Commit Graph

118 Commits

Author SHA1 Message Date
Alex Szpakowski 40c6821048 Removed some dead code and fixed luax_pushtype when the object argument is null. 2014-08-28 00:48:32 -03:00
Alex Szpakowski 9e93d854b8 love.image.isCompressed should return true if the file contains a compressed texture, even if the file's extension isn't 'dds'. 2014-08-12 18:09:07 -03:00
Alex Szpakowski da7cd267ea Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already.
Previously, calling e.g. love.graphics.getFont() 10,000 times would retain the object 10,000 times (and release it 10,000 times when the Font object was garbage-collected in the Lua state.) Now it will only retain it once and release it once.
2014-08-09 16:04:59 -03:00
Alex Szpakowski d52bab4221 Updated the new module changes to use more compile/link-time checking rather than runtime checking. 2014-07-21 15:12:01 -03:00
Alex Szpakowski 014b9a46e5 Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime. 2014-07-21 14:52:01 -03:00
Alex Szpakowski 79b453653a Added love.joystick.loadGamepadMappings (resolves issue #842), and Joystick:saveGamepadMapping.
The latter returns a mapping string, and the former loads a newline-separated list of mapping strings.
2014-06-04 15:50:06 -03:00
Alex Szpakowski dfa319e01a Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments. 2014-06-03 19:27:00 -03:00
Alex Szpakowski 724bdbd296 love.graphics.newImage, love.image.newImageData, etc. no longer leave Lua-owned FileData objects floating around waiting to be GC'd when called with filename arguments, resulting in less memory use on startup (resolves issue #890.)
Moved love.filesystem Lua wrapper code from src/modules/filesystem/physfs/ to src/modules/filesystem/.
2014-06-02 00:22:41 -03:00
Alex Szpakowski fd5b5aad65 Minor code cleanup 2014-05-21 21:14:08 -03:00
Alex Szpakowski 50916825d0 Data::getSize now uses size_t instead of int 2014-03-18 03:50:00 -03:00
Alex Szpakowski a3afb1a9ca Refactored the ImageData decoding/encoding backends a bit 2014-03-02 03:17:47 -04:00
Alex Szpakowski 55514720a6 Fixed some minor compiler warnings 2014-03-01 21:16:01 -04:00
Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 2014-01-03 17:28:58 -04:00
Alex Szpakowski 2ee869b0e8 Fixed some compiler warnings 2013-12-07 05:07:54 -04:00
Alex Szpakowski e068aab6ea The function passed to ImageData:mapPixel must return at least r,g,b. Alpha component defaults to 255 (resolves issue #603) 2013-10-12 00:40:18 -03:00
Alex Szpakowski 8d5ddb9e34 Fixed some internal documentation (thanks to clang's -Wdocumentation) 2013-09-23 21:52:28 -03:00
Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) 2013-09-05 23:17:29 -03:00
Alex Szpakowski c15fc4453b Re-added Data:getPointer (can be used with LuaJIT's FFI) 2013-08-29 17:16:21 -03:00
Alex Szpakowski 4c4a385ce6 Updated CompressedData to store its data in a single block of memory, like other Data objects 2013-08-29 16:24:13 -03:00
Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.)
luax_pushtype keeps the object in a weak table and checks the table before creating a new userdata, so it re-uses the object's existing wrapper userdata if it can, whenever the object is pushed to Lua.

