Bart van Strien
404a3d529c
Make seek and tell thread-safe (bug #245 )
2011-07-02 16:43:56 +02:00
Bart van Strien
d215c15702
Fix memory leak in audio (bug #249 )
2011-07-02 16:21:10 +02:00
Bart van Strien
f9ec21619a
More audio fixes (bug #217 )
2011-06-09 10:26:47 +02:00
Bart van Strien
a372dcaec8
Some audio fixes (no more mp3 clicking and popping?) (issue #217 )
2011-06-08 23:37:01 +02:00
Bill Meltsner
37560e36c3
Source:seek didn't work properly for streaming sources, fixed that
...
--HG--
branch : minor
2011-03-21 14:07:51 -05:00
Bill Meltsner
2faf8aa442
Source:tell actually works now
...
--HG--
branch : minor
2011-03-20 00:54:34 -05:00
Bill Meltsner
8de9499979
added Source:seek/tell
...
--HG--
branch : minor
2011-03-19 20:21:40 -05:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
vrld
0af7e9e0d8
Fix issue #169 by courtesy of lukaszbruun.
...
Calling Source::stop() in Source::~Source() could result in a infinite
recursion when Pool::removeSource released the source object.
2011-01-12 22:55:29 +01:00
Bart van Strien
9856fbc705
Add source:isPaused() (enhancement #141 )
2010-12-19 12:30:59 +01:00
Bart van Strien
08c0a68784
FINALLY THE AUDIO BUG HAS BEEN FIXED ( fixes #5 )
2010-09-02 17:21:09 +02:00
Bill Meltsner
09f9fe62b6
Source::pause (and resume, and rewind) was acting on every Source, not just itself. Fixed.
2010-04-01 20:15:10 -04:00
bart@bartbes.ath.cx
a91be8936f
Added source:isStatic()
2010-03-28 17:52:22 +02:00
Bill Meltsner
73aba4bdd4
eliminated a whole bunch of gcc warnings
2010-02-09 13:21:25 -05:00
rude
e7a6323635
Made sure the state of the Source is applied to the AL source when it's played. Also increased the max number if sources allowed at the same time.
2010-02-02 21:22:57 +01:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
rude
5b30c7fcfe
Major developments to love.audio/love.sound. Music and Sound are gone. There are only Sources now, which is much cleaner.
...
The audio module was not really stable in 0.6.0, it takes very little messing around to cause OpenAL to do horrible things. It should now be much more stable,
and you *should* be able to play/stop/pause/resume/rewind/loop like a madman without disasters. Seek and tell, however, are still not tested and verified for
all decoders, but that's less important. Also, all objects now have object:type() and object:typeOf(), which returns the type name of the object,
and checks whether an object is of a certain type, respectively.
2010-01-31 11:52:54 +01:00
rude
0d897b0b0f
Sound should now work again. Music looping does probably not work, however (at least now with mp3).
2009-10-24 23:48:06 +02:00
rude
3df85df1c1
Fixed immortal Sources.
2009-09-14 21:47:08 +02:00
rude
cc9a142a98
Added position audio.
2009-08-04 21:13:32 +02:00
rude
dcb3dfd83d
Initial Mercurial commit.
2009-07-26 15:46:49 +02:00