|
|
test:assertEquals(2, vmap2[3], 'check set map val')
|
|
|
|
-- check using custom attributes
|
|
local mesh2 = love.graphics.newMesh({
|
|
{ name = 'VertexPosition', format = 'floatvec2'},
|
|
{ name = 'VertexTexCoord', format = 'floatvec2'},
|
|
{ name = 'VertexColor', format = 'floatvec4'},
|
|
{ name = 'CustomValue1', format = 'floatvec2'},
|
|
{ name = 'CustomValue2', format = 'uint16'}
|
|
}, {
|
|
{ 0, 0, 0, 0, 1, 0, 0, 1, 2, 1, 1005 },
|
|
{ image:getWidth(), 0, 1, 0, 0, 1, 0, 0, 2, 2, 2005 },
|
|
{ image:getWidth(), image:getHeight(), 1, 1, 0, 0, 1, 0, 2, 3, 3005 },
|
|
{ 0, image:getHeight(), 0, 1, 1, 1, 0, 0, 2, 4, 4005 },
|
|
}, 'fan')
|
|
local c1, c2 = mesh2:getVertexAttribute(1, 4)
|
|
local c3 = mesh2:getVertexAttribute(1, 5)
|
|
test:assertEquals(2, c1, 'check custom attribute val 1')
|
|
test:assertEquals(1, c2, 'check custom attribute val 2')
|
|
test:assertEquals(1005, c3, 'check custom attribute val 3')
|
|
|
|
-- check attaching custom attribute + detaching
|
|
mesh1:attachAttribute('CustomValue1', mesh2)
|
|
test:assertTrue(mesh1:isAttributeEnabled('CustomValue1'), 'check custom attribute attached')
|
|
mesh1:detachAttribute('CustomValue1')
|
|
local obj, err = pcall(mesh1.isAttributeEnabled, mesh1, 'CustomValue1')
|
|
test:assertNotEquals(nil, err, 'check attribute detached')
|
|
mesh1:detachAttribute('VertexPosition')
|
|
test:assertTrue(mesh1:isAttributeEnabled('VertexPosition'), 'check cant detach def attribute')
|
|
|
|
end
|
|
|
|
|
|
-- ParticleSystem (love.graphics.newParticleSystem)
|
|
love.test.graphics.ParticleSystem = function(test)
|
|
|
|
-- create new system
|
|
local image = love.graphics.newImage('resources/pixel.png')
|
|
local quad1 = love.graphics.newQuad(0, 0, 1, 1, image)
|
|
local quad2 = love.graphics.newQuad(0, 0, 1, 1, image)
|
|
local psystem = love.graphics.newParticleSystem(image, 1000)
|
|
test:assertObject(psystem)
|
|
|
|
-- check psystem state properties
|
|
psystem:start()
|
|
psystem:update(1)
|
|
test:assertTrue(psystem:isActive(), 'check active')
|
|
test:assertFalse(psystem:isPaused(), 'checked not paused by def')
|
|
test:assertFalse(psystem:hasRelativeRotation(), 'check rel rot def')
|
|
psystem:pause()
|
|
test:assertTrue(psystem:isPaused(), 'check now paused')
|
|
test:assertFalse(psystem:isStopped(), 'check not stopped by def')
|
|
psystem:stop()
|
|
test:assertTrue(psystem:isStopped(), 'check now stopped')
|
|
psystem:start()
|
|
psystem:reset()
|
|
|
|
-- check emitting some particles
|
|
-- need to set a lifespan at minimum or none will be counted
|
|
local min, max = psystem:getParticleLifetime()
|
|
test:assertEquals(0, min, 'check def lifetime min')
|
|
test:assertEquals(0, max, 'check def lifetime max')
|
|
psystem:setParticleLifetime(1, 2)
|
|
psystem:emit(10)
|
|
psystem:update(1)
|
|
test:assertEquals(10, psystem:getCount(), 'check added particles')
|
|
psystem:reset()
|
|
test:assertEquals(0, psystem:getCount(), 'check reset')
|
|
|
|
-- check setting colors
|
|
local colors1 = {psystem:getColors()}
|
|
test:assertEquals(1, #colors1, 'check 1 color by def')
|
|
psystem:setColors(1, 1, 1, 1, 1, 0, 0, 1)
|
|
local colors2 = {psystem:getColors()}
|
|
test:assertEquals(2, #colors2, 'check set colors')
|
|
test:assertEquals(1, colors2[2][1], 'check set color')
|
|
|
|
-- check setting direction
|
|
test:assertEquals(0, psystem:getDirection(), 'check def direction')
|
|
psystem:setDirection(90 * (math.pi/180))
|
|
test:assertEquals(math.floor(math.pi/2*100), math.floor(psystem:getDirection()*100), 'check set direction')
|
|
|
|
-- check emission area options
|
|
psystem:setEmissionArea('normal', 100, 50)
|
|
psystem:setEmissionArea('ellipse', 100, 50)
|
|
psystem:setEmissionArea('borderellipse', 100, 50)
|
|
psystem:setEmissionArea('borderrectangle', 100, 50)
|
|
psystem:setEmissionArea('none', 100, 50)
|
|
psystem:setEmissionArea('uniform', 100, 50)
|
|
local dist, dx, dy, angle, rel = psystem:getEmissionArea()
|
|
test:assertEquals('uniform', dist, 'check emission area dist')
|
|
test:assertEquals(100, dx, 'check emission area dx')
|
|
test:assertEquals(50, dy, 'check emission area dy')
|
|
test:assertEquals(0, angle, 'check emission area angle')
|
|
test:assertFalse(rel, 'check emission area rel')
|
|
|
|
-- check emission rate
|
|
test:assertEquals(0, psystem:getEmissionRate(), 'check def emission rate')
|
|
psystem:setEmissionRate(1)
|
|
test:assertEquals(1, psystem:getEmissionRate(), 'check changed emission rate')
|
|
|
|
-- check emission lifetime
|
|
test:assertEquals(-1, psystem:getEmitterLifetime(), 'check def emitter life')
|
|
psystem:setEmitterLifetime(10)
|
|
test:assertEquals(10, psystem:getEmitterLifetime(), 'check changed emitter life')
|
|
|
|
-- check insert mode
|
|
test:assertEquals('top', psystem:getInsertMode(), 'check def insert mode')
|
|
psystem:setInsertMode('bottom')
|
|
psystem:setInsertMode('random')
|
|
test:assertEquals('random', psystem:getInsertMode(), 'check change insert mode')
|
|
|
|
-- check linear acceleration
|
|
local xmin1, ymin1, xmax1, ymax1 = psystem:getLinearAcceleration()
|
|
test:assertEquals(0, xmin1, 'check def lin acceleration xmin')
|
|
test:assertEquals(0, ymin1, 'check def lin acceleration ymin')
|
|
test:assertEquals(0, xmax1, 'check def lin acceleration xmax')
|
|
test:assertEquals(0, ymax1, 'check def lin acceleration ymax')
|
|
psystem:setLinearAcceleration(1, 2, 3, 4)
|
|
local xmin2, ymin2, xmax2, ymax2 = psystem:getLinearAcceleration()
|
|
test:assertEquals(1, xmin2, 'check change lin acceleration xmin')
|
|
test:assertEquals(2, ymin2, 'check change lin acceleration ymin')
|
|
test:assertEquals(3, xmax2, 'check change lin acceleration xmax')
|
|
test:assertEquals(4, ymax2, 'check change lin acceleration ymax')
|
|
|
|
-- check linear damping
|
|
local min3, max3 = psystem:getLinearDamping()
|
|
test:assertEquals(0, min3, 'check def lin damping min')
|
|
test:assertEquals(0, max3, 'check def lin damping max')
|
|
psystem:setLinearDamping(1, 2)
|
|
local min4, max4 = psystem:getLinearDamping()
|
|
test:assertEquals(1, min4, 'check change lin damping min')
|
|
test:assertEquals(2, max4, 'check change lin damping max')
|
|
|
|
-- check offset
|
|
local ox1, oy1 = psystem:getOffset()
|
|
test:assertEquals(0.5, ox1, 'check def offset x') -- 0.5 cos middle of pixel image which is 1x1
|
|
test:assertEquals(0.5, oy1, 'check def offset y')
|
|
psystem:setOffset(0, 10)
|
|
local ox2, oy2 = psystem:getOffset()
|
|
test:assertEquals(0, ox2, 'check change offset x')
|
|
test:assertEquals(10, oy2, 'check change offset y')
|
|
|
|
-- check lifetime (we set it earlier)
|
|
local min5, max5 = psystem:getParticleLifetime()
|
|
test:assertEquals(1, min5, 'check p lifetime min')
|
|
test:assertEquals(2, max5, 'check p lifetime max')
|
|
|
|
-- check position
|
|
local x1, y1 = psystem:getPosition()
|
|
test:assertEquals(0, x1, 'check emitter x')
|
|
test:assertEquals(0, y1, 'check emitter y')
|
|
psystem:setPosition(10, 12)
|
|
local x2, y2 = psystem:getPosition()
|
|
test:assertEquals(10, x2, 'check set emitter x')
|
|
test:assertEquals(12, y2, 'check set emitter y')
|
|
|
|
-- check quads
|
|
test:assertEquals(0, #psystem:getQuads(), 'check def quads')
|
|
psystem:setQuads({quad1})
|
|
psystem:setQuads(quad1, quad2)
|
|
test:assertEquals(2, #psystem:getQuads(), 'check set quads')
|
|
|
|
-- check radial acceleration
|
|
local min6, max6 = psystem:getRadialAcceleration()
|
|
test:assertEquals(0, min6, 'check def rad accel min')
|
|
test:assertEquals(0, max6, 'check def rad accel max')
|
|
psystem:setRadialAcceleration(1, 2)
|
|
local min7, max7 = psystem:getRadialAcceleration()
|
|
test:assertEquals(1, min7, 'check change rad accel min')
|
|
test:assertEquals(2, max7, 'check change rad accel max')
|
|
|
|
-- check rotation
|
|
local min8, max8 = psystem:getRotation()
|
|
test:assertEquals(0, min8, 'check def rot min')
|
|
test:assertEquals(0, max8, 'check def rot max')
|
|
psystem:setRotation(90 * (math.pi/180), 180 * (math.pi/180))
|
|
local min8, max8 = psystem:getRotation()
|
|
test:assertEquals(math.floor(math.pi/2*100), math.floor(min8*100), 'check set rot min')
|
|
test:assertEquals(math.floor(math.pi*100), math.floor(max8*100), 'check set rot max')
|
|
|
|
-- check variation
|
|
test:assertEquals(0, psystem:getSizeVariation(), 'check def variation')
|
|
psystem:setSizeVariation(1)
|
|
test:assertEquals(1, psystem:getSizeVariation(), 'check change variation')
|
|
|
|
-- check sizes
|
|
test:assertEquals(1, #{psystem:getSizes()}, 'check def size')