This fixes some subtle issues with love objects, where using them as keys in tables would not always work as expected (https://love2d.org/forums/viewtopic.php?f=4&t=39398&p=112388#p112415). It also decreases the amount of new Lua objects created, saving the garbage collector some work.
2013-08-29 00:40:06 -03:00
Alex Szpakowski 96a668ecf3 Renamed CompressedData:getType to CompressedData:getFormat 2013-08-17 14:30:23 -03:00
Alex Szpakowski e19ade38ab Added support for BC4 (aka 3Dc+) compressed textures 2013-07-28 17:20:24 -03:00
Alex Szpakowski bcc85f884e ImageData:mapPixel can now take optional x,y,w,h parameters to constrain it to a rectangle in the ImageData 2013-07-11 01:10:19 -03:00
Alex Szpakowski 01666f6c29 love.image.isCompressed now compares file extensions in a case-insensitive manner 2013-06-30 15:48:47 -03:00
Alex Szpakowski b04a2fee87 Improved performance when using ImageData methods in multiple threads when ImageData:encode is called 2013-06-26 03:42:42 -03:00
Alex Szpakowski b8efa6372b oops 2013-06-25 05:37:44 -03:00
Alex Szpakowski 6e3a7288dd Improved performance of ImageData:mapPixel (now up to 2x as fast as in 0.8.0!); love.graphics.newImage, Image:refresh, love.window.setIcon, and ImageRasterizers now prevent other threads from modifying the ImageData used in those functions until they're done accessing it 2013-06-25 05:28:20 -03:00
Alex Szpakowski f25efcc8af Improved performance and reduced temporary memory usage of love.graphics.newScreenshot and Canvas:getImageData 2013-06-15 22:07:16 -03:00
Alex Szpakowski 03f5bd9a5a Improved the performance of dds data loading (love.image.newCompressedData / love.graphics.newImage("myfile.dds")) 2013-06-14 08:43:07 -03:00
Alex Szpakowski 0a36c41ba0 Removed support for BC7-compressed DDS images (only *very* modern systems support it right now); updated the ddsparse library 2013-06-09 16:31:02 -03:00
Bart van Strien 402ae4638a Make ImageData:setPixel accept a table (issue #582) 2013-05-10 17:28:55 +02:00
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski 3bf43dadd8 Renamed CompressedData:getNumMipmaps to CompressedData:getMipmapCount; Improved type-checking error messages for some functions which expect function arguments 2013-05-02 17:26:50 -04:00
Alex Szpakowski fb9f8d2962 Added the getString method to all Data objects (issue #608) 2013-04-26 22:35:01 -07:00
Alex Szpakowski 16f3a93f28 Removed vestigial internal code for Data:getPointer 2013-04-26 22:05:58 -07:00
Alex Szpakowski e9ff803c42 alpha values for ImageData:mapPixel default to 255 (issue #603) 2013-04-19 14:20:11 -03:00
Alex Szpakowski ce59756463 Fixed a case-sensitivity typo 2013-04-18 04:57:50 -03:00
Alex Szpakowski c215541d6c Merged mage-CompressedData into default 2013-04-09 23:44:00 -03:00
Alex Szpakowski 4cd14d5c08 Made the getSize() and getData() methods for CompressedData consistent with each other. Note that CompressedData's data may not all be contiguous in memory, so getData(miplevel) and getSize(miplevel) should always be used instead.
--HG--
branch : image-CompressedData
2013-04-09 23:39:20 -03:00
Alex Szpakowski 9abfb9e23b Improved performance of ImageData:getPixel and ImageData:mapPixel 2013-04-09 18:12:03 -03:00
Alex Szpakowski ab2c4aca7e Removed an unused graphics Image method
--HG--
branch : image-CompressedData
2013-04-08 21:58:20 -03:00
Alex Szpakowski 7403245715 Cosmetic code improvements
--HG--
branch : image-CompressedData
2013-04-07 22:58:08 -03:00
Alex Szpakowski 88d64954a4 Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
love.filesystem.newFileData now accepts filepaths and File objects.

--HG--
branch : image-CompressedData
2013-04-07 17:18:34 -03:00
Alex Szpakowski 8a8adcce39 Code cleanup
--HG--
branch : image-CompressedData
2013-04-05 18:55:44 -03:00
Alex Szpakowski 5301026f3c Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
- added a new CompressedData type to love.image
- added love.image.isCompressed(file or data)
- love.graphics.newImage automatically tests for compression when loading a file
- added love.graphics.isSupported strings for DXT, BC5, and BC7

Compressed textures meant to be used on the GPU offer huge performance gains when
- loading the texture from a file
- loading the texture from RAM to VRAM
- loading mipmaps
- rendering

--HG--
branch : image-CompressedData
2013-04-04 19:09:18 -03:00
Alex Szpakowski d5aa807747 More internal code cleanup 2013-03-31 19:02:27 -03:00
Alex Szpakowski 1a1d59384a Fixed some memory leaks in love.graphics.newImageData and ImageData:encode. 2013-03-30 16:39:50 -03:00
darthfodder 275a144907 Remove commented out line 2013-03-25 20:43:51 -07:00
darthfodder 69ccf4aaa1 Set default alpha value on ImageData:setPixel to 255. resolves #575
--HG--
branch : imagedata-alpha-default
2013-03-25 11:42:19 -07:00
Alex Szpakowski b60cce7d3a Removed gif 'support' from ImageData:encode (it never worked, DevIL doesn't support saving gifs) 2013-03-21 03:17:37 -03:00