Alex Szpakowski
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86ced3c70e
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Simplified the error message on image creation failure
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2013-02-24 15:02:56 -04:00 |
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Alex Szpakowski
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083218742a
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Added love.graphics.origin(): resets the coordinate system (replaces the current transformation matrix with the identity)
--HG--
branch : love.graphics.origin
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2013-02-24 14:07:03 -04:00 |
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Bart van Strien
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6282cad960
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Update changelog
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2013-02-24 15:11:14 +01:00 |
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Bart van Strien
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4c2b1ea104
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Make visual studio produce love.dll instead of liblove.dll
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2013-02-24 14:54:25 +01:00 |
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Alex Szpakowski
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1d34dda48b
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Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
The implementation had issues with sprite draw order when SpriteBatch:add used indices in the vertex buffer previously freed with SpriteBatch:remove
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2013-02-24 09:47:03 -04:00 |
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Alex Szpakowski
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7d579308dc
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LÖVE now errors when Image creation fails
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2013-02-24 00:50:39 -04:00 |
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Alex Szpakowski
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472915a4bb
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Worked around ATI/AMD driver bugs when creating mipmaps for Images
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2013-02-23 15:52:03 -04:00 |
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Alex Szpakowski
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d9736ab3ab
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Removed mipmap support from Font graphics objects
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2013-02-19 14:21:01 -04:00 |
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Alex Szpakowski
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5bf78f891d
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Fixed OpenGL vertex buffer function usage (issue #489.)
The functions will be assigned to their core version counterparts if the extension version isn't supported but the core version is.
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2013-02-19 03:17:05 -04:00 |
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Alex Szpakowski
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23968d3b4a
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Fixed image mipmap creation on some systems with buggy video drivers
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2013-02-17 11:36:17 -04:00 |
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Alex Szpakowski
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8c21c4dce0
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Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode
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2013-02-17 00:19:46 -04:00 |
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Alex Szpakowski
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a68bdfe7a2
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Constified many Graphics and Window methods
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2013-02-16 01:45:01 -04:00 |
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Alex Szpakowski
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eba8cbc0b5
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Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so
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2013-02-16 01:04:00 -04:00 |
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Alex Szpakowski
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0e4d7f1f4a
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Replaced deprecated lua_open calls with luaL_newstate
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2013-02-16 00:51:57 -04:00 |
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Alex Szpakowski
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1945b7975d
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Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
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2013-02-14 21:49:11 -04:00 |
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Alex Szpakowski
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e1779897ab
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Removed love.graphics.drawTest
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2013-02-14 08:03:55 -04:00 |
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Alex Szpakowski
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e05e8e6e6a
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Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
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2013-02-13 04:01:02 -04:00 |
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Alex Szpakowski
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77ab120424
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Fixed SpriteBatch file includes
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2013-02-11 20:27:29 -04:00 |
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Alex Szpakowski
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ceb0ee6c7e
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Added SpriteBatch:remove(id)
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2013-02-11 18:27:57 -04:00 |
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Alex Szpakowski
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842c01b4e5
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liblove now builds as a framework on OS X
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2013-02-10 02:37:54 -04:00 |
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Alex Szpakowski
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668a1bfa6d
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Silenced some compiler warnings
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2013-02-09 21:24:41 -04:00 |
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Alexander Szpakowski
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ef8bdb96bd
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removed stowaway hgcheck file
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2013-02-09 21:16:25 -04:00 |
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Alex Szpakowski
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c6da6ffab9
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XCode project now builds liblove and uses it with love.app
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2013-02-09 21:11:23 -04:00 |
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Alex Szpakowski
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3cf03fee8f
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Fixed the lua header generator script to output the correct year in the copyright text
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2013-02-06 23:53:22 -04:00 |
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Alex Szpakowski
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96161c66f6
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Updated copyright text for the new year
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2013-02-05 05:32:49 -04:00 |
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Alex Szpakowski
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e16b5afa6d
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Fixed love.graphics.getPointStyle
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2013-02-01 01:44:00 -04:00 |
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Alex Szpakowski
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a76ffd5715
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Fixed VertexIndex::getElementSize
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2013-01-30 19:01:14 -04:00 |
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Alex Szpakowski
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de959b7275
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Added a method to VertexIndex to determine the size in bytes of an element in the index array
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2013-01-30 17:50:32 -04:00 |
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Bart van Strien
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c7c5d0ed6b
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Fix race conditions and deadlocks in Channels (hopefully) (issue #554)
Also, this is a giant commit because of the official Code Style (tm) was applied.
