Commit Graph

10 Commits

Author SHA1 Message Date
vrld 9dad948263 Add framebuffer filter modes (issue #112) 2011-01-01 19:42:59 +01:00
Bill Meltsner 77e5b7f880 moved the FramebufferStrategy structs back to Framebuffer.cpp 2010-11-11 13:17:41 -05:00
Bill Meltsner ba44886cf4 Cleaned up love.graphics.Framebuffer code, using GLee to check for support instead 2010-11-10 16:57:41 -05:00
Bill Meltsner 769842ce6e made Framebuffer Volatile and fixed a few bugs 2010-08-28 13:02:28 -05:00
vrld ce6ca185f1 Issue #5: Add Framebuffer:getImageData() 2010-08-27 14:14:22 +02:00
vrld 320ac05fd1 Fix of http://bitbucket.org/bartbes/love-fbo/issue/7
Move fbo:grab() to love.graphics.setRenderTarget( fbo )
Move fbo:stop() to love.graphics.setRenderTarget( nil )

Rename fbo:render( func ) to fbo:renderTo( func )
2010-08-26 20:44:30 +02:00
vrld f97d087158 Framebuffer status handling
Remove Framebuffer::statusCode() and Framebuffer::statusMessage().
Introduce Framebuffer:getStatus() returning the value of
glCheckFramebufferStatus().

Test if creation was successful in w_newFramebuffer(L), on failure throw
useful error message.
2010-08-25 17:28:51 +02:00
vrld ce0006d04c Add guards to prevent fbo nesting 2010-08-13 21:04:32 +02:00
vrld 35093a5c45 Change bind/unbind to grab/stop 2010-08-13 18:50:00 +02:00
Bart van Strien 6400273a73 File moves 2010-08-13 13:35:42 +02:00