- Add love.graphics.newArrayImage, newCubeImage, and newVolumeImage.
- Add love.graphics.newCanvas(w, h, layers) and newCanvas(w, h, layers, settings). Add ‘type’ field to the settings table of newCanvas.
- Add new love.graphics.setCanvas variants: setCanvas(canvas, slice), and setCanvas(canvastable) where canvastable is in the format: {{canvas1, layer=2}, {canvas2, face=5}}
- Add Texture:getTextureType, getDepth, getLayerCount, getMipmapCount, and getFormat.
- Remove Image:getData and Image:refresh.
- Add Image:replacePixels(imagedata [, slice] [, mipmap]).
- Update Canvas:newImageData to accept a slice argument.
- Add love.image.newCubeFaces(imagedata).
--HG--
branch : minor
Instead of a global type enum and bitfield, all types now have their own
love::Type static member. This means they automatically assign their ids, build
their bitsets, etc. As a bonus, it simplifies wrapper code since most functions
already know which type they're pushing to or getting from lua, so they can
directly get the static member (if it's called 'type').
--HG--
branch : minor
Since the type is passed to va_start, and apparently that's undefined behaviour if it's a reference.
<Textmode> the best kind of behavior
--HG--
branch : dynamiccore2
Any attempt to call a method on the object after it has been released will result in an error. Object:release() returns true if it was successful, or false if not (if it has already been released previously).
--HG--
branch : minor
Currently exposed formats are rgba8 and rgba16 (normalized), and rgba16f and rgba32f (floating-point). Some systems, especially mobile ones, won't support every format when creating a love.graphics Image. Use love.graphics.getRawImageFormats to check for support.
love.image.newImageData now takes an optional format parameter as its third argument when creating an empty sized ImageData. It defaults to rgba8.
16-bit PNGs, .hdr images, and floating-point OpenEXR images can now be loaded via love.image.newImageData and love.graphics.newImage.
--HG--
branch : minor
The basic APIs are:
video = love.graphics.newVideo("myvideo.ogv")
love.graphics.draw(video, ...) -- Video objects are Drawables.
video:play(), video:pause()
video:getDuration(), video:tell(), video:rewind(), video:seek(seconds)
video:getSource()
video:getWidth(), video:getHeight(), video:setFilter(min, mag)
More advanced APIs include video:setSource(source), video:getStream(), and videostream:setSync.
To use a custom pixel shader when drawing a Video, call the new TexelVideo(texcoords) function instead of Texel(texture, texcoords) in order to get the pixel colors of a video frame.
- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array.
- luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array.
Also removed most of the header declarations for wrapper functions.