Alex Szpakowski
20a92a4106
Merge branch '12.0-development' into metal
2020-12-22 22:37:17 -04:00
Alex Szpakowski
6f3e590a82
metal: more work on shader texture bindings
2020-10-24 17:58:25 -03:00
Alex Szpakowski
4b9c648c8b
metal: work towards shader uniform implementation.
...
Misc cleanup.
2020-10-24 00:33:02 -03:00
Alex Szpakowski
3ae4a0f76b
metal: post merge compilation fixes
2020-07-29 18:51:21 -03:00
Alex Szpakowski
eea78884d3
metal: initial barebones texture reflection in shaders
2020-07-29 18:11:20 -03:00
Alex Szpakowski
426798ab10
metal: fix a freeze issue with the main uniform buffer
2020-06-15 22:00:30 -03:00
Alex Szpakowski
9aa9319eb5
metal: implement depth/stencil state
2020-06-14 21:14:56 -03:00
Alex Szpakowski
9d2dca5740
metal: nogame and error screens work.
...
- implement love.graphics.setColor
- implement default textures
- hacky implementation of default uniform data
- use texture swizzles to set up LA8 (text) texture data
- shader reflection work
2020-06-13 20:29:23 -03:00
Alex Szpakowski
de041ded0e
metal: initial vertex attribute support for pipelines
...
Also hook up samplers
2020-05-03 17:14:54 -03:00
Alex Szpakowski
9765485222
metal: partial implementation of pipeline states.
...
Add BGRA8 pixel format.
2020-05-03 12:48:43 -03:00
Alex Szpakowski
ceb1e4459b
metal: initial sampler cache implementation
2020-04-26 09:09:26 -03:00
Alex Szpakowski
643a046d64
metal: basic implementation of love.graphics.clear
2020-04-23 22:49:38 -03:00
Alex Szpakowski
99b39065b6
metal: hook up the backbuffer
2020-04-23 18:38:29 -03:00
Alex Szpakowski
acc4064a6c
metal: implement stubs for missing methods
2020-04-22 23:18:00 -03:00
Alex Szpakowski
fec6cfd449
metal: fix compilation errors
2020-02-28 23:25:25 -04:00
Alex Szpakowski
e001e4336d
metal: initial work on setRenderTarget
2020-02-16 09:04:50 -04:00
Alex Szpakowski
64b38459cf
Update metal backend for Image+Canvas->Texture changes
2020-02-15 15:44:23 -04:00
Alex Szpakowski
d687b4c099
metal: initial work on windowing and instance creation
2020-01-30 20:35:33 -04:00
Alex Szpakowski
74cf9b8236
The bones of what will become a Metal backend.
...
This isn't anywhere close to usable (not even a blank screen will work), let alone complete. It's about 20% done.
2020-01-26 15:46:33 -04:00