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24d84418c7
- added some additional checks to check for lua version/jit enabled for use with other repos (namely love potion) - updated HTML report CSS to group each image compare and fix pixel rendering - fixed not showing image checks for the 4th compareImg or more in a given test method - fixed pixel tolerance usage crashing when looking at images on the boundary - fixed compare img not checking the first 2 rows of pixels on the x + y -graphic tests that fail will now show a third "difference" image to help identify what isn't matching up
29 lines
1.1 KiB
Markdown
29 lines
1.1 KiB
Markdown
# TODO
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These are all the outstanding methods that require test coverage, along with a few bits that still need doing / discussion.
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## General
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- ability to test loading different combinations of modules if needed?
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- check expected behaviour of mount + unmount with common path
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try uncommenting love.filesystem.unmountCommonPath and you'll see the issues
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- revisit love.audio.setPlaybackDevice when we update openal soft for MacOS
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## Graphics
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- love.graphics.copyBuffer()
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- love.graphics.copyBufferToTexture()
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- love.graphics.copyTextureToBuffer()
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- love.graphics.readbackTexture()
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- love.graphics.readbackTextureAsync()
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- love.graphics.readbackBuffer()
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- love.graphics.readbackBufferAsync()
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- love.graphics.newComputeShader()
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- love.graphics.dispatchThreadgroups()
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- love.graphics.dispatchIndirect()
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- love.graphics.drawFromShader()
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- love.graphics.drawFromShaderIndirect()
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- love.graphics.drawIndirect()
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- love.graphics.getQuadIndexBuffer()
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- love.graphics.setBlendState()
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- love.graphics.resetProjection()
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- love.graphics.Mesh:getAttachedAttributes()
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- love.graphics.Shader:hasStage()
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