Alex Szpakowski
05d8543518
Improved performance of love.graphics.present slightly on some platforms
2014-05-05 16:30:56 -03:00
Alex Szpakowski
e25cdfc71c
Fixed creating and setting the write directory on some sandboxed operating systems
2014-05-05 00:27:42 -03:00
Alex Szpakowski
9d293af176
Fixed love.filesystem.setIdentity breaking if a file has been written to an old identity dir before the new setIdentity call
2014-05-04 04:10:46 -03:00
Alex Szpakowski
38b65b859a
Merged default into minor
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--HG--
branch : minor
2014-05-03 22:27:01 -03:00
Alex Szpakowski
5428a5d75f
Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0
2014-05-03 22:07:32 -03:00
Alex Szpakowski
4bc96f1bf6
Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882 )
2014-05-03 21:43:20 -03:00
Alex Szpakowski
d7f1262e20
Query the Decoder instead of the current OpenAL buffer when getting the sample rate for calculations in streaming audio Sources.
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Some OpenAL implementations return 0 for alGetSourcei(source, AL_BUFFER) if the source isn't static, which eventually results in returning 0 when querying the buffer's sample rate.
2014-05-02 11:31:12 -03:00
Alex Szpakowski
1bc8b7346d
Added internal thread name support, for use with debuggers.
2014-05-02 08:56:23 -03:00
Alex Szpakowski
e4dc533bb2
Minor code cleanup
2014-05-01 14:12:21 -03:00
Bart van Strien
e667485f68
Check argument count of newChainShape
2014-04-26 14:35:39 +02:00
Alex Szpakowski
f30a0d72f0
Added Shader:getExternVariable(name).
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Returns the base type name ('float', 'image', etc.), the number of components (2 for a vec2), and number of array elements (1 for a non-array variable) for the extern variable with the specified name in the shader.
Returns nil if the variable either doesn't exist or was optimized out by the driver's shader compiler.
2014-04-25 20:32:42 -03:00
Alex Szpakowski
3cf2a8f8a2
Improved error message when love.math.setRandomSeed(0) is attempted (resolves issue #876 )
2014-04-24 15:21:53 -03:00
Alex Szpakowski
af88423285
Fixed an attempted creation of an array with a constant size of 0
2014-04-23 19:43:54 -03:00
rude
6da3105fe2
Fix some pointer type conversion errors in MSVC.
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--HG--
branch : minor
2014-04-23 22:31:56 +02:00
Alex Szpakowski
4d579074a1
Removed love.filesystem.exists (resolves issue #641.)
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Use either love.filesystem.isFile or love.filesystem.isDirectory instead.
--HG--
branch : minor
2014-04-23 02:15:02 -03:00
Aesthete
70fabedc09
Aesthete: Bug #829 : Added exceptions for all spatial audio calls on stereo
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sources. I had to backout the last couple of changes because the diff tool
thought I had changed the entire file, and made it impossible to see what
I had actually changed.
--HG--
branch : minor
2014-04-23 11:39:36 +10:00
Aesthete
30c211f7e3
Backed out changeset: a0191140525e
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--HG--
branch : minor
2014-04-23 11:29:55 +10:00
Aesthete
5e7452034a
Backed out changeset: 6efefad30fe1
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--HG--
branch : minor
2014-04-23 11:29:41 +10:00
Aesthete
ba21f79966
Aesthete: Bug #829 : Adding missing exception guards to audio source wrapper.
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--HG--
branch : minor
2014-04-23 11:15:14 +10:00
Aesthete
a2473f860d
Aesthete: Bug #829 : Refactored all spatial stereo exception messages to static
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variable.
--HG--
branch : minor
2014-04-23 10:19:26 +10:00
Alex Szpakowski
eca8c17a69
Removed the DevIL backend from love.image. Replaced it with PNG and JPEG encoders/decoders via LodePNG, zlib, and libjpeg-turbo.
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PNG and JPEG are now the only two supported image formats, aside from compressed DDS (DXT, etc.)
--HG--
branch : minor
2014-04-22 17:11:59 -03:00
Alex Szpakowski
1b61091aae
Removed the 'wu' and 'wd' constants for love.mousepressed, added new love.wheelmoved(x, y) event callback.
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+x is mousewheel-right, +y is mousewheel-up.
--HG--
branch : minor
2014-04-19 21:36:06 -03:00
Alex Szpakowski
8b90f64440
Don't try to bind the love_PseudoInstanceID vertex shader attribute (it's disabled for now)
2014-04-17 19:48:16 -03:00
Alex Szpakowski
e0134a305c
Merged default into minor
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--HG--
branch : minor
2014-04-15 18:35:33 -03:00
Alex Szpakowski
f05551a01f
Fixed a potential null pointer dereference and a case of undefined behaviour
2014-04-11 03:48:12 -03:00
Alex Szpakowski
4ea18d8bbc
love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed.