|
|
psystem:setSizes(1, 2, 4, 1, 3, 2)
|
|
local sizes = {psystem:getSizes()}
|
|
test:assertEquals(6, #sizes, 'check set sizes')
|
|
test:assertEquals(3, sizes[5], 'check set size')
|
|
|
|
-- check speed
|
|
local min9, max9 = psystem:getSpeed()
|
|
test:assertEquals(0, min9, 'check def speed min')
|
|
test:assertEquals(0, max9, 'check def speed max')
|
|
psystem:setSpeed(1, 10)
|
|
local min10, max10 = psystem:getSpeed()
|
|
test:assertEquals(1, min10, 'check change speed min')
|
|
test:assertEquals(10, max10, 'check change speed max')
|
|
|
|
-- check variation + spin
|
|
local variation = psystem:getSpinVariation()
|
|
test:assertEquals(0, variation, 'check def spin variation')
|
|
psystem:setSpinVariation(1)
|
|
test:assertEquals(1, psystem:getSpinVariation(), 'check change spin variation')
|
|
psystem:setSpin(1, 2)
|
|
local min11, max11 = psystem:getSpin()
|
|
test:assertEquals(1, min11, 'check change spin min')
|
|
test:assertEquals(2, max11, 'check change spin max')
|
|
|
|
-- check spread
|
|
test:assertEquals(0, psystem:getSpread(), 'check def spread')
|
|
psystem:setSpread(90 * (math.pi/180))
|
|
test:assertEquals(math.floor(math.pi/2*100), math.floor(psystem:getSpread()*100), 'check change spread')
|
|
|
|
-- tangential acceleration
|
|
local min12, max12 = psystem:getTangentialAcceleration()
|
|
test:assertEquals(0, min12, 'check def tan accel min')
|
|
test:assertEquals(0, max12, 'check def tan accel max')
|
|
psystem:setTangentialAcceleration(1, 2)
|
|
local min13, max13 = psystem:getTangentialAcceleration()
|
|
test:assertEquals(1, min13, 'check change tan accel min')
|
|
test:assertEquals(2, max13, 'check change tan accel max')
|
|
|
|
-- check texture
|
|
test:assertNotEquals(nil, psystem:getTexture(), 'check texture obj')
|
|
test:assertObject(psystem:getTexture())
|
|
psystem:setTexture(love.graphics.newImage('resources/love.png'))
|
|
test:assertObject(psystem:getTexture())
|
|
|
|
-- try a graphics test!
|
|
-- hard to get exactly because of the variation but we can use some pixel
|
|
-- tolerance and volume to try and cover the randomness
|
|
local psystem2 = love.graphics.newParticleSystem(image, 5000)
|
|
psystem2:setEmissionArea('uniform', 2, 64)
|
|
psystem2:setColors(1, 0, 0, 1)
|
|
psystem2:setDirection(0 * math.pi/180)
|
|
psystem2:setEmitterLifetime(100)
|
|
psystem2:setEmissionRate(5000)
|
|
local psystem3 = psystem2:clone()
|
|
psystem3:setPosition(64, 0)
|
|
psystem3:setColors(0, 1, 0, 1)
|
|
psystem3:setDirection(180 * (math.pi/180))
|
|
psystem2:start()
|
|
psystem3:start()
|
|
psystem2:update(1)
|
|
psystem3:update(1)
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(psystem2, 0, 0)
|
|
love.graphics.draw(psystem3, 0, 0)
|
|
love.graphics.setCanvas()
|
|
-- this should result in a bunch of red pixels on the left 2px of the canvas
|
|
-- and a bunch of green pixels on the right 2px of the canvas
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test.pixel_tolerance = 1
|
|
test:compareImg(imgdata)
|
|
|
|
end
|
|
|
|
|
|
-- Quad (love.graphics.newQuad)
|
|
love.test.graphics.Quad = function(test)
|
|
|
|
-- create quad obj
|
|
local texture = love.graphics.newImage('resources/love.png')
|
|
local quad = love.graphics.newQuad(0, 0, 32, 32, texture)
|
|
test:assertObject(quad)
|
|
|
|
-- check properties
|
|
test:assertEquals(1, quad:getLayer(), 'check default layer')
|
|
quad:setLayer(2)
|
|
test:assertEquals(2, quad:getLayer(), 'check changed layer')
|
|
local sw, sh = quad:getTextureDimensions()
|
|
test:assertEquals(64, sw, 'check texture w')
|
|
test:assertEquals(64, sh, 'check texture h')
|
|
|
|
-- check drawing and viewport changes
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.draw(texture, quad, 0, 0)
|
|
quad:setViewport(32, 32, 32, 32, 64, 64)
|
|
love.graphics.draw(texture, quad, 32, 32)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
|
|
end
|
|
|
|
|
|
-- Shader (love.graphics.newShader)
|
|
love.test.graphics.Shader = function(test)
|
|
|
|
-- check valid shader
|
|
local pixelcode1 = [[
|
|
uniform Image tex2;
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texturecolor = Texel(tex2, texture_coords);
|
|
return texturecolor * color;
|
|
}
|
|
]]
|
|
local vertexcode1 = [[
|
|
vec4 position(mat4 transform_projection, vec4 vertex_position) {
|
|
return transform_projection * vertex_position;
|
|
}
|
|
]]
|
|
local shader1 = love.graphics.newShader(pixelcode1, vertexcode1, {debugname = 'testshader'})
|
|
test:assertObject(shader1)
|
|
test:assertEquals('', shader1:getWarnings(), 'check shader valid')
|
|
test:assertFalse(shader1:hasUniform('tex1'), 'check invalid uniform')
|
|
test:assertTrue(shader1:hasUniform('tex2'), 'check valid uniform')
|
|
test:assertEquals('testshader', shader1:getDebugName())
|
|
|
|
-- check invalid shader
|
|
local pixelcode2 = [[
|
|
uniform float ww;
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texturecolor = Texel(tex, texture_coords);
|
|
float unused = ww * 3 * color;
|
|
return texturecolor * color;
|
|
}
|
|
]]
|
|
local res, err = pcall(love.graphics.newShader, pixelcode2, vertexcode1)
|
|
test:assertNotEquals(nil, err, 'check shader compile fails')
|
|
|
|
-- check using a shader to draw + sending uniforms
|
|
-- shader will return a given color if overwrite set to 1, otherwise def. draw
|
|
local pixelcode3 = [[
|
|
uniform vec4 col;
|
|
uniform float overwrite;
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texcol = Texel(tex, texture_coords);
|
|
if (overwrite == 1.0) {
|
|
return col;
|
|
} else {
|
|
return texcol * color;
|
|
}
|
|
}
|
|
]]
|
|
local shader3 = love.graphics.newShader(pixelcode3, vertexcode1)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.push("all")
|
|
love.graphics.setCanvas(canvas)
|
|
-- set color to yellow
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
-- turn shader 'on' and use red to draw
|
|
shader3:send('overwrite', 1)
|
|
shader3:sendColor('col', {1, 0, 0, 1})
|
|
love.graphics.setShader(shader3)
|
|
love.graphics.rectangle('fill', 0, 0, 8, 8)
|
|
love.graphics.setShader()
|
|
-- turn shader 'off' and draw again
|
|
shader3:send('overwrite', 0)
|
|
love.graphics.setShader(shader3)
|
|
love.graphics.rectangle('fill', 8, 8, 8, 8)
|
|
love.graphics.pop()
|
|
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
|
|
-- test some uncommon paths for shader uniforms
|
|
local shader4 = love.graphics.newShader[[
|
|
uniform bool booleans[5];
|
|
vec4 effect(vec4 vcolor, Image tex, vec2 tc, vec2 pc) {
|
|
return booleans[3] ? vec4(0, 1, 0, 0) : vec4(1, 0, 0, 0);
|
|
}
|
|
]]
|
|
|
|
shader4:send("booleans", false, true, true)
|
|
|
|
local shader5 = love.graphics.newShader[[
|
|
uniform sampler2D textures[5];
|
|
vec4 effect(vec4 vcolor, Image tex, vec2 tc, vec2 pc) {
|
|
return Texel(textures[2], tc) + Texel(textures[3], tc);
|
|
}
|
|
]]
|
|
|
|
local canvas2 = love.graphics.newCanvas(1, 1)
|
|
love.graphics.setCanvas(canvas2)
|
|
love.graphics.clear(0, 0.5, 0, 1)
|
|
love.graphics.setCanvas()
|
|
|
|
shader5:send("textures", canvas2, canvas2, canvas2, canvas2, canvas2)
|
|
|
|
local shader6 = love.graphics.newShader[[
|
|
struct Data {
|
|
bool boolValue;
|
|
float floatValue;
|
|
sampler2D tex;
|
|
};
|
|
|
|
uniform Data data[3];
|
|
|
|
vec4 effect(vec4 vcolor, Image tex, vec2 tc, vec2 pc) {
|
|
return data[1].boolValue ? Texel(data[0].tex, tc) : vec4(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
]]
|
|
|
|
shader6:send("data[1].boolValue", true)
|
|
shader6:send("data[0].tex", canvas2)
|
|
|
|
end
|
|
|
|
|
|
-- SpriteBatch (love.graphics.newSpriteBatch)
|
|
love.test.graphics.SpriteBatch = function(test)
|
|
|
|
-- create batch
|
|
local texture1 = love.graphics.newImage('resources/cubemap.png')
|
|
local texture2 = love.graphics.newImage('resources/love.png')
|
|
local quad1 = love.graphics.newQuad(32, 12, 1, 1, texture2) -- lovepink
|
|
local quad2 = love.graphics.newQuad(32, 32, 1, 1, texture2) -- white
|
|
local sbatch = love.graphics.newSpriteBatch(texture1, 5000)
|
|
test:assertObject(sbatch)
|
|
|
|
-- check initial count
|
|
test:assertEquals(0, sbatch:getCount(), 'check batch size')
|
|
|
|
-- check buffer size
|
|
test:assertEquals(5000, sbatch:getBufferSize(), 'check batch size')
|
|
|
|
-- check height/width/texture
|
|
test:assertEquals(texture1:getWidth(), sbatch:getTexture():getWidth(), 'check texture match w')
|
|
test:assertEquals(texture1:getHeight(), sbatch:getTexture():getHeight(), 'check texture match h')
|
|
sbatch:setTexture(texture2)
|
|
