vrld
48f5afcc0e
Throw error if invalid canvas type was supplied in l.g.newCanvas()
2012-10-12 13:14:40 +02:00
vrld
ccdf6e1c00
Fix Issue #476 : Add HDR Canvas (thanks, Alexander Szpakowski!).
...
* Add `love.graphics.isSupported("hdrcanvas")' to query whether the hardware
actually supports HDR canvases.
* Add optional third argument to `love.graphics.newCanvas(w,h, type)', where
`type' is one of "normal" or "hdr" and defaults to "normal". HDR canvases
use floating point that can have values > 1 to store pixels, allowing for
HDR rendering and other higher level lighting techniques when combined with
pixel effects.
* Add `canvas:getType()'.
2012-10-11 22:22:10 +02:00
vrld
c75bc199ae
Remove ARB checks in PixelEffect::isSupported().
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ARB fragment shaders shouldn't support GLSL 1.2 anyway.
2012-10-04 17:27:31 +02:00
vrld
a39ddc9f1a
Close issue #480 : Extending Canvas support to cards without packed depth stencil.
2012-10-01 22:06:56 +02:00
vrld
e35854acdc
Remove love_ScreenSize from shaders.
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PixelEffects would fail to load when screen_coords were unused.
Reopens issue #435 : "PixelEffects have flipped screen_coords.y".
2012-10-01 21:39:52 +02:00
vrld
e575c86246
Severe case of premature commit-ion.
2012-09-11 16:11:26 +02:00
vrld
fdf175d7d0
Partly fix issue #468 : Incorrect(?) detection of shader support.
...
Still need to figure out if we can use the ARB versions.
2012-09-11 15:21:39 +02:00
vrld
4ec7609d37
Fix issue #437 : Area-based particle spawn.
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New particles are spawned around the particle emitter position according to a
configurabe distribution.
New functionality:
particlesystem:setAreaSpread(distributon, x, y)
distribution, x, y = particlesystem:getAreaSpread()
Where `distribution' is one of "none", "uniform", "normal".
`x' and `y' take different meaning based on the distribution:
* none: no area spread - particles spawned at emitter position.
* uniform: particle spawned at px,py in the rectangle around emitter
position ex,ey, i.e.:
ex - x < px < ex + x, ey - y < py < ey + y,
* normal: particle position drawn from a normal/gaussian distribution
with mean ex,ey and standard deviation x,y, i.e.:
px \in N(ex, x²), py \in N(ey, y²).
2012-09-10 19:58:44 +02:00
Bart van Strien
8234e71c74
Add an ASSERT_GUARD for World:update, catching any errors occuring there
2012-08-28 17:47:23 +02:00
rude
7baf22c0e3
Apply Boolsheet's GME leak patch.
2012-08-21 16:14:38 +02:00
Bart van Strien
63daffb22f
Correctly set the spacing for the last character in an ImageFont as well
2012-08-21 15:18:12 +02:00
Bill Meltsner
b24e7ab64f
Update the Xcode project and enable GME support on OS X.
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Requires Game_Music_Emu.framework, which is included in the updated OS X SDK.
2012-08-18 11:56:42 -05:00
vrld
87c6646705
Fix #435 (for real this time). Unfixes #324 .
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Add a extern vec2 love_ScreenSize to the pixel effects that will
be (re)set upon PixelEffect::loadVolatile() and is used to flip
the fragment coordinate.
Unfixes #324 because canvases can have different dimensions than
the screen.
2012-08-05 16:08:22 +02:00
Bart van Strien
148b0c2f6d
Correctly read filter modes in newImageFont when the implicit newRasterizer is used (issue #437 )
2012-08-03 16:01:33 +02:00
Bart van Strien
00ee547a1c
Make unknown keys map to "unknown" in love.keypressed, at least allowing
...
you to get the (correct) unicode arg. (issue #337 )
2012-08-03 15:51:43 +02:00
Bart van Strien
85a1787ad8
Make SpriteBatch:setColor accept a table as well (issue #459 )
2012-08-03 15:27:59 +02:00
Boolsheet
cde5aa3307
Import box2d-contacts branch from love-experiments
...
Fix issues with Contact lifetime, based on the work of
Matteo "teomat" Goggi
2012-07-24 23:59:42 +02:00
Bart van Strien
bddee1753b
Use a flags table for setMode now, implement resizable and borderless windows, and add resize event
...
Example setMode invocation: love.graphics.setMode(800, 600, {fullscreen = false, vsync = true, borderless = true})
t.screen.resizable and t.screen.borderless are available in love.conf
And love.resize(w, h) gets called if it exists on a resize event.
NOTE: love.handlers.resize(w, h) does the required setMode, but that does mean a visual reload
--HG--
branch : minor
2012-07-23 11:53:13 +02:00
Bart van Strien
787bb868a1
Update minor
...
--HG--
branch : minor
2012-07-23 10:54:23 +02:00
Bart van Strien
b10bc87b9a
Make love.graphics.setCanvas(nil) error
...
This helps detect typoes, setCanvas() still works as before
2012-07-21 17:51:54 +02:00
Marc Lepage
e5c4f7f43c
Remove call to glAlphaFunc as alpha testing is never enabled.
