Commit Graph

1937 Commits

Author SHA1 Message Date
Miku AuahDark 4862d95687 Deprecate love.graphics.setNewFont. 2022-10-17 01:30:44 +08:00
slime 919ffc08f0 remove some dead code 2022-10-10 14:35:12 -03:00
slime 99ad576668 metal: implement storage texture support for shaders.
Fixes #1783
2022-10-10 13:47:17 -03:00
niki c924d943d6 vulkan: readd local streambuffer frame index 2022-10-05 12:59:37 -03:00
niki 1ab0d819ff vulkan: fix incorrect uniform values 2022-10-05 12:59:37 -03:00
slime 2466e49fd1 Change behaviour of love.graphics.newImage when image size is too big.
Previously it would load a placeholder error texture, now it causes a Lua error - which is the same behaviour as love.graphics.newCanvas.
2022-10-01 21:55:59 -03:00
slime 6173c1638d macOS: fix colors appearing oversaturated on P3 displays.
The fix only applies to macOS 11+ when using OpenGL.
2022-09-30 15:17:46 -03:00
nikeinikei 60036d5dfe fix keying of samplerstate (#1853) 2022-09-26 23:57:53 -03:00
slime 752a386640 vulkan: stencils use the same reversed compare mode convention as other backends 2022-09-26 21:20:09 -03:00
slime e3ba7a0bff vulkan: fix missing stencil compare mask dynamic state setup 2022-09-26 21:18:51 -03:00
slime b9da6d6ddc vulkan: always use optimal image tiling.
Linear is useful for intermediate texture copy steps between the CPU and GPU, but we use buffers instead of textures for that.
2022-09-25 22:05:18 -03:00
slime 1eb4f1f172 vulkan: flush batched draws before clear(). minor code cleanup. 2022-09-25 17:41:47 -03:00
slime 1ada8c9a0b vulkan: update engine name 2022-09-25 17:41:08 -03:00
slime 95bfd948ca vulkan: move StreamBuffer frame management to StreamBuffer implementation
Fixes crashes with lots of auto-batched draws in a frame.
2022-09-25 17:40:53 -03:00
slime 108758c3d3 vulkan: fix stencil buffer having undefined contents
note: there are still other issues with draws using stencils.
2022-09-22 23:01:31 -03:00
slime 1b89de4497 vulkan: clean up texture creation flags 2022-09-22 22:20:42 -03:00
nikeinikei 755a9c8879 Merge branch 'love2d:12.0-development' into 12.0-development 2022-09-21 14:03:39 +02:00
niki 503b17a5fc vulkan: fill buffer with initial data if supplied 2022-09-21 14:03:06 +02:00
slime 510b73c2b6 vulkan supports min/max blend ops 2022-09-20 22:13:32 -03:00
slime 3c3ba7d658 vulkan: initial support for clampzero and clampone wrap modes. 2022-09-20 22:10:11 -03:00
slime 26ec23f4ba vulkan: convert clear colors from sRGB to linear when gamma-correct rendering is on 2022-09-20 19:13:12 -03:00
slime 45c3638209 vulkan: use sRGB backbuffer format when gamma-correct rendering is on 2022-09-20 19:12:40 -03:00
slime 2b074fe90e vulkan: improve sRGB support for textures 2022-09-20 19:04:56 -03:00
niki b0fb00c54f vulkan: fix crashes
in isPixelFormatSupported and setStencilMode
2022-09-20 14:49:56 +02:00
niki a4f654c809 Merge branch '12.0-development' of https://github.com/nikeinikei/love into 12.0-development 2022-09-20 12:36:58 +02:00
niki eaa043c3ff vulkan: report approximate used texture memory 2022-09-20 12:36:56 +02:00
niki 735c8b0290 vulkan: provide vulkan headers ourselves 2022-09-20 02:10:51 +02:00
niki f8af91ece5 vulkan: provide vulkan headers ourselves 2022-09-20 01:59:51 +02:00
slime73 8695e6160c Merge pull request #1789 from nikeinikei/vulkan
Vulkan Graphics Backend
2022-09-19 16:44:06 -03:00
niki 58c801be58 vulkan: fix incorrect samplers 2022-09-19 19:51:48 +02:00
niki fe8cbfecbf vulkan: remove shader version code 2022-09-19 15:43:25 +02:00
niki 50cc954d6a vulkan: determine correct supported api version 2022-09-19 15:38:33 +02:00
niki ba759f5bc0 vulkan: use SamplerState::toKey for caching 2022-09-19 14:23:46 +02:00
niki 4b13e5b99d vulkan: fix linux build attempt 4 2022-09-18 22:04:20 +02:00
niki 87c9b74c8e vulkan: fix linux build attempt 5 2022-09-18 22:00:28 +02:00
niki faf36e5a92 vulkan: fix linux build (attempt 2) 2022-09-18 21:03:18 +02:00
niki 6de16f18e9 vulkan: fix linux build 2022-09-18 20:50:06 +02:00
niki 850749fac0 linux build: use c++14 2022-09-18 20:39:55 +02:00
niki 40ff636d6c vulkan: fix c++11 compatibility 2022-09-18 16:50:12 +02:00
niki 9fde550ab5 prioritize opengl over vulkan 2022-09-18 16:11:08 +02:00
niki 9af9bb5bd5 vulkan: keep track of window stencil buffer 2022-09-18 14:16:42 +02:00
niki 6e944f9db8 vulkan: fix memory leak in Shader 2022-09-18 05:55:37 +02:00
niki 9a91cfd593 vulkan: use staging buffer for Buffer operations 2022-09-18 04:31:24 +02:00
niki bf6915ae73 vulkan: garbage collect unused objects 2022-09-18 02:57:29 +02:00
niki cf099946a1 vulkan: fix depth stencil textures 2022-09-18 00:18:32 +02:00
niki e128f3453e vulkan: implement compressed textures 2022-09-17 20:32:34 +02:00
niki aec9e201f5 vulkan: implement volume textures 2022-09-16 13:49:31 +02:00
Klonan ae8b5551de FIx polyline adding NaN normals, which breaks the line rendering 2022-09-16 11:02:31 +02:00
niki 3a74fecb22 vulkan: outsource used libraries 2022-09-16 02:25:36 +02:00
niki ccf8cb45c9 vulkan: implement storage and texel buffers 2022-09-16 00:30:26 +02:00