test:assertEquals(texture2:getWidth(), sbatch:getTexture():getWidth(), 'check texture change w')
|
|
test:assertEquals(texture2:getHeight(), sbatch:getTexture():getHeight(), 'check texture change h')
|
|
|
|
-- check colors
|
|
local r1, g1, b1, a1 = sbatch:getColor()
|
|
test:assertEquals(1, r1, 'check initial color r')
|
|
test:assertEquals(1, g1, 'check initial color g')
|
|
test:assertEquals(1, b1, 'check initial color b')
|
|
test:assertEquals(1, a1, 'check initial color a')
|
|
sbatch:setColor(1, 0, 0, 1)
|
|
local r2, g2, b2, a2 = sbatch:getColor()
|
|
test:assertEquals(1, r2, 'check set color r')
|
|
test:assertEquals(0, g2, 'check set color g')
|
|
test:assertEquals(0, b2, 'check set color b')
|
|
test:assertEquals(1, a2, 'check set color a')
|
|
|
|
-- check adding sprites
|
|
local offset_x = 0
|
|
local offset_y = 0
|
|
local color = 'white'
|
|
sbatch:setColor(1, 1, 1, 1)
|
|
local sprites = {}
|
|
for s=1,4096 do
|
|
local spr = sbatch:add(quad1, offset_x, offset_y, 0, 1, 1)
|
|
table.insert(sprites, {spr, offset_x, offset_y})
|
|
offset_x = offset_x + 1
|
|
if s % 64 == 0 then
|
|
-- alternate row colors
|
|
if color == 'white' then
|
|
color = 'red'
|
|
sbatch:setColor(1, 0, 0, 1)
|
|
else
|
|
color = 'white'
|
|
sbatch:setColor(1, 1, 1, 1)
|
|
end
|
|
offset_y = offset_y + 1
|
|
offset_x = 0
|
|
end
|
|
end
|
|
test:assertEquals(4096, sbatch:getCount())
|
|
|
|
-- test drawing and setting
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(sbatch, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata1 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata1)
|
|
|
|
-- use set to change some sprites
|
|
for s=1,2048 do
|
|
sbatch:set(sprites[s][1], quad2, sprites[s][2], sprites[s][3]+1, 0, 1, 1)
|
|
end
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(sbatch, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata2 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata2)
|
|
|
|
-- set drawRange and redraw
|
|
sbatch:setDrawRange(1025, 2048)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(sbatch, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata3 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata3)
|
|
|
|
-- clear and redraw
|
|
sbatch:clear()
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(sbatch, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata4 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata4)
|
|
|
|
-- array texture sbatch
|
|
local texture3 = love.graphics.newArrayImage({
|
|
'resources/love.png',
|
|
'resources/loveinv.png'
|
|
})
|
|
local asbatch = love.graphics.newSpriteBatch(texture3, 4096)
|
|
local quad3 = love.graphics.newQuad(32, 52, 1, 1, texture3) -- loveblue
|
|
sprites = {}
|
|
for s=1,4096 do
|
|
local spr = asbatch:addLayer(1, quad3, 0, s, math.floor(s/64), 1, 1)
|
|
table.insert(sprites, {spr, s, math.floor(s/64)})
|
|
end
|
|
test:assertEquals(4096, asbatch:getCount(), 'check max batch size applies')
|
|
for s=1,2048 do
|
|
asbatch:setLayer(sprites[s][1], 2, sprites[s][2], sprites[s][3], 0, 1, 1)
|
|
end
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(asbatch, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata5 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata5)
|
|
|
|
end
|
|
|
|
|
|
-- Text (love.graphics.newTextBatch)
|
|
love.test.graphics.Text = function(test)
|
|
|
|
-- setup text object
|
|
local font = love.graphics.newFont('resources/font.ttf', 8)
|
|
local plaintext = love.graphics.newTextBatch(font, 'test')
|
|
test:assertObject(plaintext)
|
|
|
|
-- check height/width/dimensions
|
|
test:assertEquals(font:getHeight(), plaintext:getFont():getHeight(), 'check font matches')
|
|
local tw, th = plaintext:getDimensions()
|
|
test:assertEquals(24, tw, 'check initial dim w')
|
|
test:assertEquals(8, th, 'check initial dim h')
|
|
test:assertEquals(tw, plaintext:getWidth(), 'check initial dim w')
|
|
test:assertEquals(th, plaintext:getHeight(), 'check initial dim h')
|
|
|
|
-- check changing text effects dimensions
|
|
plaintext:add('more text', 100, 0, 0)
|
|
test:assertEquals(49, plaintext:getDimensions(), 'check adding text')
|
|
plaintext:set('test')
|
|
test:assertEquals(24, plaintext:getDimensions(), 'check resetting text')
|
|
plaintext:clear()
|
|
test:assertEquals(0, plaintext:getDimensions(), 'check clearing text')
|
|
|
|
-- check drawing + setting more complex text
|
|
local colortext = love.graphics.newTextBatch(font, {{1, 0, 0, 1}, 'test'})
|
|
test:assertObject(colortext)
|
|
colortext:setf('LÖVE is an *awesome* framework you can use to make 2D games in Lua', 60, 'right')
|
|
colortext:addf({{1, 1, 0}, 'overlap'}, 1000, 'left')
|
|
local font2 = love.graphics.newFont('resources/font.ttf', 8)
|
|
colortext:setFont(font2)
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.draw(colortext, 0, 10)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
|
|
end
|
|
|
|
|
|
-- Video (love.graphics.newVideo)
|
|
love.test.graphics.Video = function(test)
|
|
|
|
-- create video obj
|
|
local video = love.graphics.newVideo('resources/sample.ogv')
|
|
test:assertObject(video)
|
|
|
|
-- check dimensions
|
|
local w, h = video:getDimensions()
|
|
test:assertEquals(496, w, 'check vid dim w')
|
|
test:assertEquals(502, h, 'check vid dim h')
|
|
test:assertEquals(w, video:getWidth(), 'check vid width match')
|
|
test:assertEquals(h, video:getHeight(), 'check vid height match')
|
|
|
|
-- check filters
|
|
local min1, mag1, ani1 = video:getFilter()
|
|
test:assertEquals('nearest', min1, 'check def filter min')
|
|
test:assertEquals('nearest', mag1, 'check def filter mag')
|
|
test:assertEquals(1, ani1, 'check def filter ani')
|
|
video:setFilter('linear', 'linear', 2)
|
|
local min2, mag2, ani2 = video:getFilter()
|
|
test:assertEquals('linear', min2, 'check changed filter min')
|
|
test:assertEquals('linear', mag2, 'check changed filter mag')
|
|
test:assertEquals(2, ani2, 'check changed filter ani')
|
|
|
|
-- check video playing
|
|
test:assertFalse(video:isPlaying(), 'check paused by default')
|
|
test:assertEquals(0, video:tell(), 'check 0:00 by default')
|
|
|
|
-- covered by their own obj tests in video but check returns obj
|
|
local source = video:getSource()
|
|
test:assertObject(source)
|
|
local stream = video:getStream()
|
|
test:assertObject(stream)
|
|
|
|
-- check playing / pausing / seeking states
|
|
video:play()
|
|
test:waitSeconds(0.25)
|
|
video:pause()
|
|
-- runners can be a bit funny and just not play anything sometimes
|
|
if not GITHUB_RUNNER then
|
|
test:assertRange(video:tell(), 0.2, 0.35, 'check video playing for 0.25s')
|
|
end
|
|
video:seek(0.2)
|
|
test:assertEquals(0.2, video:tell(), 'check video seeking')
|
|
video:rewind()
|
|
test:assertEquals(0, video:tell(), 'check video rewind')
|
|
video:setFilter('nearest', 'nearest', 1)
|
|
|
|
-- check actuall drawing with the vid
|
|
local canvas = love.graphics.newCanvas(500, 500)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(1, 0, 0, 1)
|
|
love.graphics.draw(video, 0, 0)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
------------------------------------DRAWING-------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.arc
|
|
love.test.graphics.arc = function(test)
|
|
-- draw some arcs using pi format
|
|
local canvas = love.graphics.newCanvas(32, 32)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.arc('line', "pie", 16, 16, 16, 0 * (math.pi/180), 360 * (math.pi/180), 10)
|
|
love.graphics.arc('fill', "pie", 16, 16, 16, 270 * (math.pi/180), 45 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.arc('line', "pie", 16, 16, 16, 0 * (math.pi/180), 90 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.arc('line', "pie", 16, 16, 16, 180 * (math.pi/180), 135 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata1 = love.graphics.readbackTexture(canvas)
|
|
-- draw some arcs with open format
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.arc('line', "open", 16, 16, 16, 0 * (math.pi/180), 315 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.arc('fill', "open", 16, 16, 16, 0 * (math.pi/180), 180 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.arc('fill', "open", 16, 16, 16, 180 * (math.pi/180), 270 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata2 = love.graphics.readbackTexture(canvas)
|
|
-- draw some arcs with closed format