2012-07-17 21:33:16 -04:00
Marc Lepage
4cc0056a21
Fix some typos in comments.
2012-07-12 00:21:25 -04:00
vrld
6d02057864
Close issue #408 : printf-justify alignment.
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Add letter_spacing argument to Font::print(). Might be worth to expose to Lua
at some point. Justify alignment may result in mushy/blurred glyphs.
2012-07-08 13:37:09 +02:00
Bart van Strien
3dc4e3cdca
Also mutex lock in Channel::retain
...
--HG--
branch : minor
2012-07-05 17:25:41 +02:00
vrld
12f714bf74
Issue #419 : Make font:getWidth(str) account for newlines.
2012-07-05 16:15:38 +02:00
vrld
85fa71c519
Make love.graphics.getFont() return (and set) default font when no font set.
...
Use closures instead of love.graphics.print(f)1() and love.graphics.newFont1.
2012-07-05 16:14:44 +02:00
Bart van Strien
777e97de2e
Make Channels more thread-safe (I know, I know..)
...
--HG--
branch : minor
2012-07-04 20:22:54 +02:00
Bart van Strien
399a6a6614
Merge in channels from love-experiments
...
Rewritten love.thread and changed communication
method from weird system before, to channels.
--HG--
branch : minor
2012-07-04 17:15:16 +02:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
098ffb7336
Added support for GME (Game_Music_Emu).
...
This makes it possible for LÖVE to play music files for NES, SNES, MegaDrive,
and many more. It's pretty cool.
The feature is disabled until each platform is ready to link with GME. Packages
exist for Debian and Arch, and it compiled without any issues in MSVC++, so
I don't expect this to a problem for anyone.
2012-07-02 00:19:43 +02:00
Bart van Strien
f6099402e7
Make it build on linux
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- Removed weird #ifdefs
- Enabled optional executable building
- Fixed exclude files, they're regexes after all
2012-06-29 13:04:32 +02:00
rude
72056caccd
Say hello to the love module. Oh my!
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Because technically, it *is* a module. Also renamed "launcher.cpp".
2012-06-29 09:56:50 +02:00
rude
81c38e22d0
Applied the new style guidelines.
...
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bart van Strien
bc4e59ba24
Apply the line width patch
2012-06-11 17:06:57 +02:00
Bart van Strien
dd04074d62
Add love.filesystem.getIdentity
2012-06-01 17:31:44 +02:00
Bart van Strien
1eb17f2376
Add love.mouse.setX/setY (issue #438 )
2012-06-01 17:19:36 +02:00
Bart van Strien
f62bad6e12
Make sure processed is initialized, for when alGetSourcei errors (bug #442 )
2012-06-01 17:10:17 +02:00
Boolsheet
ee1b679639
Use OpenAL's direct channel features, should improve audio quality
2012-05-29 23:37:25 +02:00
Boolsheet
73672bd674
Clean up love.image because we own the memory, not DevIL
2012-05-29 23:36:49 +02:00
Bart van Strien
124e9d1d2a
Fix memory leak in the mp3 decoder, turned out to be of pretty decent size (bug #395 )
2012-05-29 21:33:10 +02:00
Bart van Strien
839b48c3e9
Make most Source setters default their z coordinate to 0, instead of erroring in its absence (issue #423 )
2012-05-19 01:22:38 +02:00
Bart van Strien
7b161e5c41
Make using mpg123 optional, add option to linux build system
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Added so people can make patent-free builds (easily), for example for patent-free distro's
2012-05-19 01:05:43 +02:00
Bart van Strien
8211b8f93f
Add love.joystick.reload, remove love.joystick.open and friends. (issue #392 )
...
Reload originates from love-experiments, as noted in the ticket.
2012-05-18 19:42:46 +02:00
Bart van Strien
eb7a758691
Apply patch "More efficient SoundData allocator" that allocates memory less often, and shrinks to minimum size afterwards
2012-05-18 19:21:40 +02:00
Bart van Strien
2986890746
Fix Shape:testPoint's stack indices (issue #430 )
2012-05-18 18:00:04 +02:00
Bart van Strien
1b568fdf39
Make setMode get the actual width and height after setting, fixes bug with width and height 0 (aka desktop resolution)
2012-05-18 17:46:00 +02:00
Bart van Strien
1e00f0f981
Move the default image filter to the Image class, instead of Graphics applying it on newImage
2012-05-18 17:35:51 +02:00
Bart van Strien
1a89622262
Fonts and ImageFonts now use the default image filter, newImageFont gets a second and third argument, to optionally specify the filters
2012-05-18 17:23:50 +02:00
vrld
26780681ea
Remove artifacts at line endings (see 4f9c5db78143).
2012-05-09 17:45:50 +02:00
vrld
b5f3addd35
Remove antialiasing artifacts when drawing lines at a very big scale.
...
When drawing lines at scales>1 the inner workings (gradients) of the
antialiasing too were upscaled and became visible. When the scale was very
large this produced interesing yet unexpected visuals.
2012-05-09 17:17:16 +02:00