Sasha Szpakowski
95d44c2c2d
very minor compile speed improvements
2023-02-11 16:29:24 -04:00
Sasha Szpakowski
f6cdbdc868
Merge branch 'main' into 12.0-development
2022-12-31 22:46:34 -04:00
Sasha Szpakowski
0b75f6cfa5
Missed some files...
2022-12-31 22:36:48 -04:00
Sasha Szpakowski
c823dbca96
Update copyright year for 2023
2022-12-31 22:25:49 -04:00
Alex Szpakowski
7f3538d2ba
Merge branch 'main' into 12.0-development
2022-01-05 21:10:27 -04:00
Alex Szpakowski
8e7fd10b6f
Update copyright year for 2022
2021-12-31 18:33:40 -04:00
Alex Szpakowski
9b4aea8f17
Missed some copyright date updates
2021-04-07 20:34:24 -03:00
Alex Szpakowski
21f5ba86d3
Merge branch 'master' into 12.0-development
2021-04-07 20:33:44 -03:00
Alex Szpakowski
f89aabb0bb
Update copyright year for 2021
2021-04-04 16:14:45 -03:00
Alex Szpakowski
720d2890eb
Merge branch 'master' into 12.0-development
2020-05-23 14:37:01 -03:00
Alex Szpakowski
44033cd143
Fix a compile error on macOS/iOS
2020-05-21 20:08:43 -03:00
Joel Schumacher
1c5b8431ca
Remove usage of invalid timespec
...
Also add a comment to clarify why the subtraction of timespec values
should work.
2020-05-22 00:33:47 +02:00
Joel Schumacher
ba37b262c0
Fix getTime for Windows
2020-05-21 16:02:12 +02:00
Joel Schumacher
0a5db1ba6d
Subtract start time before double conversion
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To preserve precision the subtraction of the start time happens with
integer values now and the platform specific implementations have been
split completely.
2020-05-21 15:56:57 +02:00
Joel Schumacher
8d627c88ae
Fix comment regarding first invocation of getTime
2020-05-21 15:56:43 +02:00
Joel Schumacher
b9dd24d3ce
Make getTime() relative to first invocation
2020-05-20 23:49:45 +02:00
Alex Szpakowski
5f9b5a21d0
Merge default into minor
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--HG--
branch : minor
2020-01-03 22:45:36 -04:00
Alex Szpakowski
fc4847c69d
Update copyright for the new year
2020-01-03 22:40:36 -04:00
Alex Szpakowski
bc12312f0f
macOS: rename most internal uses of "macosx" to "macos".
...
--HG--
branch : minor
2019-12-22 17:54:20 -04:00
Alex Szpakowski
b439ff07ce
Allow love.timer.sleep(0).
2019-04-02 20:12:09 -03:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Bart van Strien
e80247c191
Happy new year! ✨
2018-01-03 19:47:35 +01:00
Bart van Strien
f4e515edac
Suppress unused variable warning on linux
...
--HG--
branch : minor
2017-10-16 14:46:06 +02:00
Alex Szpakowski
2eb9b3bdcd
love.timer.step now returns the calculated dt directly.
...
--HG--
branch : minor
2017-07-23 19:56:48 -03:00
Alex Szpakowski
abb72cb813
Happy new year! 🥂
...
--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski
1e24a19bea
Fix compilation..
...
--HG--
branch : minor
2016-12-10 16:25:09 -04:00
Alex Szpakowski
d7feb20df9
Remove love.timer SDL implementation files, since they don’t do anything.
...
--HG--
branch : minor
2016-12-10 16:21:48 -04:00
Bart van Strien
c761202486
Build type information on first use (load-time), instead of using a hardcoded list
...
--HG--
branch : dynamiccore2
2016-11-13 16:38:57 +01:00
Alex Szpakowski
36cc48d306
Move the Timer::sleep implementation up from timer/sdl/Timer.cpp to timer/Timer.cpp, since it doesn't directly use any SDL-specific code.
2016-03-18 23:01:49 -03:00
Alex Szpakowski
b983588d2e
We don't need to initialize the SDL timer subsystem to use SDL_Delay, and initializing it causes SDL to create a worker thread (which it uses for SDL_AddTimer and friends, which we don't use).
2016-03-18 22:58:48 -03:00
Alex Szpakowski
a0bbcce8ee
The video decoding thread efficiently waits for a video to be created before doing anything, rather than sleeping for 2ms in a loop. Reduces the CPU usage of the video worker thread to ~0% when no videos are loaded.
2016-03-05 21:56:51 -04:00
Alex Szpakowski
cf4b409302
Renamed some things.
2016-02-18 22:11:41 -04:00
Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Bart van Strien
22f2175bec
Add initial video playback support for Ogg Theora videos (resolves issue #66.)
...
The basic APIs are:
video = love.graphics.newVideo("myvideo.ogv")
love.graphics.draw(video, ...) -- Video objects are Drawables.
video:play(), video:pause()
video:getDuration(), video:tell(), video:rewind(), video:seek(seconds)
video:getSource()
video:getWidth(), video:getHeight(), video:setFilter(min, mag)
More advanced APIs include video:setSource(source), video:getStream(), and videostream:setSync.
To use a custom pixel shader when drawing a Video, call the new TexelVideo(texcoords) function instead of Texel(texture, texcoords) in order to get the pixel colors of a video frame.
2015-12-08 22:41:19 -04:00
Alex Szpakowski
2c4e713114
Imported some of the dynamiccore branch from love-experiments:
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- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array.
- luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array.
Also removed most of the header declarations for wrapper functions.
2015-11-29 20:38:12 -04:00
Alex Szpakowski
0f986b10aa
Cleaned up some code, the 'ry' parameter of love.graphics.rectangle now defaults to the value of 'rx' rather than defaulting to 0.
2015-05-27 17:36:27 -03:00
Alex Szpakowski
cffa899e03
Explicitly mention SDL in the error message caused by SDL subsystem initialization failure.
2015-03-26 14:51:47 -03:00
Alex Szpakowski
163d059305
Moved most of the love.timer code out of the sdl implementation folder.
2015-03-20 00:55:14 -03:00
Alex Szpakowski
2f419c1c83
Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
...
--HG--
branch : minor
2015-03-01 18:32:41 -04:00
Alex Szpakowski
85de3c41fb
Initial iOS implementation.
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--HG--
branch : minor
2015-02-20 00:21:21 -04:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
d52bab4221
Updated the new module changes to use more compile/link-time checking rather than runtime checking.
2014-07-21 15:12:01 -03:00
Alex Szpakowski
014b9a46e5
Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime.
2014-07-21 14:52:01 -03:00
Alex Szpakowski
dfa319e01a
Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments.
2014-06-03 19:27:00 -03:00
Alex Szpakowski
fda005c5ff
love.graphics.getScissor now has a proper C++ module method
2014-01-09 22:49:00 -04:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Alex Szpakowski
2ee869b0e8
Fixed some compiler warnings
2013-12-07 05:07:54 -04:00
Alex Szpakowski
06f80d5c08
Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729 )
2013-09-05 23:17:29 -03:00
Alex Szpakowski
ff77eb4b29
Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
...
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Alex Szpakowski
9fc2a085cd
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492 )
2013-05-09 23:12:50 -03:00