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.arc('line', "closed", 16, 16, 16, 0 * (math.pi/180), 315 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.arc('fill', "closed", 16, 16, 16, 0 * (math.pi/180), 180 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.arc('line', "closed", 16, 16, 16, 180 * (math.pi/180), 90 * (math.pi/180), 10)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata3 = love.graphics.readbackTexture(canvas)
|
|
if GITHUB_RUNNER and test:isOS('OS X') then
|
|
-- on macosx runners, the arcs are not drawn as accurately at low res
|
|
-- there's a couple pixels different in the curve of the arc but as we
|
|
-- are at such a low resolution I think that can be expected
|
|
-- on real hardware the test passes fine though
|
|
test:assertTrue(true, 'skip test')
|
|
else
|
|
test:compareImg(imgdata1)
|
|
test:compareImg(imgdata2)
|
|
test:compareImg(imgdata3)
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.circle
|
|
love.test.graphics.circle = function(test)
|
|
-- draw some circles
|
|
local canvas = love.graphics.newCanvas(32, 32)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.circle('fill', 16, 16, 16)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.circle('line', 16, 16, 16)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.circle('fill', 16, 16, 8)
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.circle('fill', 16, 16, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
|
|
-- love.graphics.clear
|
|
love.test.graphics.clear = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.clear(1, 1, 0, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.discard
|
|
love.test.graphics.discard = function(test)
|
|
-- from the docs: "on some desktops this may do nothing"
|
|
test:skipTest('cant test this worked')
|
|
end
|
|
|
|
|
|
-- love.graphics.draw
|
|
love.test.graphics.draw = function(test)
|
|
local canvas1 = love.graphics.newCanvas(32, 32)
|
|
local canvas2 = love.graphics.newCanvas(32, 32)
|
|
local transform = love.math.newTransform( )
|
|
transform:translate(16, 0)
|
|
transform:scale(0.5, 0.5)
|
|
love.graphics.setCanvas(canvas1)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
-- img, offset
|
|
love.graphics.draw(Logo.texture, Logo.img, 0, 0, 0, 1, 1, 16, 16)
|
|
love.graphics.setCanvas()
|
|
love.graphics.setCanvas(canvas2)
|
|
love.graphics.clear(1, 0, 0, 1)
|
|
-- canvas, scale, shear, transform obj
|
|
love.graphics.draw(canvas1, 0, 0, 0, 1, 1, 0, 0, 2, 2)
|
|
love.graphics.draw(canvas1, 0, 16, 0, 0.5, 0.5)
|
|
love.graphics.draw(canvas1, 16, 16, 0, 0.5, 0.5)
|
|
love.graphics.draw(canvas1, transform)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas2)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.drawInstanced
|
|
love.test.graphics.drawInstanced = function(test)
|
|
local image = love.graphics.newImage('resources/love.png')
|
|
local vertices = {
|
|
{ 0, 0, 0, 0, 1, 0, 0 },
|
|
{ image:getWidth(), 0, 1, 0, 0, 1, 0 },
|
|
{ image:getWidth(), image:getHeight(), 1, 1, 0, 0, 1 },
|
|
{ 0, image:getHeight(), 0, 1, 1, 1, 0 },
|
|
}
|
|
local mesh = love.graphics.newMesh(vertices, 'fan')
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.drawInstanced(mesh, 1000, 0, 0, 0, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
-- need 1 tolerance here just cos of the amount of colors
|
|
test.rgba_tolerance = 1
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.drawLayer
|
|
love.test.graphics.drawLayer = function(test)
|
|
local image = love.graphics.newArrayImage({
|
|
'resources/love.png', 'resources/loveinv.png',
|
|
'resources/love.png', 'resources/loveinv.png'
|
|
})
|
|
local canvas = love.graphics.newCanvas(64, 64)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.drawLayer(image, 1, 0, 0, 0, 1, 1)
|
|
love.graphics.drawLayer(image, 2, 32, 0, 0, 0.5, 0.5)
|
|
love.graphics.drawLayer(image, 4, 0, 32, 0, 0.5, 0.5)
|
|
love.graphics.drawLayer(image, 3, 32, 32, 0, 2, 2, 16, 16)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.ellipse
|
|
love.test.graphics.ellipse = function(test)
|
|
local canvas = love.graphics.newCanvas(32, 32)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.ellipse('fill', 16, 16, 16, 8)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.ellipse('fill', 24, 24, 10, 24)
|
|
love.graphics.setColor(1, 0, 1, 1)
|
|
love.graphics.ellipse('fill', 16, 0, 8, 16)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.flushBatch
|
|
love.test.graphics.flushBatch = function(test)
|
|
love.graphics.flushBatch()
|
|
local initial = love.graphics.getStats()['drawcalls']
|
|
local canvas = love.graphics.newCanvas(32, 32)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 32, 32)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
love.graphics.flushBatch()
|
|
local after = love.graphics.getStats()['drawcalls']
|
|
test:assertEquals(initial+1, after, 'check drawcalls increased')
|
|
end
|
|
|
|
|
|
-- love.graphics.line
|
|
love.test.graphics.line = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.line(1,1,16,1,16,16,1,16,1,1)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.line({0,0,8,8,16,0,8,8,16,16,8,8,0,16})
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.points
|
|
love.test.graphics.points = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.push("all")
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.translate(0.5, 0.5) -- draw points at the center of pixels
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.points(0,0,15,0,15,15,0,15,0,0)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.points({1,1,7,7,14,1,7,8,14,14,8,8,1,14,8,7})
|
|
love.graphics.pop()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.polygon
|
|
love.test.graphics.polygon = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.polygon("fill", 1, 1, 4, 5, 8, 10, 16, 2, 7, 3, 5, 16, 16, 16, 1, 8)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.polygon("line", {2, 2, 4, 5, 3, 7, 8, 15, 12, 4, 5, 10})
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.print
|
|
love.test.graphics.print = function(test)
|
|
love.graphics.setFont(Font)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.print('love', 0, 3, 0, 1, 1, 0, 0)
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.print('ooo', 0, 3, 0, 2, 2, 0, 0)
|
|
love.graphics.setColor(0, 0, 1, 1)
|
|
love.graphics.print('hello', 0, 3, 90*(math.pi/180), 1, 1, 0, 8)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.printf
|
|
love.test.graphics.printf = function(test)
|
|
love.graphics.setFont(Font)
|
|
local canvas = love.graphics.newCanvas(32, 32)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.printf('love', 0, 0, 8, "left")
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.printf('love', 0, 5, 16, "right")
|
|
love.graphics.setColor(0, 0, 1, 1)
|
|
love.graphics.printf('love', 0, 7, 32, "center")
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.rectangle
|
|
love.test.graphics.rectangle = function(test)
|
|
-- setup, draw a 16x16 red rectangle with a blue central square
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setColor(0, 0, 1, 1)
|
|
love.graphics.rectangle('fill', 6, 6, 4, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata1 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata1)
|
|
-- clear canvas to do some line testing
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('line', 1, 1, 15, 15) -- red border
|
|
love.graphics.setColor(0, 0, 1, 1)
|
|
love.graphics.rectangle('line', 1, 1, 2, 15) -- 3x16 left aligned blue outline
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.rectangle('line', 11, 1, 5, 15) -- 6x16 right aligned green outline
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata2 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata2)
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------OBJECT CREATION---------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.captureScreenshot
|
|
love.test.graphics.captureScreenshot = function(test)
|
|
love.graphics.captureScreenshot('example-screenshot.png')
|
|
test:waitFrames(1)
|
|
-- need to wait until end of the frame for the screenshot
|
|
test:assertTrue(love.filesystem.exists('example-screenshot.png'))
|
|
love.filesystem.remove('example-screenshot.png')
|
|
-- test callback version
|
|
local cbdata = nil
|
|
local prevtextcommand = TextCommand
|
|
TextCommand = "Capturing screenshot"
|
|
love.graphics.captureScreenshot(function (idata)
|
|
test:assertNotEquals(nil, idata, 'check we have image data')
|
|
cbdata = idata
|
|
end)
|
|
test:waitFrames(1)
|
|
TextCommand = prevtextcommand
|
|
test:assertNotNil(cbdata)
|
|
|
|
if test:isOS('iOS', 'Android') then
|
|
-- Mobile operating systems don't let us control the window resolution,
|
|
-- so we can't compare the reference image properly.
