Files
love/src/modules/graphics/opengl/wrap_Text.cpp
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2016-10-18 22:32:35 -03:00

254 lines
6.3 KiB
C++

/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Text.h"
namespace love
{
namespace graphics
{
namespace opengl
{
Text *luax_checktext(lua_State *L, int idx)
{
return luax_checktype<Text>(L, idx, GRAPHICS_TEXT_ID);
}
void luax_checkcoloredstring(lua_State *L, int idx, std::vector<Font::ColoredString> &strings)
{
Font::ColoredString coloredstr;
coloredstr.color = Colorf(1.0f, 1.0f, 1.0f, 1.0f);
if (lua_istable(L, idx))
{
int len = (int) luax_objlen(L, idx);
for (int i = 1; i <= len; i++)
{
lua_rawgeti(L, idx, i);
if (lua_istable(L, -1))
{
for (int j = 1; j <= 4; j++)
lua_rawgeti(L, -j, j);
coloredstr.color.r = (float) luaL_checknumber(L, -4);
coloredstr.color.g = (float) luaL_checknumber(L, -3);
coloredstr.color.b = (float) luaL_checknumber(L, -2);
coloredstr.color.a = (float) luaL_optnumber(L, -1, 1.0);
lua_pop(L, 4);
}
else
{
coloredstr.str = luaL_checkstring(L, -1);
strings.push_back(coloredstr);
}
lua_pop(L, 1);
}
}
else
{
coloredstr.str = luaL_checkstring(L, idx);
strings.push_back(coloredstr);
}
}
int w_Text_set(lua_State *L)
{
Text *t = luax_checktext(L, 1);
if (lua_isnoneornil(L, 3))
{
// Single argument: unformatted text.
std::vector<Font::ColoredString> newtext;
luax_checkcoloredstring(L, 2, newtext);
luax_catchexcept(L, [&](){ t->set(newtext); });
}
else
{
// Multiple arguments: formatted text.
float wraplimit = (float) luaL_checknumber(L, 3);
Font::AlignMode align;
const char *alignstr = luaL_checkstring(L, 4);
if (!Font::getConstant(alignstr, align))
return luaL_error(L, "Invalid align mode: %s", alignstr);
std::vector<Font::ColoredString> newtext;
luax_checkcoloredstring(L, 2, newtext);
luax_catchexcept(L, [&](){ t->set(newtext, wraplimit, align); });
}
return 0;
}
int w_Text_setf(lua_State *L)
{
Text *t = luax_checktext(L, 1);
float wraplimit = (float) luaL_checknumber(L, 3);
Font::AlignMode align;
const char *alignstr = luaL_checkstring(L, 4);
if (!Font::getConstant(alignstr, align))
return luaL_error(L, "Invalid align mode: %s", alignstr);
std::vector<Font::ColoredString> newtext;
luax_checkcoloredstring(L, 2, newtext);
luax_catchexcept(L, [&](){ t->set(newtext, wraplimit, align); });
return 0;
}
int w_Text_add(lua_State *L)
{
Text *t = luax_checktext(L, 1);
std::vector<Font::ColoredString> text;
luax_checkcoloredstring(L, 2, text);
float x = (float) luaL_optnumber(L, 3, 0.0);
float y = (float) luaL_optnumber(L, 4, 0.0);
float a = (float) luaL_optnumber(L, 5, 0.0);
float sx = (float) luaL_optnumber(L, 6, 1.0);
float sy = (float) luaL_optnumber(L, 7, sx);
float ox = (float) luaL_optnumber(L, 8, 0.0);
float oy = (float) luaL_optnumber(L, 9, 0.0);
float kx = (float) luaL_optnumber(L, 10, 0.0);
float ky = (float) luaL_optnumber(L, 11, 0.0);
Matrix4 m(x, y, a, sx, sy, ox, oy, kx, ky);
int index = 0;
luax_catchexcept(L, [&](){ index = t->add(text, m); });
lua_pushnumber(L, index + 1);
return 1;
}
int w_Text_addf(lua_State *L)
{
Text *t = luax_checktext(L, 1);
std::vector<Font::ColoredString> text;
luax_checkcoloredstring(L, 2, text);
float wrap = (float) luaL_checknumber(L, 3);
Font::AlignMode align = Font::ALIGN_MAX_ENUM;
const char *alignstr = luaL_checkstring(L, 4);
if (!Font::getConstant(alignstr, align))
return luaL_error(L, "Invalid align mode: %s", alignstr);
float x = (float) luaL_optnumber(L, 5, 0.0);
float y = (float) luaL_optnumber(L, 6, 0.0);
float a = (float) luaL_optnumber(L, 7, 0.0);
float sx = (float) luaL_optnumber(L, 8, 1.0);
float sy = (float) luaL_optnumber(L, 9, sx);
float ox = (float) luaL_optnumber(L, 10, 0.0);
float oy = (float) luaL_optnumber(L, 11, 0.0);
float kx = (float) luaL_optnumber(L, 12, 0.0);
float ky = (float) luaL_optnumber(L, 13, 0.0);
Matrix4 m(x, y, a, sx, sy, ox, oy, kx, ky);
int index = 0;
luax_catchexcept(L, [&](){ index = t->addf(text, wrap, align, m); });
lua_pushnumber(L, index + 1);
return 1;
}
int w_Text_clear(lua_State *L)
{
Text *t = luax_checktext(L, 1);
luax_catchexcept(L, [&](){ t->clear(); });
return 0;
}
int w_Text_setFont(lua_State *L)
{
Text *t = luax_checktext(L, 1);
Font *f = luax_checktype<Font>(L, 2, GRAPHICS_FONT_ID);
luax_catchexcept(L, [&](){ t->setFont(f); });
return 0;
}
int w_Text_getFont(lua_State *L)
{
Text *t = luax_checktext(L, 1);
Font *f = t->getFont();
luax_pushtype(L, GRAPHICS_FONT_ID, f);
return 1;
}
int w_Text_getWidth(lua_State *L)
{
Text *t = luax_checktext(L, 1);
int index = (int) luaL_optnumber(L, 2, 0) - 1;
lua_pushnumber(L, t->getWidth(index));
return 1;
}
int w_Text_getHeight(lua_State *L)
{
Text *t = luax_checktext(L, 1);
int index = (int) luaL_optnumber(L, 2, 0) - 1;
lua_pushnumber(L, t->getHeight(index));
return 1;
}
int w_Text_getDimensions(lua_State *L)
{
Text *t = luax_checktext(L, 1);
int index = (int) luaL_optnumber(L, 2, 0) - 1;
lua_pushnumber(L, t->getWidth(index));
lua_pushnumber(L, t->getHeight(index));
return 2;
}
static const luaL_Reg w_Text_functions[] =
{
{ "set", w_Text_set },
{ "setf", w_Text_setf },
{ "add", w_Text_add },
{ "addf", w_Text_addf },
{ "clear", w_Text_clear },
{ "setFont", w_Text_setFont },
{ "getFont", w_Text_getFont },
{ "getWidth", w_Text_getWidth },
{ "getHeight", w_Text_getHeight },
{ "getDimensions", w_Text_getDimensions },
{ 0, 0 }
};
extern "C" int luaopen_text(lua_State *L)
{
return luax_register_type(L, GRAPHICS_TEXT_ID, "Text", w_Text_functions, nullptr);
}
} // opengl
} // graphics
} // love