Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Alex Szpakowski
c03ce3a9ab
love.math.random now uses a slight variant of Xorshift (Xorshift*).
2015-10-26 20:47:56 -03:00
Alex Szpakowski
83e0efb5b4
Fixed indentation.
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--HG--
branch : minor
2015-01-26 14:42:53 -04:00
Alex Szpakowski
a69f722f0f
love.math.setRandomSeed / RandomGenerator:setSeed now hashes the seed value before using it, which gives a much better distribution when comparing the results of different but similar seeds.
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Cleaned up RandomGenerator:setState/getState, now that love is using the C++11 standard library.
--HG--
branch : minor
2015-01-26 14:13:42 -04:00
Alex Szpakowski
a7e4148869
Merged default into minor
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--HG--
branch : minor
2015-01-16 15:47:26 -04:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
d4ad571780
Un-reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times) for the minor branch.
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--HG--
branch : minor
2014-09-28 16:05:17 -03:00
Alex Szpakowski
e8009bb4cb
Reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times.) The change can break existing 0.9.x games so it will be pushed back to the minor branch.
2014-09-28 15:28:14 -03:00
Alex Szpakowski
3cf2a8f8a2
Improved error message when love.math.setRandomSeed(0) is attempted (resolves issue #876 )
2014-04-24 15:21:53 -03:00
Alex Szpakowski
4ea18d8bbc
love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed.
2014-04-05 18:55:05 -03:00
Alex Szpakowski
d07e31370d
Added RandomGenerator:getState and RandomGenerator:setState (resolves issue #831.)
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getState returns an implementation-dependent string representing the current state of the RandomGenerator's PRNG. setState sets the PRNG's state to an implementation-dependent string.
2014-02-08 20:28:41 -04:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Alex Szpakowski
1c8abc74aa
Renamed love.math.g/setRandomState and rng:g/setState to love.math.g/setRandomSeed and rng:g/setSeed.
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getRandomSeed now always returns the previously set random seed instead of the current (implementation-dependent) random state.
2013-12-01 21:25:27 -04:00
Alex Szpakowski
674ad9247a
Added some checks for invalid numbers to love.math.setRandomState
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--HG--
branch : RandomGenerator-2
2013-08-04 17:04:52 -03:00
Alex Szpakowski
0447d1e7c5
Changed love.math.randomnormal([mean], stddev) to love.math.randomNormal(stddev, [mean]);
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Changed love.math.randomseed(seed) to love.math.setRandomState(state) and love.math.setRandomState(low, high). Added low, high = love.math.getRandomState().
love.math.setRandomState(state) can set the random state to an integer of up to 53 bits, love.math.setRandomState(low, high) can set the random state to a 64 bit integer by using the first argument as the lower 32 bits and the second argument as the higher 32 bits.
This allows for reliable setting and saving of the state of a RNG.
--HG--
branch : RandomGenerator-2
2013-08-01 18:32:44 -03:00
Alex Szpakowski
d98e2cb40c
Renamed randnormal to randomnormal
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--HG--
branch : math-randobject
2013-04-15 14:57:20 -03:00
Alex Szpakowski
3046981fce
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
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--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00