mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
ce4fdf4ac9
love.graphics.newImage(path, “srgb”) creates a new Image whose texels are treated as being in the sRGB color space, so they are linearized when drawing/sampling from the image. love.graphics.newCanvas(w, h, “srgb”) creates a new Canvas whose texels are treated as being in the sRGB color space, so drawing to the Canvas does a linear->sRGB conversion (but blends linearly), and sampling from it (drawing it or using it in a shader) converts from sRGB to linear space. The "srgb" window flag does the same as Canvases for the main screen.
155 lines
3.8 KiB
C++
155 lines
3.8 KiB
C++
/**
|
|
* Copyright (c) 2006-2014 LOVE Development Team
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
**/
|
|
|
|
#ifndef LOVE_GRAPHICS_TEXTURE_H
|
|
#define LOVE_GRAPHICS_TEXTURE_H
|
|
|
|
// LOVE
|
|
#include "common/StringMap.h"
|
|
#include "common/math.h"
|
|
#include "Drawable.h"
|
|
#include "Quad.h"
|
|
|
|
namespace love
|
|
{
|
|
namespace graphics
|
|
{
|
|
|
|
/**
|
|
* Base class for 2D textures. All textures can be drawn with Quads, have a
|
|
* width and height, and have filter and wrap modes.
|
|
**/
|
|
class Texture : public Drawable
|
|
{
|
|
public:
|
|
|
|
enum WrapMode
|
|
{
|
|
WRAP_CLAMP,
|
|
WRAP_REPEAT,
|
|
WRAP_MAX_ENUM
|
|
};
|
|
|
|
enum FilterMode
|
|
{
|
|
FILTER_NONE,
|
|
FILTER_LINEAR,
|
|
FILTER_NEAREST,
|
|
FILTER_MAX_ENUM
|
|
};
|
|
|
|
enum Format
|
|
{
|
|
FORMAT_NORMAL,
|
|
FORMAT_HDR,
|
|
FORMAT_SRGB,
|
|
FORMAT_MAX_ENUM
|
|
};
|
|
|
|
struct Filter
|
|
{
|
|
Filter();
|
|
FilterMode min;
|
|
FilterMode mag;
|
|
FilterMode mipmap;
|
|
float anisotropy;
|
|
};
|
|
|
|
struct Wrap
|
|
{
|
|
Wrap();
|
|
WrapMode s;
|
|
WrapMode t;
|
|
};
|
|
|
|
Texture();
|
|
virtual ~Texture();
|
|
|
|
/**
|
|
* Draws the texture using the specified transformation with a Quad applied.
|
|
*
|
|
* @param quad The Quad object to use to draw the object.
|
|
* @param x The position of the object along the x-axis.
|
|
* @param y The position of the object along the y-axis.
|
|
* @param angle The angle of the object (in radians).
|
|
* @param sx The scale factor along the x-axis.
|
|
* @param sy The scale factor along the y-axis.
|
|
* @param ox The origin offset along the x-axis.
|
|
* @param oy The origin offset along the y-axis.
|
|
* @param kx Shear along the x-axis.
|
|
* @param ky Shear along the y-axis.
|
|
**/
|
|
virtual void drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) = 0;
|
|
|
|
virtual int getWidth() const;
|
|
virtual int getHeight() const;
|
|
|
|
virtual void setFilter(const Filter &f) = 0;
|
|
virtual const Filter &getFilter() const;
|
|
|
|
virtual void setWrap(const Wrap &w) = 0;
|
|
virtual const Wrap &getWrap() const;
|
|
|
|
virtual const Vertex *getVertices() const;
|
|
|
|
// The default filter.
|
|
static void setDefaultFilter(const Filter &f);
|
|
static const Filter &getDefaultFilter();
|
|
|
|
static bool getConstant(const char *in, FilterMode &out);
|
|
static bool getConstant(FilterMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, WrapMode &out);
|
|
static bool getConstant(WrapMode in, const char *&out);
|
|
|
|
static bool getConstant(const char *in, Format &out);
|
|
static bool getConstant(Format in, const char *&out);
|
|
|
|
protected:
|
|
|
|
int width;
|
|
int height;
|
|
|
|
Filter filter;
|
|
Wrap wrap;
|
|
|
|
Vertex vertices[4];
|
|
|
|
private:
|
|
|
|
// The default texture filter.
|
|
static Filter defaultFilter;
|
|
|
|
static StringMap<FilterMode, FILTER_MAX_ENUM>::Entry filterModeEntries[];
|
|
static StringMap<FilterMode, FILTER_MAX_ENUM> filterModes;
|
|
|
|
static StringMap<WrapMode, WRAP_MAX_ENUM>::Entry wrapModeEntries[];
|
|
static StringMap<WrapMode, WRAP_MAX_ENUM> wrapModes;
|
|
|
|
static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
|
|
static StringMap<Format, FORMAT_MAX_ENUM> formats;
|
|
|
|
}; // Texture
|
|
|
|
} // graphics
|
|
} // love
|
|
|
|
#endif // LOVE_GRAPHICS_TEXTURE_H
|