|
|
test:assertTrue(true, 'skip test')
|
|
else
|
|
test:compareImg(cbdata)
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.newArrayImage
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newArrayImage = function(test)
|
|
test:assertObject(love.graphics.newArrayImage({
|
|
'resources/love.png', 'resources/love2.png', 'resources/love3.png'
|
|
}))
|
|
end
|
|
|
|
-- love.graphics.newCanvas
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newCanvas = function(test)
|
|
test:assertObject(love.graphics.newCanvas(16, 16, {
|
|
type = '2d',
|
|
format = 'normal',
|
|
readable = true,
|
|
msaa = 0,
|
|
dpiscale = 1,
|
|
mipmaps = 'none'
|
|
}))
|
|
test:assertObject(love.graphics.newCanvas(1000, 1000))
|
|
end
|
|
|
|
|
|
-- love.graphics.newCubeImage
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newCubeImage = function(test)
|
|
test:assertObject(love.graphics.newCubeImage('resources/cubemap.png', {
|
|
mipmaps = false,
|
|
linear = false
|
|
}))
|
|
end
|
|
|
|
|
|
-- love.graphics.newFont
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newFont = function(test)
|
|
test:assertObject(love.graphics.newFont('resources/font.ttf'))
|
|
test:assertObject(love.graphics.newFont('resources/font.ttf', 8, "normal", 1))
|
|
end
|
|
|
|
|
|
-- love.graphics.newImage
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newImage = function(test)
|
|
test:assertObject(love.graphics.newImage('resources/love.png', {
|
|
mipmaps = false,
|
|
linear = false,
|
|
dpiscale = 1
|
|
}))
|
|
end
|
|
|
|
|
|
-- love.graphics.newImageFont
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newImageFont = function(test)
|
|
test:assertObject(love.graphics.newImageFont('resources/love.png', 'ABCD', 1))
|
|
end
|
|
|
|
|
|
-- love.graphics.newMesh
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newMesh = function(test)
|
|
test:assertObject(love.graphics.newMesh({{1, 1, 0, 0, 1, 1, 1, 1}}, 'fan', 'dynamic'))
|
|
end
|
|
|
|
|
|
-- love.graphics.newParticleSystem
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newParticleSystem = function(test)
|
|
local imgdata = love.graphics.newImage('resources/love.png')
|
|
test:assertObject(love.graphics.newParticleSystem(imgdata, 1000))
|
|
end
|
|
|
|
|
|
-- love.graphics.newQuad
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newQuad = function(test)
|
|
local imgdata = love.graphics.newImage('resources/love.png')
|
|
test:assertObject(love.graphics.newQuad(0, 0, 16, 16, imgdata))
|
|
end
|
|
|
|
|
|
-- love.graphics.newShader
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newShader = function(test)
|
|
local pixelcode = [[
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texturecolor = Texel(tex, texture_coords);
|
|
return texturecolor * color;
|
|
}
|
|
]]
|
|
local vertexcode = [[
|
|
vec4 position(mat4 transform_projection, vec4 vertex_position) {
|
|
return transform_projection * vertex_position;
|
|
}
|
|
]]
|
|
test:assertObject(love.graphics.newShader(pixelcode, vertexcode))
|
|
end
|
|
|
|
|
|
-- love.graphics.newSpriteBatch
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newSpriteBatch = function(test)
|
|
local imgdata = love.graphics.newImage('resources/love.png')
|
|
test:assertObject(love.graphics.newSpriteBatch(imgdata, 1000))
|
|
end
|
|
|
|
|
|
-- love.graphics.newTextBatch
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newTextBatch = function(test)
|
|
local font = love.graphics.newFont('resources/font.ttf')
|
|
test:assertObject(love.graphics.newTextBatch(font, 'helloworld'))
|
|
end
|
|
|
|
|
|
-- love.graphics.newTexture
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newTexture = function(test)
|
|
local imgdata = love.image.newImageData('resources/love.png')
|
|
test:assertObject(love.graphics.newTexture(imgdata))
|
|
end
|
|
|
|
|
|
-- love.graphics.newVideo
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newVideo = function(test)
|
|
test:assertObject(love.graphics.newVideo('resources/sample.ogv', {
|
|
audio = false,
|
|
dpiscale = 1
|
|
}))
|
|
end
|
|
|
|
|
|
-- love.graphics.newVolumeImage
|
|
-- @NOTE this is just basic nil checking, objs have their own test method
|
|
love.test.graphics.newVolumeImage = function(test)
|
|
test:assertObject(love.graphics.newVolumeImage({
|
|
'resources/love.png', 'resources/love2.png', 'resources/love3.png'
|
|
}, {
|
|
mipmaps = false,
|
|
linear = false
|
|
}))
|
|
end
|
|
|
|
|
|
-- love.graphics.validateShader
|
|
love.test.graphics.validateShader = function(test)
|
|
local pixelcode = [[
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texturecolor = Texel(tex, texture_coords);
|
|
return texturecolor * color;
|
|
}
|
|
]]
|
|
local vertexcode = [[
|
|
vec4 position(mat4 transform_projection, vec4 vertex_position) {
|
|
return transform_projection * vertex_position;
|
|
}
|
|
]]
|
|
-- check made up code first
|
|
local status, _ = love.graphics.validateShader(true, 'nothing here', 'or here')
|
|
test:assertFalse(status, 'check invalid shader code')
|
|
-- check real code
|
|
status, _ = love.graphics.validateShader(true, pixelcode, vertexcode)
|
|
test:assertTrue(status, 'check valid shader code')
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
---------------------------------GRAPHICS STATE---------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.getBackgroundColor
|
|
love.test.graphics.getBackgroundColor = function(test)
|
|
-- check default bg is black
|
|
local r, g, b, a = love.graphics.getBackgroundColor()
|
|
test:assertEquals(0, r, 'check default background r')
|
|
test:assertEquals(0, g, 'check default background g')
|
|
test:assertEquals(0, b, 'check default background b')
|
|
test:assertEquals(1, a, 'check default background a')
|
|
-- check set value returns correctly
|
|
love.graphics.setBackgroundColor(1, 1, 1, 0)
|
|
r, g, b, a = love.graphics.getBackgroundColor()
|
|
test:assertEquals(1, r, 'check updated background r')
|
|
test:assertEquals(1, g, 'check updated background g')
|
|
test:assertEquals(1, b, 'check updated background b')
|
|
test:assertEquals(0, a, 'check updated background a')
|
|
love.graphics.setBackgroundColor(0, 0, 0, 1) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getBlendMode
|
|
love.test.graphics.getBlendMode = function(test)
|
|
-- check default blend mode
|
|
local mode, alphamode = love.graphics.getBlendMode()
|
|
test:assertEquals('alpha', mode, 'check default blend mode')
|
|
test:assertEquals('alphamultiply', alphamode, 'check default alpha blend')
|
|
-- check set mode returns correctly
|
|
love.graphics.setBlendMode('add', 'premultiplied')
|
|
mode, alphamode = love.graphics.getBlendMode()
|
|
test:assertEquals('add', mode, 'check changed blend mode')
|
|
test:assertEquals('premultiplied', alphamode, 'check changed alpha blend')
|
|
love.graphics.setBlendMode('alpha', 'alphamultiply') -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getCanvas
|
|
love.test.graphics.getCanvas = function(test)
|
|
-- by default should be nil if drawing to real screen
|
|
test:assertEquals(nil, love.graphics.getCanvas(), 'check no canvas set')
|
|
-- should return not nil when we target a canvas
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
test:assertObject(love.graphics.getCanvas())
|
|
love.graphics.setCanvas()
|
|
end
|
|
|
|
|
|
-- love.graphics.getColor
|
|
love.test.graphics.getColor = function(test)
|
|
-- by default should be white
|
|
local r, g, b, a = love.graphics.getColor()
|
|
test:assertEquals(1, r, 'check default color r')
|
|
test:assertEquals(1, g, 'check default color g')
|
|
test:assertEquals(1, b, 'check default color b')
|
|
test:assertEquals(1, a, 'check default color a')
|
|
-- check set color is returned correctly
|
|
love.graphics.setColor(0, 0, 0, 0)
|
|
r, g, b, a = love.graphics.getColor()
|
|
test:assertEquals(0, r, 'check changed color r')
|
|
test:assertEquals(0, g, 'check changed color g')
|
|
test:assertEquals(0, b, 'check changed color b')
|
|
test:assertEquals(0, a, 'check changed color a')
|
|
love.graphics.setColor(1, 1, 1, 1) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getColorMask
|
|
love.test.graphics.getColorMask = function(test)
|
|
-- by default should all be active
|
|
local r, g, b, a = love.graphics.getColorMask()
|
|
test:assertTrue(r, 'check default color mask r')
|
|
test:assertTrue(g, 'check default color mask g')
|
|
test:assertTrue(b, 'check default color mask b')
|
|
test:assertTrue(a, 'check default color mask a')
|
|
-- check set color mask is returned correctly
|
|
love.graphics.setColorMask(false, false, true, false)
|
|
r, g, b, a = love.graphics.getColorMask()
|
|
test:assertFalse(r, 'check changed color mask r')
|
|
test:assertFalse(g, 'check changed color mask g')
|
|
test:assertTrue( b, 'check changed color mask b')
|
|
test:assertFalse(a, 'check changed color mask a')
|
|
love.graphics.setColorMask(true, true, true, true) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getDefaultFilter
|
|
love.test.graphics.getDefaultFilter = function(test)
|
|
-- we set this already for testsuite so we know what it should be
|
|
local min, mag, anisotropy = love.graphics.getDefaultFilter()
|
|
test:assertEquals('nearest', min, 'check default filter min')
|
|
test:assertEquals('nearest', mag, 'check default filter mag')
|
|
test:assertEquals(1, anisotropy, 'check default filter mag')
|
|
end
|
|
|
|
|
|
-- love.graphics.getDepthMode
|
|
love.test.graphics.getDepthMode = function(test)
|
|
-- by default should be always/write
|
|
local comparemode, write = love.graphics.getDepthMode()
|
|
test:assertEquals('always', comparemode, 'check default compare depth')
|
|
test:assertFalse(write, 'check default depth buffer write')
|
|
end
|
|
|
|
|
|
-- love.graphics.getFont
|
|
love.test.graphics.getFont = function(test)
|
|
test:assertObject(love.graphics.getFont())
|
|
end
|
|
|
|
|
|
-- love.graphics.getFrontFaceWinding
|
|
love.test.graphics.getFrontFaceWinding = function(test)
|
|
-- check default winding
|
|
test:assertEquals('ccw', love.graphics.getFrontFaceWinding())
|
|
-- check setting value changes it correctly
|
|
love.graphics.setFrontFaceWinding('cw')
|
|
test:assertEquals('cw', love.graphics.getFrontFaceWinding())
|
|
love.graphics.setFrontFaceWinding('ccw') -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getLineJoin
|
|
love.test.graphics.getLineJoin = function(test)
|
|
-- check default line join
|
|
test:assertEquals('miter', love.graphics.getLineJoin())
|
|
-- check set value returned correctly
|
|
love.graphics.setLineJoin('none')
|
|
test:assertEquals('none', love.graphics.getLineJoin())
|
|
love.graphics.setLineJoin('miter') -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getLineStyle
|
|
love.test.graphics.getLineStyle = function(test)
|
|
-- we know this should be as testsuite sets it!
|
|
test:assertEquals('rough', love.graphics.getLineStyle())
|
|
-- check set value returned correctly
|
|
love.graphics.setLineStyle('smooth')
|
|
test:assertEquals('smooth', love.graphics.getLineStyle())
|
|
love.graphics.setLineStyle('rough') -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getLineWidth
|
|
love.test.graphics.getLineWidth = function(test)
|
|
-- we know this should be as testsuite sets it!