2014-04-05 18:55:05 -03:00
Alex Szpakowski
3abb1a2cbb
Removed love.window.getWidth/getHeight. Use love.graphics.getWidth/getHeight or love.window.getMode instead.
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love.window.getWidth/getHeight were originally added to help deal with high-dpi mode, but the API ended up going in a different direction (love.window.getPixelScale).
--HG--
branch : minor
2014-04-05 01:40:30 -03:00
Alex Szpakowski
8f40319817
Changed the screen_coords parameter of the effect function in pixel shaders so y+ is down instead of up (resolves issue #435.)
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--HG--
branch : minor
2014-04-01 21:08:12 -03:00
Alex Szpakowski
b18c35a1f2
Renamed blend modes "additive", "subtractive", and "multiplicative" to "add", "subtract", and "multiply" (resolves issue #864 )
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--HG--
branch : minor
2014-04-01 20:49:24 -03:00
Alex Szpakowski
6dc10cfd15
Merged default into minor
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--HG--
branch : minor
2014-04-01 20:46:31 -03:00
Bart van Strien
820d8a8267
Add correct header for waitpid in openURL
2014-04-01 16:57:07 +02:00
Alex Szpakowski
38497d23da
Added love.system.openURL (resolves issue #863 )
2014-03-31 16:13:05 -03:00
Alex Szpakowski
c985b1f2f7
Don't destroy OpenGL resources before checking whether the fullscreen size is supported in love.window.setMode.
2014-03-31 05:01:29 -03:00
Alex Szpakowski
be8c19911f
Fixed love.graphics.isCreated to properly return false if love.window.setMode failed
2014-03-31 04:56:29 -03:00
Alex Szpakowski
a22c4b5f92
Explicitly #ifdef'd out SDL 2.0.1+ function calls for Linux to avoid runtime function resolving problems when love is built with SDL 2.0.1+ headers but run using SDL 2.0.0.
2014-03-31 03:45:22 -03:00
Alex Szpakowski
e7947d9d2e
Pulled Mesh:set/getInstanceCount from 0.9.1 for now.
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The feature is difficult to use well unless custom vertex attributes are added.
2014-03-29 16:30:48 -03:00
Alex Szpakowski
146b3cff19
Added blend mode "screen".
2014-03-27 23:28:36 -03:00
Alex Szpakowski
b95a02772a
Include the freetype error code in the error message when truetype font/glyph loading fails
2014-03-18 19:46:14 -03:00
Alex Szpakowski
50916825d0
Data::getSize now uses size_t instead of int
2014-03-18 03:50:00 -03:00
Alex Szpakowski
aba17607aa
Added an optional callback function argument to love.filesystem.getDirectoryItems. Callback function takes a single argument containing a filepath string.
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For example: love.filesystem.getDirectoryItems("", print)
2014-03-17 20:14:53 -03:00
Alex Szpakowski
9e6a3b8d5e
Fixed 8-bit SoundData samples when used in a love.audio Source
2014-03-17 15:06:04 -03:00
Alex Szpakowski
89e9288a85
Make sure SoundData objects aren't initialized with garbage sample values
2014-03-13 05:34:16 -03:00
Alex Szpakowski
4faddcd9aa
Fixed some trivial compiler warnings
2014-03-12 17:55:19 -03:00
Alex Szpakowski
a13fd761cc
Updated love.filesystem's C library loader for require to look in paths added via love.filesystem.mount, when in fused mode
2014-03-12 06:19:56 -03:00
Alex Szpakowski
caa61563cc
OpenGL 2.1 is now required to use love.graphics (resolves issue #779.)
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Removed love.graphics.isSupported("canvas", "shader", "npot", "subtractive", and "mipmap"), since those features are all guaranteed by the minimum system requirements.
--HG--
branch : minor
2014-03-12 02:26:32 -03:00
Alex Szpakowski
a94637ef2b
Removed functions that were deprecated in 0.9.1
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--HG--
branch : minor
2014-03-12 02:24:21 -03:00
Alex Szpakowski
60cd1456ea
Merged default into minor
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--HG--
branch : minor
2014-03-12 02:21:27 -03:00
Alex Szpakowski
b9fd3f3554
Missed one
2014-03-04 01:09:48 -04:00
Alex Szpakowski
07aba4c147
Added some missing obscure key constants
2014-03-04 00:52:16 -04:00
Alex Szpakowski
f7c0fc1888
Make sure love.window.getMode returns up-to-date information about the window, remove some Mac-specific windowing code now unnecessary with SDL 2.0.2.
2014-03-03 03:36:17 -04:00