mirror of
https://github.com/love2d/love.git
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2c4e713114
- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array. - luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array. Also removed most of the header declarations for wrapper functions.
147 lines
3.8 KiB
C++
147 lines
3.8 KiB
C++
/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Texture.h"
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namespace love
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{
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namespace graphics
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{
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Texture *luax_checktexture(lua_State *L, int idx)
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{
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return luax_checktype<Texture>(L, idx, GRAPHICS_TEXTURE_ID);
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}
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int w_Texture_getWidth(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getWidth());
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return 1;
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}
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int w_Texture_getHeight(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getHeight());
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return 1;
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}
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int w_Texture_getDimensions(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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lua_pushnumber(L, t->getWidth());
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lua_pushnumber(L, t->getHeight());
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return 2;
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}
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int w_Texture_setFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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Texture::Filter f = t->getFilter();
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const char *minstr = luaL_checkstring(L, 2);
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const char *magstr = luaL_optstring(L, 3, minstr);
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if (!Texture::getConstant(minstr, f.min))
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return luaL_error(L, "Invalid filter mode: %s", minstr);
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if (!Texture::getConstant(magstr, f.mag))
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return luaL_error(L, "Invalid filter mode: %s", magstr);
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f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
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luax_catchexcept(L, [&](){ t->setFilter(f); });
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return 0;
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}
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int w_Texture_getFilter(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const Texture::Filter f = t->getFilter();
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const char *minstr = nullptr;
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const char *magstr = nullptr;
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if (!Texture::getConstant(f.min, minstr))
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return luaL_error(L, "Unknown filter mode.");
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if (!Texture::getConstant(f.mag, magstr))
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return luaL_error(L, "Unknown filter mode.");
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lua_pushstring(L, minstr);
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lua_pushstring(L, magstr);
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lua_pushnumber(L, f.anisotropy);
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return 3;
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}
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int w_Texture_setWrap(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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Texture::Wrap w;
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const char *sstr = luaL_checkstring(L, 2);
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const char *tstr = luaL_optstring(L, 3, sstr);
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if (!Texture::getConstant(sstr, w.s))
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return luaL_error(L, "Invalid wrap mode: %s", sstr);
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if (!Texture::getConstant(tstr, w.t))
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return luaL_error(L, "Invalid wrap mode, %s", tstr);
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luax_pushboolean(L, t->setWrap(w));
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return 1;
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}
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int w_Texture_getWrap(lua_State *L)
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{
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Texture *t = luax_checktexture(L, 1);
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const Texture::Wrap w = t->getWrap();
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const char *sstr = nullptr;
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const char *tstr = nullptr;
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if (!Texture::getConstant(w.s, sstr))
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return luaL_error(L, "Unknown wrap mode.");
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if (!Texture::getConstant(w.t, tstr))
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return luaL_error(L, "Unknown wrap mode.");
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lua_pushstring(L, sstr);
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lua_pushstring(L, tstr);
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return 2;
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}
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const luaL_Reg w_Texture_functions[] =
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{
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{ "getWidth", w_Texture_getWidth },
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{ "getHeight", w_Texture_getHeight },
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{ "getDimensions", w_Texture_getDimensions },
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{ "setFilter", w_Texture_setFilter },
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{ "getFilter", w_Texture_getFilter },
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{ "setWrap", w_Texture_setWrap },
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{ "getWrap", w_Texture_getWrap },
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{ 0, 0 }
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};
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extern "C" int luaopen_texture(lua_State *L)
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{
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return luax_register_type(L, GRAPHICS_TEXTURE_ID, "Texture", w_Texture_functions, nullptr);
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}
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} // graphics
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} // love
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