/** * Copyright (c) 2006-2024 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Body.h" namespace love { namespace physics { love::Type Body::type("Body", &Object::type); Body::~Body() { } bool Body::getConstant(const char *in, Type &out) { return types.find(in, out); } bool Body::getConstant(Type in, const char *&out) { return types.find(in, out); } std::vector Body::getConstants(Type) { return types.getNames(); } StringMap::Entry Body::typeEntries[] = { {"static", Body::BODY_STATIC}, {"dynamic", Body::BODY_DYNAMIC}, {"kinematic", Body::BODY_KINEMATIC}, }; StringMap Body::types(Body::typeEntries, sizeof(Body::typeEntries)); } // physics } // love