Commit Graph

39 Commits

Author SHA1 Message Date
Sasha Szpakowski c823dbca96 Update copyright year for 2023 2022-12-31 22:25:49 -04:00
Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 2021-12-31 18:33:40 -04:00
Alex Szpakowski f89aabb0bb Update copyright year for 2021 2021-04-04 16:14:45 -03:00
Alex Szpakowski fc4847c69d Update copyright for the new year 2020-01-03 22:40:36 -04:00
Alex Szpakowski 3ad16a70da love.physics: move internal box2d->love object map to World instances, and clean up some physics object code. Resolves issue #1465. 2019-01-04 21:36:05 -04:00
Alex Szpakowski 0752f27bdf Update copyright year for 2019 2019-01-03 21:09:05 -04:00
Bart van Strien e80247c191 Happy new year! 2018-01-03 19:47:35 +01:00
Alex Szpakowski b590edf27d Merge default into minor
--HG--
branch : minor
2017-04-30 00:37:26 -03:00
raidho36 6b7172bd40 Fix Issue #1273
Added Lua index registry clear routine to `destroy` method of classes that use it.
If this is left to GC, the abandoned userdata would stay in memory for one full extra cycle.

Prettified the code slightly. Clarified some comments. Refactored `Fixture` class `udata` name.
Removed Reference class include from `Shape` (it doesn't use it).
2017-04-14 05:53:36 +03:00
Alex Szpakowski abb72cb813 Happy new year! 🥂
--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski 46a2e7b85c Happy new year! 🎉 2016-01-01 00:05:06 -04:00
Alex Szpakowski aca369e5d4 Fixed memory leaks in love.physics. When a World is garbage-collected it now implicitly calls World:destroy, which also destroys all Bodies, Fixtures, and Joints that belong to it. 2015-11-17 01:27:48 -04:00
Alex Szpakowski 2cce18946d Fixed objects which store Lua callback functions to avoid attempting to use dead coroutines when deleting the reference to the callback function. Should fix crashes when coroutines are mixed with those objects.
Also improved the performance of World:rayCast and World:queryBoundingBox.
2015-07-18 03:26:07 -03:00
Alex Szpakowski 0f986b10aa Cleaned up some code, the 'ry' parameter of love.graphics.rectangle now defaults to the value of 'rx' rather than defaulting to 0. 2015-05-27 17:36:27 -03:00
Alex Szpakowski c7b45b3505 Updated copyright for the new year 2014-12-31 19:32:43 -04:00
Alex Szpakowski 78d5db6981 Fixed MotorJoint:getType. 2014-11-14 21:43:22 -04:00
Alex Szpakowski 775f816304 Added Joint:getBodies (see issue #922.) 2014-11-12 17:18:50 -04:00
Alex Szpakowski d59c76a55f Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs! 2014-08-07 14:53:17 -03:00
Alex Szpakowski 5dd23dffd1 Added Joint:setUserData and Joint:getUserData (resolves issue #894.) 2014-06-05 20:56:43 -03:00
Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 2014-01-03 17:28:58 -04:00
Alex Szpakowski 668a1bfa6d Silenced some compiler warnings 2013-02-09 21:24:41 -04:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Bart van Strien 7793e7f02f CRLF to LF 2012-07-04 14:40:24 +02:00
rude 81c38e22d0 Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner be55579a22 Happy New Year, have an enormous diff 2012-01-09 02:41:11 -06:00
Bart van Strien c1f68e058d Use Box2D's callbacks for destruction of physics objects and wait until the end of the timestep before destroying them.
Merge of box2d-id2 from love-experiments
2012-01-08 13:16:50 +01:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
Bill Meltsner ffef6f58a9 Make Joint::getReactionForce use the right stack position
--HG--
branch : box2d-update
2011-10-02 09:28:39 -04:00
Bill Meltsner c5cd6d709b Fix a lot of scaling issues
--HG--
branch : box2d-update
2011-09-29 11:09:08 -04:00
Bill Meltsner e69cafe868 Switched get/setMeter from being a World method to a love.physics function
--HG--
branch : box2d-update
2011-09-15 16:13:54 -04:00
Bill Meltsner 915e3e9d86 Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG--
branch : box2d-update
2011-09-03 15:39:32 -04:00
Bill Meltsner b3434997bf more joint updates to better match the API
--HG--
branch : box2d-update
2011-07-02 11:46:42 -05:00
Bill Meltsner b4fae893fd updating the Joints
--HG--
branch : box2d-update
2011-03-13 13:16:02 -04:00
vrld 1c7e34715b Add NULL initializers for pointers.
Constructing invalid shapes, e.g. a rectangle with width 0, could result
in a b2Assert to fail. In turn, Shape::~Shape tried to destroy a the shape
with an uninitialized pointer, yielding a segfault. Add NULL-initializers
and checks for NULL to prevent this.
2011-01-25 13:24:39 +01:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
rude e0115a384e Moved most constants into relevant classes. 2009-07-26 23:05:26 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00