|
|
test:assertEquals(1, love.graphics.getLineWidth())
|
|
-- check set value returned correctly
|
|
love.graphics.setLineWidth(10)
|
|
test:assertEquals(10, love.graphics.getLineWidth())
|
|
love.graphics.setLineWidth(1) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getMeshCullMode
|
|
love.test.graphics.getMeshCullMode = function(test)
|
|
-- get default mesh culling
|
|
test:assertEquals('none', love.graphics.getMeshCullMode())
|
|
-- check set value returned correctly
|
|
love.graphics.setMeshCullMode('front')
|
|
test:assertEquals('front', love.graphics.getMeshCullMode())
|
|
love.graphics.setMeshCullMode('back') -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getPointSize
|
|
love.test.graphics.getPointSize = function(test)
|
|
-- get default point size
|
|
test:assertEquals(1, love.graphics.getPointSize())
|
|
-- check set value returned correctly
|
|
love.graphics.setPointSize(10)
|
|
test:assertEquals(10, love.graphics.getPointSize())
|
|
love.graphics.setPointSize(1) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getScissor
|
|
love.test.graphics.getScissor = function(test)
|
|
-- should be no scissor atm
|
|
local x, y, w, h = love.graphics.getScissor()
|
|
test:assertEquals(nil, x, 'check no scissor')
|
|
test:assertEquals(nil, y, 'check no scissor')
|
|
test:assertEquals(nil, w, 'check no scissor')
|
|
test:assertEquals(nil, h, 'check no scissor')
|
|
-- check set value returned correctly
|
|
love.graphics.setScissor(0, 0, 16, 16)
|
|
x, y, w, h = love.graphics.getScissor()
|
|
test:assertEquals(0, x, 'check scissor set')
|
|
test:assertEquals(0, y, 'check scissor set')
|
|
test:assertEquals(16, w, 'check scissor set')
|
|
test:assertEquals(16, h, 'check scissor set')
|
|
love.graphics.setScissor() -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.getShader
|
|
love.test.graphics.getShader = function(test)
|
|
-- should be no shader active
|
|
test:assertEquals(nil, love.graphics.getShader(), 'check no active shader')
|
|
end
|
|
|
|
|
|
-- love.graphics.getStackDepth
|
|
love.test.graphics.getStackDepth = function(test)
|
|
-- by default should be none
|
|
test:assertEquals(0, love.graphics.getStackDepth(), 'check no transforms in stack')
|
|
-- now add 3
|
|
love.graphics.push()
|
|
love.graphics.push()
|
|
love.graphics.push()
|
|
test:assertEquals(3, love.graphics.getStackDepth(), 'check 3 transforms in stack')
|
|
-- now remove 2
|
|
love.graphics.pop()
|
|
love.graphics.pop()
|
|
test:assertEquals(1, love.graphics.getStackDepth(), 'check 1 transforms in stack')
|
|
-- now back to 0
|
|
love.graphics.pop()
|
|
test:assertEquals(0, love.graphics.getStackDepth(), 'check no transforms in stack')
|
|
end
|
|
|
|
|
|
-- love.graphics.getStencilState
|
|
love.test.graphics.getStencilState = function(test)
|
|
-- check default vals
|
|
local action, comparemode, value = love.graphics.getStencilState( )
|
|
test:assertEquals('keep', action, 'check default stencil action')
|
|
test:assertEquals('always', comparemode, 'check default stencil compare')
|
|
test:assertEquals(0, value, 'check default stencil value')
|
|
-- check set stencil values is returned
|
|
love.graphics.setStencilState('replace', 'less', 255)
|
|
local action, comparemode, value = love.graphics.getStencilState()
|
|
test:assertEquals('replace', action, 'check changed stencil action')
|
|
test:assertEquals('less', comparemode, 'check changed stencil compare')
|
|
test:assertEquals(255, value, 'check changed stencil value')
|
|
love.graphics.setStencilState() -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.intersectScissor
|
|
love.test.graphics.intersectScissor = function(test)
|
|
-- make a scissor for the left half, then interset to make the top half
|
|
-- then we should be able to fill the canvas with red and only top 4x4 is filled
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.origin()
|
|
love.graphics.setScissor(0, 0, 8, 16)
|
|
love.graphics.intersectScissor(0, 0, 4, 4)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setScissor()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.isActive
|
|
love.test.graphics.isActive = function(test)
|
|
test:assertTrue(love.graphics.isActive(), 'check graphics is active') -- i mean if you got this far
|
|
end
|
|
|
|
|
|
-- love.graphics.isGammaCorrect
|
|
love.test.graphics.isGammaCorrect = function(test)
|
|
-- we know the config so know this is false
|
|
test:assertNotNil(love.graphics.isGammaCorrect())
|
|
end
|
|
|
|
|
|
-- love.graphics.isWireframe
|
|
love.test.graphics.isWireframe = function(test)
|
|
local name, version, vendor, device = love.graphics.getRendererInfo()
|
|
if string.match(name, 'OpenGL ES') then
|
|
test:skipTest('Wireframe not supported on OpenGL ES')
|
|
else
|
|
-- check off by default
|
|
test:assertFalse(love.graphics.isWireframe(), 'check no wireframe by default')
|
|
-- check on when enabled
|
|
love.graphics.setWireframe(true)
|
|
test:assertTrue(love.graphics.isWireframe(), 'check wireframe is set')
|
|
love.graphics.setWireframe(false) -- reset
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.reset
|
|
love.test.graphics.reset = function(test)
|
|
-- reset should reset current canvas and any colors/scissor
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setBackgroundColor(0, 0, 1, 1)
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.reset()
|
|
local r, g, b, a = love.graphics.getBackgroundColor()
|
|
test:assertEquals(1, r+g+b+a, 'check background reset')
|
|
r, g, b, a = love.graphics.getColor()
|
|
test:assertEquals(4, r+g+b+a, 'check color reset')
|
|
test:assertEquals(nil, love.graphics.getCanvas(), 'check canvas reset')
|
|
love.graphics.setDefaultFilter("nearest", "nearest")
|
|
love.graphics.setLineStyle('rough')
|
|
love.graphics.setPointSize(1)
|
|
love.graphics.setLineWidth(1)
|
|
end
|
|
|
|
|
|
-- love.graphics.setBackgroundColor
|
|
love.test.graphics.setBackgroundColor = function(test)
|
|
-- check background is set
|
|
love.graphics.setBackgroundColor(1, 0, 0, 1)
|
|
local r, g, b, a = love.graphics.getBackgroundColor()
|
|
test:assertEquals(1, r, 'check set bg r')
|
|
test:assertEquals(0, g, 'check set bg g')
|
|
test:assertEquals(0, b, 'check set bg b')
|
|
test:assertEquals(1, a, 'check set bg a')
|
|
love.graphics.setBackgroundColor(0, 0, 0, 1)
|
|
end
|
|
|
|
|
|
-- love.graphics.setBlendMode
|
|
love.test.graphics.setBlendMode = function(test)
|
|
-- create fully white canvas, then draw diff. pixels through blendmodes
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0.5, 0.5, 0.5, 1)
|
|
love.graphics.setBlendMode('add', 'alphamultiply')
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setBlendMode('subtract', 'alphamultiply')
|
|
love.graphics.setColor(1, 1, 1, 0.5)
|
|
love.graphics.rectangle('fill', 15, 0, 1, 1)
|
|
love.graphics.setBlendMode('multiply', 'premultiplied')
|
|
love.graphics.setColor(0, 1, 0, 1)
|
|
love.graphics.rectangle('fill', 15, 15, 1, 1)
|
|
love.graphics.setBlendMode('replace', 'premultiplied')
|
|
love.graphics.setColor(0, 0, 1, 0.5)
|
|
love.graphics.rectangle('fill', 0, 15, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
love.graphics.setBlendMode('alpha', 'alphamultiply') -- reset
|
|
-- need 1rgba tolerance here on some machines
|
|
test.rgba_tolerance = 1
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setCanvas
|
|
love.test.graphics.setCanvas = function(test)
|
|
-- make 2 canvas, set to each, draw one to the other, check output
|
|
local canvas1 = love.graphics.newCanvas(16, 16)
|
|
local canvas2 = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas1)
|
|
test:assertEquals(canvas1, love.graphics.getCanvas(), 'check canvas 1 set')
|
|
love.graphics.clear(1, 0, 0, 1)
|
|
love.graphics.setCanvas(canvas2)
|
|
test:assertEquals(canvas2, love.graphics.getCanvas(), 'check canvas 2 set')
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.draw(canvas1, 0, 0)
|
|
love.graphics.setCanvas()
|
|
test:assertEquals(nil, love.graphics.getCanvas(), 'check no canvas set')
|
|
local imgdata = love.graphics.readbackTexture(canvas2)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setColor
|
|
love.test.graphics.setColor = function(test)
|
|
-- set colors, draw rect, check color
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
local r, g, b, a = love.graphics.getColor()
|
|
test:assertEquals(1, r, 'check r set')
|
|
test:assertEquals(0, g, 'check g set')
|
|
test:assertEquals(0, b, 'check b set')
|
|
test:assertEquals(1, a, 'check a set')
|
|
|
|
love.graphics.rectangle('fill', 0, 0, 16, 1)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 1, 16, 1)
|
|
love.graphics.setColor(0, 1, 0, 0.5)
|
|
love.graphics.rectangle('fill', 0, 2, 16, 1)
|
|
love.graphics.setColor(0, 0, 1, 1)
|
|
love.graphics.rectangle('fill', 0, 3, 16, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setColorMask
|
|
love.test.graphics.setColorMask = function(test)
|
|
-- set mask, draw stuff, check output pixels
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
-- mask off blue
|
|
love.graphics.setColorMask(true, true, false, true)
|
|
local r, g, b, a = love.graphics.getColorMask()
|
|
test:assertEquals(r, true, 'check r mask')
|
|
test:assertEquals(g, true, 'check g mask')
|
|
test:assertEquals(b, false, 'check b mask')
|
|
test:assertEquals(a, true, 'check a mask')
|
|
-- draw "black" which should then turn to yellow
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setColorMask(true, true, true, true)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setDefaultFilter
|
|
love.test.graphics.setDefaultFilter = function(test)
|
|
-- check setting filter val works
|
|
love.graphics.setDefaultFilter('linear', 'linear', 1)
|
|
local min, mag, anisotropy = love.graphics.getDefaultFilter()
|
|
test:assertEquals('linear', min, 'check default filter min')
|
|
test:assertEquals('linear', mag, 'check default filter mag')
|
|
test:assertEquals(1, anisotropy, 'check default filter mag')
|
|
