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https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
Add eclipse and roundedRectangle to love.graphics
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@@ -1134,6 +1134,28 @@ void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
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delete[] coords;
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}
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void Graphics::eclipse(DrawMode mode, float x, float y, float a, float b, int points)
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{
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float two_pi = static_cast<float>(LOVE_M_PI * 2);
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if (points <= 0) points = 1;
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float angle_shift = (two_pi / points);
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float phi = .0f;
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float *coords = new float[2 * (points + 1)];
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for (int i = 0; i < points; ++i, phi += angle_shift)
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{
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coords[2*i] = x + a * cosf(phi);
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coords[2*i+1] = y + b * sinf(phi);
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}
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coords[2*points] = coords[0];
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coords[2*points+1] = coords[1];
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polygon(mode, coords, (points + 1) * 2);
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delete[] coords;
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}
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void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
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{
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// Nothing to display with no points or equal angles. (Or is there with line mode?)
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@@ -1184,6 +1206,62 @@ void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1,
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delete[] coords;
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}
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void Graphics::roundedRectangle(DrawMode mode, float x, float y, float w, float h, float r, float points)
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{
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if (points < 1)
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points = 1;
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if (r == 0)
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{
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rectangle(mode, x, y, w, h);
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return;
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}
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const float half_pi = static_cast<float>(LOVE_M_PI / 2);
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float angle_shift = half_pi / (points + 1);
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int num_coords = (points + 2) * 8;
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float *coords = new float[num_coords + 2];
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float phi = .0f;
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for (int i = 0; i <= points + 2; ++i, phi += angle_shift)
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{
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coords[2 * i] = x + r * (1 - cosf(phi));
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coords[2 * i + 1] = y + r * (1 - sinf(phi));
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}
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phi = half_pi;
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for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i] = x + w - r * cosf(phi);
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coords[2 * i + 1] = y + r * (1 - sinf(phi));
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}
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phi = 2 * half_pi;
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for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i] = x + w - r * cosf(phi);
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coords[2 * i + 1] = y + h - r * sinf(phi);
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}
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phi = 3 * half_pi;
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for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift)
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{
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coords[2 * i] = x + r * (1 - cosf(phi));
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coords[2 * i + 1] = y + h - r * sinf(phi);
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}
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coords[num_coords] = coords[0];
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coords[num_coords + 1] = coords[1];
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polygon(mode, coords, num_coords + 2);
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delete[] coords;
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}
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/// @param mode the draw mode
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/// @param coords the coordinate array
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/// @param count the number of coordinates/size of the array
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@@ -377,6 +377,17 @@ public:
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**/
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void circle(DrawMode mode, float x, float y, float radius, int points = 10);
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/**
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* Draws an eclipse using the specified arguments.
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* @param mode The mode of drawing (line/filled).
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* @param x X-coordinate of center
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* @param y Y-coordinate of center
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* @param a Radius in x-direction
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* @param b Radius in y-direction
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* @param points Number of points to use to draw the circle.
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**/
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void eclipse(DrawMode mode, float x, float y, float a, float b, int points = 10);
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/**
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* Draws an arc using the specified arguments.
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* @param mode The mode of drawing (line/filled).
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@@ -389,6 +400,18 @@ public:
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**/
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void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
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/**
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* Draws a rounded rectangle.
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* @param mode The mode of drawing (line/filled).
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* @param x X-coordinate of top-left corner
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* @param y Y-coordinate of top-left corner
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* @param w The width of the rectangle.
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* @param h The height of the rectangle.
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* @param r The radius of the corners.
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* @param points The number of points to use per corner
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**/
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void roundedRectangle(DrawMode mode, float x, float y, float w, float h, float r, float points = 10);
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/**
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* Draws a polygon with an arbitrary number of vertices.
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* @param mode The type of drawing (line/filled).
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@@ -1556,6 +1556,27 @@ int w_circle(lua_State *L)
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return 0;
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}
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int w_eclipse(lua_State *L)
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{
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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float a = (float)luaL_checknumber(L, 4);
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float b = (float)luaL_checknumber(L, 5);
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int points;
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if (lua_isnoneornil(L, 6))
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points = a > 10 || b > 10 ? (int)(a + b) : 10;
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else
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points = luaL_checkint(L, 6);
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instance()->eclipse(mode, x, y, a, b, points);
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return 0;
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}
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int w_arc(lua_State *L)
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{
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Graphics::DrawMode mode;
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@@ -1578,6 +1599,28 @@ int w_arc(lua_State *L)
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return 0;
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}
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int w_roundedRectangle(lua_State *L)
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{
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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float w = (float)luaL_checknumber(L, 4);
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float h = (float)luaL_checknumber(L, 5);
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float r = (float)luaL_checknumber(L, 6);
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int points;
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if (lua_isnoneornil(L, 7))
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points = r > 10 ? (int)(r) : 10;
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else
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points = luaL_checkint(L, 7);
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instance()->roundedRectangle(mode, x, y, w, h, r, points);
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return 0;
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}
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int w_polygon(lua_State *L)
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{
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int args = lua_gettop(L) - 1;
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@@ -1764,7 +1807,9 @@ static const luaL_Reg functions[] =
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{ "line", w_line },
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{ "rectangle", w_rectangle },
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{ "circle", w_circle },
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{ "eclipse", w_eclipse },
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{ "arc", w_arc },
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{ "roundedRectangle", w_roundedRectangle },
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{ "polygon", w_polygon },
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@@ -109,7 +109,9 @@ int w_point(lua_State *L);
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int w_line(lua_State *L);
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int w_rectangle(lua_State *L);
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int w_circle(lua_State *L);
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int w_eclipse(lua_State *L);
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int w_arc(lua_State *L);
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int w_roundedRectangle(lua_State *L);
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int w_polygon(lua_State *L);
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int w_push(lua_State *L);
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int w_pop(lua_State *L);
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