Alex Szpakowski
f89aabb0bb
Update copyright year for 2021
2021-04-04 16:14:45 -03:00
Joel Schumacher
0a5db1ba6d
Subtract start time before double conversion
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To preserve precision the subtraction of the start time happens with
integer values now and the platform specific implementations have been
split completely.
2020-05-21 15:56:57 +02:00
Joel Schumacher
8d627c88ae
Fix comment regarding first invocation of getTime
2020-05-21 15:56:43 +02:00
Joel Schumacher
b9dd24d3ce
Make getTime() relative to first invocation
2020-05-20 23:49:45 +02:00
Alex Szpakowski
fc4847c69d
Update copyright for the new year
2020-01-03 22:40:36 -04:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Bart van Strien
e80247c191
Happy new year! ✨
2018-01-03 19:47:35 +01:00
Alex Szpakowski
2eb9b3bdcd
love.timer.step now returns the calculated dt directly.
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--HG--
branch : minor
2017-07-23 19:56:48 -03:00
Alex Szpakowski
abb72cb813
Happy new year! 🥂
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--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski
d7feb20df9
Remove love.timer SDL implementation files, since they don’t do anything.
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--HG--
branch : minor
2016-12-10 16:21:48 -04:00
Alex Szpakowski
36cc48d306
Move the Timer::sleep implementation up from timer/sdl/Timer.cpp to timer/Timer.cpp, since it doesn't directly use any SDL-specific code.
2016-03-18 23:01:49 -03:00
Alex Szpakowski
a0bbcce8ee
The video decoding thread efficiently waits for a video to be created before doing anything, rather than sleeping for 2ms in a loop. Reduces the CPU usage of the video worker thread to ~0% when no videos are loaded.
2016-03-05 21:56:51 -04:00
Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Bart van Strien
22f2175bec
Add initial video playback support for Ogg Theora videos (resolves issue #66.)
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The basic APIs are:
video = love.graphics.newVideo("myvideo.ogv")
love.graphics.draw(video, ...) -- Video objects are Drawables.
video:play(), video:pause()
video:getDuration(), video:tell(), video:rewind(), video:seek(seconds)
video:getSource()
video:getWidth(), video:getHeight(), video:setFilter(min, mag)
More advanced APIs include video:setSource(source), video:getStream(), and videostream:setSync.
To use a custom pixel shader when drawing a Video, call the new TexelVideo(texcoords) function instead of Texel(texture, texcoords) in order to get the pixel colors of a video frame.
2015-12-08 22:41:19 -04:00
Alex Szpakowski
163d059305
Moved most of the love.timer code out of the sdl implementation folder.
2015-03-20 00:55:14 -03:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
d52bab4221
Updated the new module changes to use more compile/link-time checking rather than runtime checking.
2014-07-21 15:12:01 -03:00
Alex Szpakowski
014b9a46e5
Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime.
2014-07-21 14:52:01 -03:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Alex Szpakowski
9fc2a085cd
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492 )
2013-05-09 23:12:50 -03:00
Bart van Strien
28af989a00
Add love.timer.getAverageDelta (issue #570 ) and constify love.timer.sleep
2013-03-10 22:07:24 +01:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
81c38e22d0
Applied the new style guidelines.
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Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bart van Strien
dcb09c03a8
That was only part of the problem, now it should all work properly (and more accurately)
2012-03-03 11:42:39 +01:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
rude
2753c62985
Abstractify some modules completely: timer, keyboard and mouse.
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If this commit breaks some project file(s), well ...
I AM RUDE AND I WILL BREAK EVERYTHING, AHAHAHAHAHAHAHHAHAHAHAHA!
2011-10-28 10:47:16 +02:00