Add eclipse and roundedRectangle to love.graphics

This commit is contained in:
muddmaker
2015-05-23 12:52:27 -07:00
parent c3fd7a25a3
commit fbc419fda6
4 changed files with 148 additions and 0 deletions
+78
View File
@@ -1134,6 +1134,28 @@ void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
delete[] coords;
}
void Graphics::eclipse(DrawMode mode, float x, float y, float a, float b, int points)
{
float two_pi = static_cast<float>(LOVE_M_PI * 2);
if (points <= 0) points = 1;
float angle_shift = (two_pi / points);
float phi = .0f;
float *coords = new float[2 * (points + 1)];
for (int i = 0; i < points; ++i, phi += angle_shift)
{
coords[2*i] = x + a * cosf(phi);
coords[2*i+1] = y + b * sinf(phi);
}
coords[2*points] = coords[0];
coords[2*points+1] = coords[1];
polygon(mode, coords, (points + 1) * 2);
delete[] coords;
}
void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
{
// Nothing to display with no points or equal angles. (Or is there with line mode?)
@@ -1184,6 +1206,62 @@ void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1,
delete[] coords;
}
void Graphics::roundedRectangle(DrawMode mode, float x, float y, float w, float h, float r, float points)
{
if (points < 1)
points = 1;
if (r == 0)
{
rectangle(mode, x, y, w, h);
return;
}
const float half_pi = static_cast<float>(LOVE_M_PI / 2);
float angle_shift = half_pi / (points + 1);
int num_coords = (points + 2) * 8;
float *coords = new float[num_coords + 2];
float phi = .0f;
for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
{
coords[2 * i] = x + r * (1 - cosf(phi));
coords[2 * i + 1] = y + r * (1 - sinf(phi));
}
phi = half_pi;
for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i] = x + w - r * cosf(phi);
coords[2 * i + 1] = y + r * (1 - sinf(phi));
}
phi = 2 * half_pi;
for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i] = x + w - r * cosf(phi);
coords[2 * i + 1] = y + h - r * sinf(phi);
}
phi = 3 * half_pi;
for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
{
coords[2 * i] = x + r * (1 - cosf(phi));
coords[2 * i + 1] = y + h - r * sinf(phi);
}
coords[num_coords] = coords[0];
coords[num_coords + 1] = coords[1];
polygon(mode, coords, num_coords + 2);
delete[] coords;
}
/// @param mode the draw mode
/// @param coords the coordinate array
/// @param count the number of coordinates/size of the array
+23
View File
@@ -377,6 +377,17 @@ public:
**/
void circle(DrawMode mode, float x, float y, float radius, int points = 10);
/**
* Draws an eclipse using the specified arguments.
* @param mode The mode of drawing (line/filled).
* @param x X-coordinate of center
* @param y Y-coordinate of center
* @param a Radius in x-direction
* @param b Radius in y-direction
* @param points Number of points to use to draw the circle.
**/
void eclipse(DrawMode mode, float x, float y, float a, float b, int points = 10);
/**
* Draws an arc using the specified arguments.
* @param mode The mode of drawing (line/filled).
@@ -389,6 +400,18 @@ public:
**/
void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
/**
* Draws a rounded rectangle.
* @param mode The mode of drawing (line/filled).
* @param x X-coordinate of top-left corner
* @param y Y-coordinate of top-left corner
* @param w The width of the rectangle.
* @param h The height of the rectangle.
* @param r The radius of the corners.
* @param points The number of points to use per corner
**/
void roundedRectangle(DrawMode mode, float x, float y, float w, float h, float r, float points = 10);
/**
* Draws a polygon with an arbitrary number of vertices.
* @param mode The type of drawing (line/filled).
@@ -1556,6 +1556,27 @@ int w_circle(lua_State *L)
return 0;
}
int w_eclipse(lua_State *L)
{
Graphics::DrawMode mode;
const char *str = luaL_checkstring(L, 1);
if (!Graphics::getConstant(str, mode))
return luaL_error(L, "Incorrect draw mode %s", str);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
float a = (float)luaL_checknumber(L, 4);
float b = (float)luaL_checknumber(L, 5);
int points;
if (lua_isnoneornil(L, 6))
points = a > 10 || b > 10 ? (int)(a + b) : 10;
else
points = luaL_checkint(L, 6);
instance()->eclipse(mode, x, y, a, b, points);
return 0;
}
int w_arc(lua_State *L)
{
Graphics::DrawMode mode;
@@ -1578,6 +1599,28 @@ int w_arc(lua_State *L)
return 0;
}
int w_roundedRectangle(lua_State *L)
{
Graphics::DrawMode mode;
const char *str = luaL_checkstring(L, 1);
if (!Graphics::getConstant(str, mode))
return luaL_error(L, "Incorrect draw mode %s", str);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
float w = (float)luaL_checknumber(L, 4);
float h = (float)luaL_checknumber(L, 5);
float r = (float)luaL_checknumber(L, 6);
int points;
if (lua_isnoneornil(L, 7))
points = r > 10 ? (int)(r) : 10;
else
points = luaL_checkint(L, 7);
instance()->roundedRectangle(mode, x, y, w, h, r, points);
return 0;
}
int w_polygon(lua_State *L)
{
int args = lua_gettop(L) - 1;
@@ -1764,7 +1807,9 @@ static const luaL_Reg functions[] =
{ "line", w_line },
{ "rectangle", w_rectangle },
{ "circle", w_circle },
{ "eclipse", w_eclipse },
{ "arc", w_arc },
{ "roundedRectangle", w_roundedRectangle },
{ "polygon", w_polygon },
@@ -109,7 +109,9 @@ int w_point(lua_State *L);
int w_line(lua_State *L);
int w_rectangle(lua_State *L);
int w_circle(lua_State *L);
int w_eclipse(lua_State *L);
int w_arc(lua_State *L);
int w_roundedRectangle(lua_State *L);
int w_polygon(lua_State *L);
int w_push(lua_State *L);
int w_pop(lua_State *L);