--HG--
branch : minor
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2013-01-30 17:15:12 +01:00 |
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Alex Szpakowski
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a9211a1389
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Removed direct OpenGL calls in the SDL Window module
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2013-01-30 00:27:46 -04:00 |
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Bart van Strien
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8fba362fc5
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Add SoundData:getDuration, returns the duration in seconds
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2013-01-29 23:19:26 +01:00 |
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Alex Szpakowski
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7a16e4cb49
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Made Visual Studio play nice with the C++ STL min/max functions in the new shader code
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2013-01-29 13:01:34 -04:00 |
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Alex Szpakowski
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7384bf15d3
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Merged rude/love into default
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2013-01-29 11:25:38 -04:00 |
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Alex Szpakowski
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02d2a872ab
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Improved shader member variable names, fixed up XCode project file
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2013-01-29 04:34:36 -04:00 |
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Alex Szpakowski
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383cfb11ea
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Merged rude/love into vertexshader/default
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2013-01-28 20:41:45 -04:00 |
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Bart van Strien
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f81eebfb5f
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Reapply sdl's keyrepeat settings after setWindow
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2013-01-28 00:25:03 +01:00 |
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Alex Szpakowski
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09ee533cea
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Cleaned up TrueType Rasterizer code
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2013-01-27 17:18:11 -04:00 |
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Bart van Strien
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be2363fc00
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Add Channel:supply(), a blocking version of Channel:push()
--HG--
branch : minor
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2013-01-27 20:04:16 +01:00 |
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Bart van Strien
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0fd4b147a4
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Merge in default
--HG--
branch : minor
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2013-01-27 19:15:55 +01:00 |
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Alex Szpakowski
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5cae5ea37e
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Removed code for tesselation and geometry shader detection
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2013-01-24 18:26:40 -04:00 |
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Alex Szpakowski
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383bed8098
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Use const references for string function arguments
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2013-01-23 15:28:11 -04:00 |
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Alex Szpakowski
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191af5cd5b
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Minor cosmetics
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2013-01-23 06:26:17 -04:00 |
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Alex Szpakowski
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76b0537eff
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ImageFonts now replace the spacer color with transparency when generating a glyph instead of when first parsing ImageData (source ImageData used to generate an ImageFont is now unmolested.)
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2013-01-23 06:00:28 -04:00 |
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Alex Szpakowski
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6247e7b60b
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Removed silly exception case
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2013-01-23 03:15:49 -04:00 |
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Alex Szpakowski
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e51a9eb25d
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Added support for UTF-8 ImageFont glyphs and ImageFonts with more than 256 characters
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2013-01-23 03:02:46 -04:00 |
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Alex Szpakowski
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022f549554
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Use unsigned ints instead of unsigned shorts to represent UTF8 font glyphs
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2013-01-22 23:43:35 -04:00 |
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Alexander Szpakowski
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f016840ed0
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Merged in changes from main repository
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2013-01-21 02:31:15 -04:00 |
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Bart van Strien
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4221d55468
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Enfore limits on ParticleSystem:setSizeVariation (issue #545)
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2013-01-18 21:03:07 +01:00 |
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Bart van Strien
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32684b674e
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Add Font:getAscent/getDescent/getBaseline (issue #445)
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2013-01-18 13:20:40 +01:00 |
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Bart van Strien
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84b6eedf1f
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Make the default point style to setPoint 'smooth' (issue #543), and fix setPointStyle ignoring normal operation
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2013-01-18 12:43:43 +01:00 |
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