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60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/**
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* Copyright (c) 2006-2024 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Body.h"
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namespace love
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{
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namespace physics
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{
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love::Type Body::type("Body", &Object::type);
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Body::~Body()
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{
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}
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bool Body::getConstant(const char *in, Type &out)
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{
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return types.find(in, out);
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}
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bool Body::getConstant(Type in, const char *&out)
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{
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return types.find(in, out);
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}
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std::vector<std::string> Body::getConstants(Type)
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{
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return types.getNames();
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}
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StringMap<Body::Type, Body::BODY_MAX_ENUM>::Entry Body::typeEntries[] =
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{
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{"static", Body::BODY_STATIC},
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{"dynamic", Body::BODY_DYNAMIC},
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{"kinematic", Body::BODY_KINEMATIC},
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};
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StringMap<Body::Type, Body::BODY_MAX_ENUM> Body::types(Body::typeEntries, sizeof(Body::typeEntries));
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} // physics
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} // love
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