love.graphics.setDefaultFilter('nearest', 'nearest', 1) -- reset
|
|
end
|
|
|
|
|
|
-- love.graphics.setDepthMode
|
|
love.test.graphics.setDepthMode = function(test)
|
|
-- check documented modes are valid
|
|
local comparemode, write = love.graphics.getDepthMode()
|
|
local modes = {
|
|
'equal', 'notequal', 'less', 'lequal', 'gequal',
|
|
'greater', 'never', 'always'
|
|
}
|
|
for m=1,#modes do
|
|
love.graphics.setDepthMode(modes[m], true)
|
|
test:assertEquals(modes[m], love.graphics.getDepthMode(), 'check depth mode ' .. modes[m] .. ' set')
|
|
end
|
|
love.graphics.setDepthMode(comparemode, write)
|
|
-- @TODO better graphics drawing specific test
|
|
end
|
|
|
|
|
|
-- love.graphics.setFont
|
|
love.test.graphics.setFont = function(test)
|
|
-- set font doesnt return anything so draw with the test font
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setFont(Font)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.print('love', 0, 3)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setFrontFaceWinding
|
|
love.test.graphics.setFrontFaceWinding = function(test)
|
|
-- check documented modes are valid
|
|
local original = love.graphics.getFrontFaceWinding()
|
|
love.graphics.setFrontFaceWinding('cw')
|
|
test:assertEquals('cw', love.graphics.getFrontFaceWinding(), 'check ffw cw set')
|
|
love.graphics.setFrontFaceWinding('ccw')
|
|
test:assertEquals('ccw', love.graphics.getFrontFaceWinding(), 'check ffw ccw set')
|
|
love.graphics.setFrontFaceWinding(original)
|
|
-- @TODO better graphics drawing specific test
|
|
end
|
|
|
|
|
|
-- love.graphics.setLineJoin
|
|
love.test.graphics.setLineJoin = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setFont(Font)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
local line = {0,1,8,1,8,8}
|
|
love.graphics.setLineStyle('rough')
|
|
love.graphics.setLineWidth(2)
|
|
love.graphics.setColor(1, 0, 0)
|
|
love.graphics.setLineJoin('bevel')
|
|
love.graphics.line(line)
|
|
love.graphics.translate(0, 4)
|
|
love.graphics.setColor(1, 1, 0)
|
|
love.graphics.setLineJoin('none')
|
|
love.graphics.line(line)
|
|
love.graphics.translate(0, 4)
|
|
love.graphics.setColor(0, 0, 1)
|
|
love.graphics.setLineJoin('miter')
|
|
love.graphics.line(line)
|
|
love.graphics.setColor(1, 1, 1)
|
|
love.graphics.setLineWidth(1)
|
|
love.graphics.origin()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setLineStyle
|
|
love.test.graphics.setLineStyle = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setFont(Font)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0)
|
|
local line = {0,1,16,1}
|
|
love.graphics.setLineStyle('rough')
|
|
love.graphics.line(line)
|
|
love.graphics.translate(0, 4)
|
|
love.graphics.setLineStyle('smooth')
|
|
love.graphics.line(line)
|
|
love.graphics.setLineStyle('rough')
|
|
love.graphics.setColor(1, 1, 1)
|
|
love.graphics.origin()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
-- linux runner needs a 1/255 tolerance for the blend between a rough line + bg
|
|
if GITHUB_RUNNER and test:isOS('Linux') then
|
|
test.rgba_tolerance = 1
|
|
end
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setLineWidth
|
|
love.test.graphics.setLineWidth = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setFont(Font)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
local line = {0,1,8,1,8,8}
|
|
love.graphics.setColor(1, 0, 0)
|
|
love.graphics.setLineWidth(2)
|
|
love.graphics.line(line)
|
|
love.graphics.translate(0, 4)
|
|
love.graphics.setColor(1, 1, 0)
|
|
love.graphics.setLineWidth(3)
|
|
love.graphics.line(line)
|
|
love.graphics.translate(0, 4)
|
|
love.graphics.setColor(0, 0, 1)
|
|
love.graphics.setLineWidth(4)
|
|
love.graphics.line(line)
|
|
love.graphics.setColor(1, 1, 1)
|
|
love.graphics.setLineWidth(1)
|
|
love.graphics.origin()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setMeshCullMode
|
|
love.test.graphics.setMeshCullMode = function(test)
|
|
-- check documented modes are valid
|
|
local original = love.graphics.getMeshCullMode()
|
|
local modes = {'back', 'front', 'none'}
|
|
for m=1,#modes do
|
|
love.graphics.setMeshCullMode(modes[m])
|
|
test:assertEquals(modes[m], love.graphics.getMeshCullMode(), 'check mesh cull mode ' .. modes[m] .. ' was set')
|
|
end
|
|
love.graphics.setMeshCullMode(original)
|
|
-- @TODO better graphics drawing specific test
|
|
end
|
|
|
|
|
|
-- love.graphics.setScissor
|
|
love.test.graphics.setScissor = function(test)
|
|
-- make a scissor for the left half
|
|
-- then we should be able to fill the canvas with red and only left is filled
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.origin()
|
|
love.graphics.setScissor(0, 0, 8, 16)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setScissor()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setShader
|
|
love.test.graphics.setShader = function(test)
|
|
-- make a shader that will only ever draw yellow
|
|
local pixelcode = [[
|
|
vec4 effect(vec4 color, Image tex, vec2 texture_coords, vec2 screen_coords) {
|
|
vec4 texturecolor = Texel(tex, texture_coords);
|
|
return vec4(1.0,1.0,0.0,1.0);
|
|
}
|
|
]]
|
|
local vertexcode = [[
|
|
vec4 position(mat4 transform_projection, vec4 vertex_position) {
|
|
return transform_projection * vertex_position;
|
|
}
|
|
]]
|
|
local shader = love.graphics.newShader(pixelcode, vertexcode)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setShader(shader)
|
|
-- draw red rectangle
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setShader()
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setStencilState
|
|
love.test.graphics.setStencilState = function(test)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas({canvas, stencil=true})
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setStencilState('replace', 'always', 1)
|
|
love.graphics.circle('fill', 8, 8, 6)
|
|
love.graphics.setStencilState('keep', 'greater', 0)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 16, 16)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setStencilState()
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.setWireframe
|
|
love.test.graphics.setWireframe = function(test)
|
|
local name, version, vendor, device = love.graphics.getRendererInfo()
|
|
if string.match(name, 'OpenGL ES') then
|
|
test:skipTest('Wireframe not supported on OpenGL ES')
|
|
else
|
|
-- check wireframe outlines
|
|
love.graphics.setWireframe(true)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 1, 0, 1)
|
|
love.graphics.rectangle('fill', 2, 2, 13, 13)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
love.graphics.setWireframe(false)
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
-- on macOS runners wireframes are drawn 1px off from the target
|
|
if GITHUB_RUNNER and test:isOS('OS X') then
|
|
test.pixel_tolerance = 1
|
|
end
|
|
test:compareImg(imgdata)
|
|
end
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
-------------------------------COORDINATE SYSTEM--------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.applyTransform
|
|
love.test.graphics.applyTransform = function(test)
|
|
-- use transform object to translate the drawn rectangle
|
|
local transform = love.math.newTransform()
|
|
transform:translate(10, 0)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.applyTransform(transform)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.inverseTransformPoint
|
|
love.test.graphics.inverseTransformPoint = function(test)
|
|
-- start with 0, 0
|
|
local sx, sy = love.graphics.inverseTransformPoint(0, 0)
|
|
test:assertEquals(0, sx, 'check starting x is 0')
|
|
test:assertEquals(0, sy, 'check starting y is 0')
|
|
-- check translation effects the point
|
|
love.graphics.translate(1, 5)
|
|
sx, sy = love.graphics.inverseTransformPoint(1, 5)
|
|
test:assertEquals(0, sx, 'check transformed x is 0')
|
|
test:assertEquals(0, sy, 'check transformed y is 0')
|
|
love.graphics.origin()
|
|
end
|
|
|
|
|
|
-- love.graphics.origin
|
|
love.test.graphics.origin = function(test)
|
|
-- if we do some translations and scaling
|
|
-- using .origin() should reset it all and draw the pixel at 0,0
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.origin()
|
|
love.graphics.translate(10, 10)
|
|
love.graphics.scale(1, 1)
|
|
love.graphics.shear(20, 20)
|
|
love.graphics.origin()
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.pop
|
|
love.test.graphics.pop = function(test)
|
|
-- if we push at the start, and then run a pop
|
|
-- it should reset it all and draw the pixel at 0,0
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.push()
|
|
love.graphics.translate(10, 10)
|
|
love.graphics.scale(1, 1)
|
|
love.graphics.shear(20, 20)
|
|
love.graphics.pop()
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.push
|
|
love.test.graphics.push = function(test)
|
|
-- if we push at the start, do some stuff, then another push
|
|
-- 1 pop should only go back 1 push and draw the pixel at 1, 1
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.push()
|
|
love.graphics.scale(1, 1)
|
|
love.graphics.shear(20, 20)
|
|
love.graphics.push()
|
|
love.graphics.translate(1, 1)
|
|
love.graphics.pop()
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.replaceTransform
|
|
love.test.graphics.replaceTransform = function(test)
|
|
-- if use transform object to translate
|
|
-- set some normal transforms first which should get overwritten
|
|
local transform = love.math.newTransform()
|
|
transform:translate(10, 0)
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.scale(2, 2)
|
|
love.graphics.translate(10, 10)
|
|
love.graphics.replaceTransform(transform)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.rotate
|
|
love.test.graphics.rotate = function(test)
|
|
-- starting at 0,0, we rotate by 90deg and then draw
|
|
-- we can then check the drawn rectangle is rotated
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.translate(4, 0)
|
|
love.graphics.rotate(90 * (math.pi/180))
|
|
