Alex Szpakowski
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9b4aea8f17
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Missed some copyright date updates
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2021-04-07 20:34:24 -03:00 |
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Alex Szpakowski
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2e2ebe95cd
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Clean up some obsolete internal graphics code
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2021-01-17 16:50:44 -04:00 |
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Alex Szpakowski
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4244e01a35
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More texture format support cleanup
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2021-01-17 14:48:35 -04:00 |
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Alex Szpakowski
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2fb88cb4a5
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Remove some obsolete code
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2020-12-27 19:52:27 -04:00 |
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Alex Szpakowski
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65bfeedd4e
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Merge branch 'master' into 12.0-development
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2020-12-26 22:48:08 -04:00 |
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Alex Szpakowski
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5031cb5f56
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Images don't hold on to RAM copies of their contents anymore
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2020-11-02 18:17:07 -04:00 |
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Alex Szpakowski
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e10444c21f
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Move Texture:generateMipmaps error handling out of backend code
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2020-10-25 23:13:50 -03:00 |
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Alex Szpakowski
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f848b201ae
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Merge branch 'master' into 12.0-development
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2020-07-18 21:29:36 -03:00 |
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Alex Szpakowski
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185498ba6d
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Fix depth sample mode validation checking the wrong state.
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2020-02-15 13:49:04 -04:00 |
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Alex Szpakowski
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4ec9cafdea
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Better error checking in the GL texture backend
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2020-02-12 22:57:13 -04:00 |
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Alex Szpakowski
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d24b9e9e6f
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Rename love.graphics.newCanvas to newRenderTarget
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2020-02-11 19:32:00 -04:00 |
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Alex Szpakowski
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aa636381d0
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Fix MSAA texture creation logic
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2020-02-09 12:46:52 -04:00 |
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Alex Szpakowski
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694bc9c5b7
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rename love_Canvases to love_RenderTargets in shaders.
More misc. renaming
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2020-02-09 12:11:19 -04:00 |
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Alex Szpakowski
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453322678c
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Rename internal uses of canvas to texture/render target
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2020-02-08 20:40:10 -04:00 |
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Alex Szpakowski
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12c90b3dca
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Merge Image and Canvas GL backend classes into new common Texture class.
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2020-02-07 20:29:21 -04:00 |
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