Alex Szpakowski
941fe51ba6
Merge pull request #1782 from MikuAuahDark/dotrequire
...
Show deprecation notice when slashes is passed to require.
2022-04-02 21:19:59 -03:00
Miku AuahDark
730cb08acf
Minor fix to love.localechanged callback.
...
Wrong callback placement.
2022-03-18 10:30:31 +08:00
Miku AuahDark
5603c8915b
Update changelog for getPreferredLocales and localechanged.
2022-03-17 23:41:16 +08:00
Miku AuahDark
75b1098572
Add love.localechanged callback.
2022-03-17 23:39:54 +08:00
Miku AuahDark
c2104f896a
Add love.system.getPreferredLocales()
2022-03-17 23:38:25 +08:00
Miku AuahDark
9c75f816fe
Remove Android.mk
...
We no longer using ndk-build in 12.0.
2022-03-05 21:46:52 +08:00
Miku AuahDark
6031a6c636
Fix Android compile error.
2022-03-05 21:46:33 +08:00
Miku AuahDark
767edc5f84
Add HAS_SOCKLEN_T to Android config.h
2022-03-05 15:27:06 +08:00
Miku AuahDark
405e33a689
Use int instead of PixelFormatUsageFlags for isPixelFormatSupported.
2022-03-05 13:42:20 +08:00
Miku AuahDark
00e4ec1e04
Show deprecation notice when slashes is passed to require.
...
Closes #1773
2022-03-02 08:01:59 +08:00
Miku AuahDark
7b3e2182aa
Use std::stringstream when building deprecation text.
2022-03-01 22:33:33 +08:00
Alex Szpakowski
0fa00e0bdc
love.graphics.newShader: add a compile options table parameter.
...
The only field currently read from the table is 'defines', which can contain either an array of define names, or name-value pairs.
For example: newShader(file, {defines={"MYFEATURE_ENABLED", MYSETTING=1}})
Fixes #1577
2022-02-20 12:23:41 -04:00
Alex Szpakowski
bc1c38d361
improve logic for detecting when Texture:generateMipmaps is supported
2022-02-19 16:34:52 -04:00
Alex Szpakowski
6e35ffe2d8
metal: fix window pixel size when resizing
2022-02-19 14:17:37 -04:00
Alex Szpakowski
171533dbf8
Another shader fix for metal+iOS
2022-02-15 21:16:55 -04:00
Alex Szpakowski
caf89998cc
iOS: fix shader compilation with metal
2022-02-15 21:12:13 -04:00
Alex Szpakowski
c28731ea80
opengl: fix love's internal quad index buffer failing to populate
2022-02-12 09:37:30 -04:00
Miku AuahDark
839425f661
Merge branch 'mi-12.x' into 12.0-development
2022-02-06 22:16:38 +08:00
Alex Szpakowski
d4c1025070
Merge branch 'main' into 12.0-development
2022-02-05 21:40:24 -04:00
Miku AuahDark
f6c65422f5
Don't use lua.hpp in lua-https
2022-02-05 10:58:26 +08:00
Alex Szpakowski
7216a022f9
metal: remove unused internal code
2022-02-04 22:09:50 -04:00
Alex Szpakowski
456c16b9c4
macOS: Fix love.framework's runpath search path
...
Fixes loading love.framework from a standalone Lua executable, and potentially fixes some code signing issues (#1737 )
2022-02-04 20:27:13 -04:00
Alex Szpakowski
5549279eb1
Use metal by default on supported systems.
...
There are still issues to fix with the Metal backend, but it's more easily testable now at least.
2022-01-31 21:27:59 -04:00
Alex Szpakowski
6e49b1f901
metal: fix texture sampler changes not affecting draws using shaders.
2022-01-31 21:25:49 -04:00
Alex Szpakowski
81791a3217
Merge pull request #1768 from slime73/https
...
Add HTTPS Lua module.
2022-01-30 16:47:36 -04:00
Alex Szpakowski
8029c25898
Virtual destructor for HTTPSClient.
2022-01-30 16:21:25 -04:00
Alex Szpakowski
48a6fb4374
https: add missing config.h
2022-01-30 16:07:43 -04:00
Alex Szpakowski
c748f45ed4
Fix gitignore ignoring any file prefixed with 'config'.
