Commit Graph

197 Commits

Author SHA1 Message Date
Alex Szpakowski fc1c1e1e1f Merge branch 'main' into 12.0-development 2021-12-30 16:39:22 -04:00
Alex Szpakowski c0dc051bc4 iOS: use new xcframework dependency libraries.
They support arm64+x64 simulators, as well as 64 bit iOS devices.
2021-12-30 12:46:37 -04:00
Alex Szpakowski c8038f22df Merge branch 'main' into 12.0-development 2021-12-24 11:35:35 -04:00
Alex Szpakowski 8f9d1d7f82 xcode: address setting recommendations added in 13.1 2021-11-24 21:18:45 -04:00
Alex Szpakowski 888051d01e Potential very hacky workaround for arm64 JIT allocation issues.
Try to reserve blocks of executable memory before external library code claims the address space. LuaJIT on arm64 currently has a very limited range of memory it can use for JIT code.
2021-11-12 21:58:49 -04:00
Alex Szpakowski 8a48f1b733 Merge branch 'main' into 12.0-development 2021-10-19 21:50:19 -03:00
Alex Szpakowski e27a71f798 Move boot.lua to src/modules/love/ with raw string literal format.
Split it up into 3 files to keep under VS2013's raw string literal character limit.
Now boot.lua doesn't need a regeneration step when it's modified.
2021-10-19 21:22:26 -03:00
Alex Szpakowski 47a9cb9cd5 Merge branch 'master' into 12.0-development 2021-06-06 11:52:15 -03:00
Alex Szpakowski 1e69a8c485 macOS: fix framework dependency paths in xcode 2021-06-06 11:46:22 -03:00
Alex Szpakowski 433190d1df Merge branch 'master' into 12.0-development 2021-06-06 11:43:54 -03:00
Alex Szpakowski 5c3ff29a30 Update xcode project version 2021-05-30 16:42:29 -03:00
Alex Szpakowski 512b0b068c Fix release builds for iOS Simulator 2021-05-30 16:40:29 -03:00
Alex Szpakowski 5b4c4e5a0e github action for macOS archives .app file. 2021-05-30 12:07:02 -03:00
Alex Szpakowski 3cf303adb3 macOS: build for arm64+x64.
Remove obsolete linker flags needed for LuaJIT 2.0.
2021-05-30 11:08:52 -03:00
Alex Szpakowski aeb2a853c7 macOS: xcode only looks for frameworks in platform/xcode/macosx/Frameworks.
A symlink can be used if other search locations are desired.
2021-05-30 11:07:53 -03:00
Alex Szpakowski 4e15df2df9 macOS: remove accidentally included Lua files from love.framework 2021-05-30 10:47:47 -03:00
Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 2021-04-07 20:33:44 -03:00
Alex Szpakowski f89aabb0bb Update copyright year for 2021 2021-04-04 16:14:45 -03:00
Alex Szpakowski 6fede802b3 mpg123 isn't used in 12.x 2021-01-06 21:55:06 -04:00
Alex Szpakowski 633d2fa5c8 Merge branch 'master' into 12.0-development 2021-01-06 21:49:34 -04:00
Alex Szpakowski 9742adb1b9 macOS: add search paths for mpg123's headers
Needed for newer versions of mpg123
2021-01-05 17:37:01 -04:00
Alex Szpakowski 32a7d41df8 Merge branch '12.0-development' into filesystem 2021-01-01 19:42:20 -04:00
Alex Szpakowski 769fcf5fc6 macOS/iOS: allow c++17 language features 2020-12-27 15:01:09 -04:00
Alex Szpakowski 801bc4b5d4 Merge branch '12.0-development' into filesystem 2020-12-27 14:22:38 -04:00
Alex Szpakowski 2682b75ebc Change macOS/iOS deployment targets to Xcode 12's minimums 2020-12-26 22:55:06 -04:00
Alex Szpakowski 65bfeedd4e Merge branch 'master' into 12.0-development 2020-12-26 22:48:08 -04:00
Alex Szpakowski 90bd8f1811 Update version 2020-12-24 12:45:08 -04:00
Alex Szpakowski ae4fe5bff9 Update Xcode project files 2020-12-23 13:00:24 -04:00
Alex Szpakowski 2868893ddf Merge branch 'master' into 12.0-development 2020-12-22 22:55:05 -04:00
Alex Szpakowski bfaae71f2a macOS: only build for x64, for now
We don't support arm64 yet
2020-12-22 22:54:43 -04:00
Alex Szpakowski 1f9d98263d Refactor Buffer internals.
Allows buffers created with love.graphics.newBuffer to only allocate VRAM data. Previously they had a copy of their contents in RAM.
Also makes it easier to implement Buffers in other graphics APIs and to implement more types of Buffers in the future.
2020-12-22 19:23:02 -04:00
Alex Szpakowski 975cadf66b Merge branch 'master' into 12.0-development 2020-11-13 17:58:53 -04:00
Alex Szpakowski 0b06d0d1f9 macOS: turn code signing off completely on x64
Previously it was using ad-hoc ('sign to run locally') signing, which breaks on macOS 10.14 and older when a .love is put in the Resources subfolder. Ad-hoc is necessary on Apple Silicon but not x64, if real code signing isn't used.
2020-11-13 17:57:30 -04:00
Alex Szpakowski fc2cf602f6 Fix RopeJoints not working. 2020-11-12 23:46:49 -04:00
Alex Szpakowski c12b46da98 Fix compilation on macOS/iOS after box2d update 2020-11-03 22:11:07 -04:00
Alex Szpakowski d083c87d74 Update glslang 2020-10-12 17:29:08 -03:00
Alex Szpakowski 0706b6243c Add love.filesystem.mountFullPath. 2020-10-03 19:28:57 -03:00
Alex Szpakowski 2c4bfab1de Merge branch '12.0-development' into GraphicsBuffer 2020-05-23 20:29:38 -03:00
Alex Szpakowski 2cff535eb1 Move shader parsing code from Lua to C++. 2020-03-03 19:30:22 -04:00
Alex Szpakowski b1c028a4d3 Merge branch '12.0' into GraphicsBuffer 2020-02-17 16:31:02 -04:00
Alex Szpakowski ac524e681a Change the default font from Vera size 12 to Noto Sans size 13.
Resolves issue #1075.
2020-02-17 01:55:49 -04:00
Alex Szpakowski 7b195c5f44 Remove more references to mpg123 2020-02-16 19:15:25 -04:00
Alex Szpakowski 639d5e12e6 Update Xcode project with mp3 build changes 2020-02-16 18:54:14 -04:00
Alex Szpakowski 12c90b3dca Merge Image and Canvas GL backend classes into new common Texture class. 2020-02-07 20:29:21 -04:00
Alex Szpakowski 258129738f Remove graphics::Canvas and graphics::Image 2020-02-04 22:06:55 -04:00
Alex Szpakowski c3b77e0a92 Remove wrap_Canvas and wrap_Image files 2020-02-04 20:09:46 -04:00
Alex Szpakowski 816f132c9d Expose GraphicsBuffer type to Lua.
It currently doesn't have any methods or any way to access it, yet.
2020-01-18 17:37:03 -04:00
Alex Szpakowski a3774fbca9 Fix build error from incorrect include paths
--HG--
branch : minor
2020-01-09 21:15:33 -04:00
Alex Szpakowski f8baa6e6dd Update glslang. Add files for its GLSL source code to SPIRV module.
--HG--
branch : minor
2020-01-09 21:06:10 -04:00
Alex Szpakowski 5f9b5a21d0 Merge default into minor
--HG--
branch : minor
2020-01-03 22:45:36 -04:00