metal: fix compilation errors

This commit is contained in:
Alex Szpakowski
2020-02-28 23:25:25 -04:00
parent a5b87a10d1
commit fec6cfd449
+16 -17
View File
@@ -290,13 +290,13 @@ bool Graphics::setMode(void *context, int width, int height, int pixelwidth, int
created = true;
if (streamBufferState.vb[0] == nullptr)
if (batchedDrawState.vb[0] == nullptr)
{
// Initial sizes that should be good enough for most cases. It will
// resize to fit if needed, later.
streamBufferState.vb[0] = CreateStreamBuffer(device, BUFFER_VERTEX, 1024 * 1024 * 1);
streamBufferState.vb[1] = CreateStreamBuffer(device, BUFFER_VERTEX, 256 * 1024 * 1);
streamBufferState.indexBuffer = CreateStreamBuffer(device, BUFFER_INDEX, sizeof(uint16) * LOVE_UINT16_MAX);
batchedDrawState.vb[0] = CreateStreamBuffer(device, BUFFER_VERTEX, 1024 * 1024 * 1);
batchedDrawState.vb[1] = CreateStreamBuffer(device, BUFFER_VERTEX, 256 * 1024 * 1);
batchedDrawState.indexBuffer = CreateStreamBuffer(device, BUFFER_INDEX, sizeof(uint16) * LOVE_UINT16_MAX);
}
createQuadIndexBuffer();
@@ -330,7 +330,7 @@ void Graphics::unSetMode()
if (!isCreated())
return;
flushStreamDraws();
flushBatchedDraws();
submitCommandBuffer();
@@ -344,7 +344,7 @@ void Graphics::unSetMode()
void Graphics::setActive(bool enable)
{
flushStreamDraws();
flushBatchedDraws();
active = enable;
}
@@ -787,7 +787,7 @@ void Graphics::endPass()
void Graphics::clear(OptionalColorf c, OptionalInt stencil, OptionalDouble depth)
{
if (c.hasValue || stencil.hasValue || depth.hasValue)
flushStreamDraws();
flushBatchedDraws();
// TODO
}
@@ -806,14 +806,14 @@ void Graphics::clear(const std::vector<OptionalColorf> &colors, OptionalInt sten
return;
}
flushStreamDraws();
flushBatchedDraws();
// TODO
}
void Graphics::discard(const std::vector<bool> &colorbuffers, bool depthstencil)
{
flushStreamDraws();
flushBatchedDraws();
// TODO
}
@@ -827,7 +827,6 @@ void Graphics::present(void *screenshotCallbackData)
deprecations.draw(this);
flushStreamDraws();
endPass();
if (!pendingScreenshotCallbacks.empty())
@@ -888,9 +887,9 @@ void Graphics::present(void *screenshotCallbackData)
pendingScreenshotCallbacks.clear();
}
for (StreamBuffer *buffer : streamBufferState.vb)
for (StreamBuffer *buffer : batchedDrawState.vb)
buffer->nextFrame();
streamBufferState.indexBuffer->nextFrame();
batchedDrawState.indexBuffer->nextFrame();
submitCommandBuffer();
@@ -920,7 +919,7 @@ void Graphics::present(void *screenshotCallbackData)
void Graphics::setScissor(const Rect &rect)
{
flushStreamDraws();
flushBatchedDraws();
DisplayState &state = states.back();
state.scissor = true;
@@ -933,7 +932,7 @@ void Graphics::setScissor()
DisplayState &state = states.back();
if (state.scissor)
{
flushStreamDraws();
flushBatchedDraws();
state.scissor = false;
dirtyRenderState |= STATEBIT_SCISSOR;
}
@@ -949,7 +948,7 @@ void Graphics::drawToStencilBuffer(StencilAction action, int value)
else if (isRenderTargetActive() && (rts.temporaryRTFlags & TEMPORARY_RT_STENCIL) == 0 && (dstexture == nullptr || !isPixelFormatStencil(dstexture->getPixelFormat())))
throw love::Exception("Drawing to the stencil buffer with a Canvas active requires either stencil=true or a custom stencil-type Canvas to be used, in setCanvas.");
flushStreamDraws();
flushBatchedDraws();
writingToStencil = true;
@@ -962,7 +961,7 @@ void Graphics::stopDrawToStencilBuffer()
if (!writingToStencil)
return;
flushStreamDraws();
flushBatchedDraws();
writingToStencil = false;
@@ -981,7 +980,7 @@ void Graphics::setBlendState(const BlendState &blend)
{
if (!(blend == states.back().blend))
{
flushStreamDraws();
flushBatchedDraws();
states.back().blend = blend;
dirtyRenderState |= STATEBIT_BLEND;
}