2022-01-30 16:07:25 -04:00
Alex Szpakowski
596f927e0c
Fix https cmake code
2022-01-30 14:06:55 -04:00
Alex Szpakowski
d7522c88af
Add HTTPS Lua module.
...
It can be loaded via https = require("https").
Basic API is responsecode, body = https.request(url).
Slightly more advanced API is responsecode, body, headers = https.request(url, {method="post" or "get", data=str, headers={}}).
2022-01-30 13:21:33 -04:00
Alex Szpakowski
f4a85f42df
metal: Apple Silicon macs also support rgba4 / rgb5a1 / rgb565.
2022-01-24 21:19:40 -04:00
Alex Szpakowski
b3d37e5fc2
metal: Apple Silicon macs support PVRTC/ETC/ASTC textures.
2022-01-24 21:09:33 -04:00
Alex Szpakowski
e4020e439a
metal: lowdpi on macOS uses nearest instead of linear upscaling.
...
Matches the behaviour of the OpenGL backend on macOS.
2022-01-23 12:55:06 -04:00
Alex Szpakowski
4de258b5fb
Update changelog
2022-01-23 12:42:13 -04:00
Alex Szpakowski
a5351e5046
metal: improve detection of rgba32f format filter and MSAA support.
2022-01-23 11:28:09 -04:00
Alex Szpakowski
6dbb7fa5de
Add love.graphics.setStencilMode. Remove old stencil API.
...
- Add setStencilMode(drawaction, comparemode, value = 0, readmask = 0xFF, writemask = 0xFF).
- Add getStencilMode.
- Remove love.graphics.stencil.
- Remove love.graphics.set/getStencilTest.
Note that the new setStencilMode API does not clear the stencil buffer, and does not turn off color writes (it can still be done manually), unlike love.graphics.stencil.
Fixes #1161 .
Fixes #1251 .
2022-01-22 23:36:07 -04:00
Alex Szpakowski
173fe3dab5
Add a love.graphics.setColorMask variant which accepts a single bool.
...
Remove the variant which accepted no args - it would be too confusing because setColorMask(false) does the opposite of what setColorMask(nil) used to do.
2022-01-22 23:27:53 -04:00
Alex Szpakowski
c26f6ed94f
metal: improve performance of auto depth/stencil in setCanvas.
2022-01-22 23:12:42 -04:00
Alex Szpakowski
4c3c875aa9
metal: clean up some code around render pipeline states.
2022-01-22 21:29:57 -04:00
Alex Szpakowski
87592513a2
metal: fix automatic depth/stencil with setCanvas.
2022-01-22 20:57:06 -04:00
Alex Szpakowski
8c496d60e5
metal: add a couple comments clarifying depth format fallbacks.
2022-01-22 14:51:37 -04:00
Alex Szpakowski
1cf0073cf4
metal: use a fallback for fonts when luminance-alpha isn't supported.
2022-01-22 14:41:42 -04:00
Alex Szpakowski
62de8f62c7
metal: hook up emulated 'fan' mesh draw mode.
2022-01-22 12:59:09 -04:00
Alex Szpakowski
878ad785bc
Remove obsolete macOS window min size workaround.
...
Fixes #1444 .
The reason for the SetWindowMinSize call after exiting fullscreen doesn't seem to be needed anymore, and it was breaking setFullscreen(false) in Linux.
2022-01-16 18:41:14 -04:00
Alex Szpakowski
3ecae61189
metal: improve texture initialization.
2022-01-16 14:18:34 -04:00
Alex Szpakowski
44d87ff7ce
metal: fix textures not being tagged with compute-write flags.
2022-01-16 13:47:18 -04:00
Alex Szpakowski
4e1c4a6afe
metal: some fixes for MSAA
2022-01-16 13:44:29 -04:00
Alex Szpakowski
d96e1636b1
Improve setCanvas validation of volume texture layer + mipmap values.
2022-01-16 13:00:12 -04:00
Alex Szpakowski
f78db47d0e
opengl: allow glTexStorage on Android devices.
2022-01-16 12:00:16 -04:00
Alex Szpakowski
a7c4e56a41
Merge branch 'main' into 12.0-development
2022-01-16 11:58:07 -04:00