Commit Graph

1264 Commits

Author SHA1 Message Date
Bill Meltsner 0e6e7c6c03 Cleaned up getting wrap and filter modes for Images. 2010-04-11 23:09:53 -04:00
Bill Meltsner 2d7e50e503 being a genius, forgot to include the header file that defines said macro. fixed now. 2010-03-24 00:47:50 -05:00
Bill Meltsner 23a03d6db4 replaced a hardcoded radian conversion with the appropriate macro 2010-03-24 00:43:37 -05:00
Bill Meltsner 60133f8d9a should fix gcc warning about passing a const char * to SDL_putenv 2010-03-22 23:57:28 -05:00
rude 78c783bb57 Fixed ImageFont. 2010-03-03 20:38:21 +01:00
rude 806d085ee9 Fixed size of filled rects. 2010-03-03 19:15:09 +01:00
rude a8ff944a89 Reverted font origin. Don't want to break the API yet. 2010-03-01 20:46:01 +01:00
Bill Meltsner 7c33786100 fixed a ridiculous number of gcc warnings, nearly all of which were complaints about unused parameters - the remaining 199 warnings I get are from code that isn't ours (box2d is responsible for all but 8 of them) 2010-02-26 03:55:21 -05:00
bart@bartbes.ath.cx 6aa103c72c Fixed font origin 2010-02-24 13:47:15 +01:00
bart@bartbes.ath.cx bd9e068b91 As expected, merge 2010-02-21 14:07:26 +01:00
rude 9c4926b7da Fixed double-transform spritebatch bug. 2010-02-20 18:19:16 +01:00
bart@bartbes.ath.cx 736f7ab1a2 love.thread can now share full userdata 2010-02-14 17:41:11 +01:00
Bill Meltsner db117de2c8 Switched Image wrap modes to the new string syntax too. 2010-02-09 15:18:27 -05:00
Bill Meltsner e661459103 Switched Image filter modes to use the new string constant system 2010-02-09 14:30:41 -05:00
Bill Meltsner 73aba4bdd4 eliminated a whole bunch of gcc warnings 2010-02-09 13:21:25 -05:00
Bill Meltsner 3ed9823152 fixed a bug in Image::setFilter where it switched the min/mag parameters 2010-02-09 12:37:55 -05:00
rude b94b5e6a9d Fixed SpriteBatch using the wrong type for GL_ELEMENT_ARRAY_BUFFER. 2010-02-06 13:50:52 +01:00
rude 64dbfbd9eb Added exception catcher for love.graphics.newFont. 2010-02-06 12:40:15 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude c269430981 Reduced the width and height of rectanges by one pixel. 2010-01-31 13:51:56 +01:00
rude efd36826b7 Removed code related to GL_CULL_FACE. 2010-01-31 13:33:18 +01:00
Bill Meltsner 8de70ca2aa added polyline support to love.graphics.line (the syntax is the same as love.graphics.polygon - either a list or a table of vertices) 2010-01-19 08:27:12 -05:00
rude cd24dbcb8e Added get/setGroupIndex (#129) and get/setFixedRotation (#113). Also fixed 3000 auto.lua-related warnings in MSVC. 2010-01-04 20:02:36 +01:00
rude c5e8308d5f Fixed wrapper bugs in setLine and setPoint. 2009-12-13 23:25:11 +01:00
rude e0d3e3b33d Fixed bug in love.graphics.quad. 2009-12-13 20:21:55 +01:00
rude ec41545933 Added newQuad. 2009-12-10 22:38:26 +01:00
rude 05439961d2 Font can now be omitted from setFont/newFont to use the default font. 2009-11-30 22:55:30 +01:00
bart@bartbes.ath.cx af01b840a1 Several rad2deg conversions for glRotate 2009-11-30 08:21:48 +01:00
bart@bartbes.ath.cx 692fd9a890 Converted ParticleSystem to radians 2009-11-29 13:40:37 +01:00
rude eaf8472a98 Removed "SDL_app" caption before window is created initially. 2009-11-08 17:16:42 +01:00
rude 0df1aeb0f3 Changed how scripts are embedded. 2009-11-08 17:00:53 +01:00
rude d508c3829f Fixed bug with line stipple and setMode. 2009-11-05 22:10:00 +01:00
bill@localhost 6853f8374e made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!) 2009-11-01 22:09:23 -06:00
bart@bartbes.ath.cx d22d268c92 Fixed some constants 2009-10-11 16:23:33 +02:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
bill@Ixion 4d2994e05f Fixed up love.graphics.newScreenshot() to return a right-side up image without breaking abstraction layers. 2009-09-02 20:42:38 -05:00
rude 623e701549 Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00
bill@Ixion cece5fe625 readded support for screenshots - love.graphics.newScreenshot() returns ImageData that can be manipulated as one pleases 2009-09-01 03:56:00 -05:00
bill@Ixion 8d666d0284 user can now manually set the offset for particle rotation 2009-08-30 05:05:27 -05:00
bill@Ixion 98db275e76 particles now rotate around their center 2009-08-30 04:33:54 -05:00
bill@Ixion 5850700c8e creating a font with faulty data now throws an exception; error handler now wraps error text if it's too long 2009-08-28 20:45:20 -05:00
bill@Ixion 0e0c7527b1 Fixed crash when love.graphics.newFont() was passed nil or nonexistent argument #1 2009-08-27 22:03:41 -05:00
rude a237008ce2 ParticleSystem works now. Error handler no longer loops forever. :) 2009-08-27 00:48:08 +02:00
rude a3bff7cde9 Reintegrated ParticleSystem. 2009-08-26 00:14:40 +02:00
rude a31ada3b48 Merged. 2009-08-20 21:15:43 +02:00
bart@bart d610cecc20 Fixed Quads, made optional arguments optional 2009-08-20 13:51:03 +02:00
rude d7d3766cea Fixed TrueTypeFont incorrectly handling display mode changes. 2009-08-18 19:00:21 +02:00
rude d58182c4c2 SpriteBatch is now Volatile and can deal with display resolution changes. 2009-08-18 18:43:59 +02:00
rude c52c218ba1 Renamed Frame to Quad; added drawq/addq; fixed some bugs. 2009-08-17 23:35:04 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00