Use Source:setFilter(type, params...) to set a filter.
Use Source:setFilter() to detach the current filter.
Use Source:getFilter() to get the currently set filter (or nil).
Squashed from pull request 27, and the clean-pr27 branch in love-experiments.
--HG--
branch : minor
- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array.
- luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array.
Also removed most of the header declarations for wrapper functions.
When combined with Source:setDirection (and Source:setPosition or love.audio.setPosition), the cone parameters allow for directional sound output from a Source.
attenuation by distance.
Adds:
love.audio.[gs]etDistanceModel(model-identifier)
Source:[gs]etMinVolume(min-volume)
Source:[gs]etMaxVolume(max-volume)
Source:[gs]etDistance(reference, max)
Source:[gs]etRolloffFactor(rolloff)
Valid Distance models:
"none", "inverse", "inverse clamped", "linear", "linear clamped", "exponent",
"exponent clamped"
Suggestion:
Merge Source:setMinVolume, Source:setMinVolume and Source:setVolume. May be
confusing for lovers though.
May have broken platform/msvc2010/love.vcxproj.filters (had to be modified by
hand without really knowing what I am doing).
The audio module was not really stable in 0.6.0, it takes very little messing around to cause OpenAL to do horrible things. It should now be much more stable,
and you *should* be able to play/stop/pause/resume/rewind/loop like a madman without disasters. Seek and tell, however, are still not tested and verified for
all decoders, but that's less important. Also, all objects now have object:type() and object:typeOf(), which returns the type name of the object,
and checks whether an object is of a certain type, respectively.