love.graphics.rectangle('fill', 0, 0, 4, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.scale
|
|
love.test.graphics.scale = function(test)
|
|
-- starting at 0,0, we scale by 4x and then draw
|
|
-- we can then check the drawn rectangle covers the whole canvas
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.scale(4, 4)
|
|
love.graphics.rectangle('fill', 0, 0, 4, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
-- love.graphics.shear
|
|
love.test.graphics.shear = function(test)
|
|
-- starting at 0,0, we shear by 2x and then draw
|
|
-- we can then check the drawn rectangle has moved over
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.origin()
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.shear(2, 0)
|
|
love.graphics.rectangle('fill', 0, 0, 4, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata1 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata1)
|
|
-- same again at 0,0, we shear by 2y and then draw
|
|
-- we can then check the drawn rectangle has moved down
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.origin()
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.shear(0, 2)
|
|
love.graphics.rectangle('fill', 0, 0, 4, 4)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata2 = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata2)
|
|
end
|
|
|
|
|
|
-- love.graphics.transformPoint
|
|
love.test.graphics.transformPoint = function(test)
|
|
-- start with 0, 0
|
|
local sx, sy = love.graphics.transformPoint(0, 0)
|
|
test:assertEquals(0, sx, 'check starting x is 0')
|
|
test:assertEquals(0, sy, 'check starting y is 0')
|
|
-- check translation effects the point
|
|
love.graphics.translate(1, 5)
|
|
sx, sy = love.graphics.transformPoint(0, 0)
|
|
test:assertEquals(1, sx, 'check transformed x is 0')
|
|
test:assertEquals(5, sy, 'check transformed y is 10')
|
|
end
|
|
|
|
|
|
-- love.graphics.translate
|
|
love.test.graphics.translate = function(test)
|
|
-- starting at 0,0, we translate 4 times and draw a pixel at each point
|
|
-- we can then check the 4 points are now red
|
|
local canvas = love.graphics.newCanvas(16, 16)
|
|
love.graphics.setCanvas(canvas)
|
|
love.graphics.clear(0, 0, 0, 1)
|
|
love.graphics.setColor(1, 0, 0, 1)
|
|
love.graphics.translate(5, 0)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.translate(0, 5)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.translate(-5, 0)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.translate(0, -5)
|
|
love.graphics.rectangle('fill', 0, 0, 1, 1)
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.setCanvas()
|
|
local imgdata = love.graphics.readbackTexture(canvas)
|
|
test:compareImg(imgdata)
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
-------------------------------------WINDOW-------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.getDPIScale
|
|
-- @NOTE hardware dependent so can't check result
|
|
love.test.graphics.getDPIScale = function(test)
|
|
test:assertNotNil(love.graphics.getDPIScale())
|
|
end
|
|
|
|
|
|
-- love.graphics.getDimensions
|
|
love.test.graphics.getDimensions = function(test)
|
|
-- check graphics dimensions match window dimensions
|
|
local gwidth, gheight = love.graphics.getDimensions()
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wwidth, gwidth, 'check graphics dimension w matches window w')
|
|
test:assertEquals(wheight, gheight, 'check graphics dimension h matches window h')
|
|
end
|
|
|
|
|
|
-- love.graphics.getHeight
|
|
love.test.graphics.getHeight = function(test)
|
|
-- check graphics height match window height
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wheight, love.graphics.getHeight(), 'check graphics h matches window h')
|
|
end
|
|
|
|
|
|
-- love.graphics.getPixelDimensions
|
|
love.test.graphics.getPixelDimensions = function(test)
|
|
-- check graphics dimensions match window dimensions relative to dpi
|
|
local dpi = love.graphics.getDPIScale()
|
|
local gwidth, gheight = love.graphics.getPixelDimensions()
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wwidth, gwidth/dpi, 'check graphics pixel dpi w matches window w')
|
|
test:assertEquals(wheight, gheight/dpi, 'check graphics pixel dpi h matches window h')
|
|
end
|
|
|
|
|
|
-- love.graphics.getPixelHeight
|
|
love.test.graphics.getPixelHeight = function(test)
|
|
-- check graphics height match window height relative to dpi
|
|
local dpi = love.graphics.getDPIScale()
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wheight,love.graphics.getPixelHeight()/dpi, 'check graphics pixel dpi h matches window h')
|
|
end
|
|
|
|
|
|
-- love.graphics.getPixelWidth
|
|
love.test.graphics.getPixelWidth = function(test)
|
|
-- check graphics width match window width relative to dpi
|
|
local dpi = love.graphics.getDPIScale()
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wwidth, love.graphics.getWidth()/dpi, 'check graphics pixel dpi w matches window w')
|
|
end
|
|
|
|
|
|
-- love.graphics.getWidth
|
|
love.test.graphics.getWidth = function(test)
|
|
-- check graphics width match window width
|
|
local wwidth, wheight, _ = love.window.getMode()
|
|
test:assertEquals(wwidth, love.graphics.getWidth(), 'check graphics w matches window w')
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
-------------------------------SYSTEM INFORMATION-------------------------------
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
-- love.graphics.getTextureFormats
|
|
love.test.graphics.getTextureFormats = function(test)
|
|
local formats = {
|
|
'hdr', 'r8i', 'r8ui', 'r16i', 'r16ui', 'r32i', 'r32ui', 'rg8i', 'rg8ui',
|
|
'rg16i', 'rg16ui', 'rg32i', 'rg32ui', 'bgra8', 'r8', 'rgba8i', 'rgba8ui',
|
|
'rgba16i', 'rg8', 'rgba32i', 'rgba32ui', 'rgba8', 'DXT1', 'r16', 'DXT5',
|
|
'rg16', 'BC4s', 'rgba16', 'BC5s', 'r16f', 'BC6hs', 'BC7', 'PVR1rgb2',
|
|
'rg16f', 'PVR1rgba2', 'rgba16f', 'ETC1', 'r32f', 'ETC2rgba', 'rg32f',
|
|
'EACr', 'rgba32f', 'EACrg', 'rgba4', 'ASTC4x4', 'ASTC5x4', 'rgb5a1',
|
|
'ASTC6x5', 'rgb565', 'ASTC8x5', 'ASTC8x6', 'rgb10a2', 'ASTC10x5',
|
|
'rg11b10f', 'ASTC10x8', 'ASTC10x10', 'ASTC12x10', 'ASTC12x12', 'normal',
|
|
'srgba8', 'la8', 'ASTC10x6', 'ASTC8x8', 'ASTC6x6', 'ASTC5x5', 'EACrgs',
|
|
'EACrs', 'ETC2rgba1', 'ETC2rgb', 'PVR1rgba4', 'PVR1rgb4', 'BC6h',
|
|
'BC5', 'BC4', 'DXT3', 'stencil8', 'rgba16ui', 'bgra8srgb'
|
|
}
|
|
local supported = love.graphics.getTextureFormats({ canvas = true })
|
|
test:assertNotNil(supported)
|
|
for f=1,#formats do
|
|
test:assertNotEquals(nil, supported[formats[f] ], 'expected a key for format: ' .. formats[f])
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.getRendererInfo
|
|
-- @NOTE hardware dependent so best can do is nil checking
|
|
love.test.graphics.getRendererInfo = function(test)
|
|
local name, version, vendor, device = love.graphics.getRendererInfo()
|
|
test:assertNotNil(name)
|
|
test:assertNotNil(version)
|
|
test:assertNotNil(vendor)
|
|
test:assertNotNil(device)
|
|
end
|
|
|
|
|
|
-- love.graphics.getStats
|
|
-- @NOTE cant really predict some of these so just nil check for most
|
|
love.test.graphics.getStats = function(test)
|
|
local stattypes = {
|
|
'drawcalls', 'canvasswitches', 'texturememory', 'shaderswitches',
|
|
'drawcallsbatched', 'textures', 'fonts'
|
|
}
|
|
local stats = love.graphics.getStats()
|
|
for s=1,#stattypes do
|
|
test:assertNotEquals(nil, stats[stattypes[s] ], 'expected a key for stat: ' .. stattypes[s])
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.getSupported
|
|
love.test.graphics.getSupported = function(test)
|
|
-- cant check values as hardware dependent but we can check the keys in the
|
|
-- table match what the documentation lists
|
|
local gfs = {
|
|
'clampzero', 'lighten', 'glsl3', 'instancing', 'fullnpot',
|
|
'pixelshaderhighp', 'shaderderivatives', 'indirectdraw', 'mipmaprange',
|
|
'copyrendertargettobuffer', 'copytexturetobuffer', 'copybuffer',
|
|
'copybuffertotexture', 'indexbuffer32bit', 'multirendertargetformats',
|
|
'clampone', 'blendminmax', 'glsl4'
|
|
}
|
|
local features = love.graphics.getSupported()
|
|
for g=1,#gfs do
|
|
test:assertNotEquals(nil, features[gfs[g] ], 'expected a key for graphic feature: ' .. gfs[g])
|
|
end
|
|
end
|
|
|
|
|
|
-- love.graphics.getSystemLimits
|
|
love.test.graphics.getSystemLimits = function(test)
|
|
-- cant check values as hardware dependent but we can check the keys in the
|
|
-- table match what the documentation lists
|
|
local glimits = {
|
|
'texelbuffersize', 'shaderstoragebuffersize', 'threadgroupsx',
|
|
'threadgroupsy', 'pointsize', 'texturesize', 'texturelayers', 'volumetexturesize',
|
|
'cubetexturesize', 'anisotropy', 'texturemsaa', 'rendertargets', 'threadgroupsz'
|
|
}
|
|
local limits = love.graphics.getSystemLimits()
|
|
for g=1,#glimits do
|
|
test:assertNotEquals(nil, limits[glimits[g] ], 'expected a key for system limit: ' .. glimits[g])
|
|
end
|
|
end
|
|
|
|
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-- love.graphics.getTextureTypes
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love.test.graphics.getTextureTypes = function(test)
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-- cant check values as hardware dependent but we can check the keys in the
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-- table match what the documentation lists
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local ttypes = {
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'2d', 'array', 'cube', 'volume'
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}
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local types = love.graphics.getTextureTypes()
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for t=1,#ttypes do
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test:assertNotEquals(nil, types[ttypes[t] ], 'expected a key for texture type: ' .. ttypes[t])
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end
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end
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