Commit Graph

2681 Commits

Author SHA1 Message Date
Alex Szpakowski e32935e0f6 Backport Canvas memory stats fix from 12.0.
Fixes #1642
2020-11-11 15:11:00 -04:00
Gleb Mazovetskiy 0ad34a3c71 System.cpp: Do not require posix_spawn on "Linux"
Many libc implementations do not implement posix_spawn.
Allow love2d to build without it.
2020-10-13 08:39:54 +01:00
Alex Szpakowski 8c86515d04 Revert "Windows: reduce stuttering in windowed mode via DwmFlush"
This reverts commit 5dd4a463be.
2020-10-01 22:09:47 -03:00
Alex Szpakowski 5dd4a463be Windows: reduce stuttering in windowed mode via DwmFlush
Resolves issue #1628
2020-09-29 20:22:41 -03:00
Alex Szpakowski 5f4d2f3323 Fix love.graphics.newVolumeImage when explicit mipmaps are given
Fixes issue #1602
2020-08-09 12:12:28 -03:00
Alex Szpakowski dde3db3006 Apply Image:replacePixels/missing text workaround to more ATI drivers
issue #1563
2020-07-12 18:25:55 -03:00
Alex Szpakowski d60d8867f4 Possible workaround for an Intel driver bug with readable depth buffers
https://github.com/love2d/love/issues/1592
2020-07-11 17:21:26 -03:00
Alex Szpakowski 50eeed7bb1 Fix Shader:send's Data variant when a matrix layout arg is used.
Also add a second more consistent Data+matrix layout variant of Shader:send which matches the argument order of the table+matrix layout variant - Shader:send(name, matrixlayout, data, ...).
2020-07-10 22:52:23 -03:00
Alex Szpakowski 96b8d29a5c Clean up code for computing smooth line vertex colors. 2020-06-28 21:58:13 -03:00
Alex Szpakowski 44033cd143 Fix a compile error on macOS/iOS 2020-05-21 20:08:43 -03:00
Joel Schumacher 1c5b8431ca Remove usage of invalid timespec
Also add a comment to clarify why the subtraction of timespec values
should work.
2020-05-22 00:33:47 +02:00
Joel Schumacher ba37b262c0 Fix getTime for Windows 2020-05-21 16:02:12 +02:00
Joel Schumacher 0a5db1ba6d Subtract start time before double conversion
To preserve precision the subtraction of the start time happens with
integer values now and the platform specific implementations have been
split completely.
2020-05-21 15:56:57 +02:00
Joel Schumacher 8d627c88ae Fix comment regarding first invocation of getTime 2020-05-21 15:56:43 +02:00
Joel Schumacher b9dd24d3ce Make getTime() relative to first invocation 2020-05-20 23:49:45 +02:00
Alex Szpakowski 8fac08809a Eliminate redundant glActiveTexture calls when shaders are used.
The redundant calls were introduced with the previous commit.
2020-03-15 19:24:49 -03:00
Alex Szpakowski 9c2454816f Fix the active GL texture unit not always being set properly.
Fixes issues where texture methods wouldn't have any effect, depending on the current internal opengl state.
2020-03-15 01:29:33 -03:00
Alex Szpakowski 15f0e4109b Fix a typo in a comment 2020-02-15 13:50:47 -04:00
Alex Szpakowski 813b1e0e69 Remove debug print 2020-02-05 18:03:34 -04:00
Alex Szpakowski ca84b6db48 More robust error handling for AMD Pinned Memory buffers (issue #1540)
Also print out any errors that are produced from that (for now).
2020-02-05 07:49:38 -04:00
Miku AuahDark 5a27742c34 FLAC: Update dr_flac to 0.12.3
Improved seeking for FLAC audio files.
2020-01-29 13:22:13 +08:00
Alex Szpakowski eab3b83a2e Fix a hard freeze on AMD+Windows systems when the internal buffers used for automatic batching are resized. 2020-01-06 19:58:22 -04:00
Alex Szpakowski fc4847c69d Update copyright for the new year 2020-01-03 22:40:36 -04:00
Paul Cercueil 0bac89e00f Fix build on MIPS
On MIPS toolchains, the 'mips' keyword is a macro defined to 1.

Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2019-12-19 11:36:33 +01:00
Alex Szpakowski 6a552d5a6f Allow Canvases to use the r16, rg16, and rgba16 pixel formats. 2019-11-18 22:45:54 -04:00
Alex Szpakowski c3be5c4682 Fix a crash when Canvas:newImageData is called and the width multiplied by the canvas format's pixel byte size is not a multiple of 4, for example a 3x3 r16f canvas (thanks Max!) 2019-11-12 21:27:46 -04:00
Alex Szpakowski fe2c204a2c Use Data:getFFIPointer instead of Data:getPointer for internal ImageData and SoundData FFI code. 2019-10-27 19:07:58 -03:00
Alex Szpakowski 1e0a7cad67 Fix instanced vertex attributes. 2019-10-04 19:28:55 -03:00
Alex Szpakowski 5dfcf90e66 Fix Text:set(" ") not properly clearing the internal buffer (resolves issue #1518). 2019-10-01 19:02:16 -03:00
Alex Szpakowski 5789a0b1b1 Merged in AuahDark/love/androidmic (pull request #126)
Recording support for Android (C++ side)
2019-09-29 12:30:13 +00:00
Alex Szpakowski 16dd33b1ff Fix a typo in the love.window.getNativeDPIScale function name. 2019-09-29 09:29:34 -03:00
Miku AuahDark c8a2978697 Make sure to empty the capture and return that instead.
--HG--
branch : androidmic
2019-09-29 15:54:45 +08:00
Miku AuahDark dda24bb98a Fix typo
--HG--
branch : androidmic
2019-09-29 15:54:27 +08:00
Miku AuahDark 0d9081ff22 Export love._requestRecordingPermission
--HG--
branch : androidmic
2019-09-29 12:09:39 +08:00
Miku AuahDark 0f23b0e4a0 Initial working on mic recording support for Android.
--HG--
branch : androidmic
2019-09-29 11:47:13 +08:00
Alex Szpakowski ed537c4f6a lines can render more than 65k vertices (resolves issue #1356). 2019-09-28 18:34:56 -03:00
Alex Szpakowski 157282ec7e Fix a typo causing mesh attribute instancing to behave weirdly. 2019-09-28 00:31:44 -03:00
Alex Szpakowski 83e74e5e6c Fix setRandomSeed and setRandomState not fully invalidating the state used by randomNormal (resolves issue #1516). 2019-09-26 19:38:36 -03:00
Alex Szpakowski 4f093a0b6b Support loading BGRA8 dds files into RGBA8 images. 2019-09-22 12:47:49 -03:00
Alex Szpakowski a5ccfe4394 More clamping and rounding instead of truncating in ImageData:paste format conversion code, to match the behaviour of other color conversion code. 2019-09-21 22:20:16 -03:00
Alex Szpakowski 42a8107b07 Fix a compile error 2019-09-21 22:13:36 -03:00
Alex Szpakowski 2bf5a04937 Use a generic slow path for ImageData:paste between formats when we don't already have a faster path for it, instead of erroring. 2019-09-21 22:13:10 -03:00
Alex Szpakowski e11d43507e Reorganize ImageData:set/mapPixel code so less of it is in the Lua wrapper and more of it is in the ImageData class itself. 2019-09-21 21:48:03 -03:00
Alex Szpakowski c4fac73dc4 ImageData and Images now support the rg11b10f format. 2019-09-21 14:46:45 -03:00
Alex Szpakowski b5da34ffb1 very minor code style change for consistency 2019-09-21 11:08:55 -03:00
Alex Szpakowski 94c66918a8 Add support for rgba4, rgb5a1, rgb565, and rgb10a2 ImageData formats. Also fix normalized 8 and 16 bit per component ImageData to round instead of floor (post-converted fixed point) fractional values in setPixel and mapPixel. 2019-09-21 11:02:40 -03:00
Alex Szpakowski f03b391245 Canvas:newImageData creates an ImageData with a pixel format that matches the canvas'. 2019-09-20 19:25:15 -03:00
Alex Szpakowski 0d2de019c3 Fix ImageData:getPixel and ImageData:mapPixel when 1- and 2-component formats are used and the JIT compiler isn't available. 2019-09-18 20:23:32 -03:00
Alex Szpakowski 58e26280c2 Fix detection for support of r16 and rg16 image formats on desktops. 2019-09-18 19:36:08 -03:00
Alex Szpakowski d6e37ec4aa Add support for loading DDS files that contain raw/uncompressed pixel data. Resolves issue #1097. 2019-09-17 22:40:11 -03:00