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macOS: fix issues with drag-and-drop to open a love game
- Fix love.event.quit("restart") running the no-game screen instead of the current game.
- Fix fused apps opening other games when drag-and-drop is used.
This commit is contained in:
+27
-26
@@ -75,38 +75,39 @@ static void get_app_arguments(int argc, char **argv, int &new_argc, char **&new_
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temp_argv.push_back(std::string(argv[i]));
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}
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#ifdef LOVE_MACOSX
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// Check for a drop file string, if the app wasn't launched in a terminal.
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// Checking for the terminal is a pretty big hack, but works around an issue
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// where OS X will switch Spaces if the terminal launching love is in its
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// own full-screen Space.
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std::string dropfilestr;
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if (!isatty(STDIN_FILENO))
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dropfilestr = love::macosx::checkDropEvents();
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if (!dropfilestr.empty())
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temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
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else
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#endif
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{
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// If it exists, add the love file in love.app/Contents/Resources/ to argv.
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std::string loveResourcesPath;
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bool fused = true;
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// If it exists, add the love file in love.app/Contents/Resources/ to argv.
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std::string loveResourcesPath;
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bool fused = true;
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#if defined(LOVE_MACOSX)
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loveResourcesPath = love::macosx::getLoveInResources();
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loveResourcesPath = love::macosx::getLoveInResources();
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#elif defined(LOVE_IOS)
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loveResourcesPath = love::ios::getLoveInResources(fused);
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loveResourcesPath = love::ios::getLoveInResources(fused);
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#endif
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if (!loveResourcesPath.empty())
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{
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std::vector<std::string>::iterator it = temp_argv.begin();
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it = temp_argv.insert(it + 1, loveResourcesPath);
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if (!loveResourcesPath.empty())
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{
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std::vector<std::string>::iterator it = temp_argv.begin();
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it = temp_argv.insert(it + 1, loveResourcesPath);
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// Run in pseudo-fused mode.
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if (fused)
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temp_argv.insert(it + 1, std::string("--fused"));
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// Run in pseudo-fused mode.
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if (fused)
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temp_argv.insert(it + 1, std::string("--fused"));
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}
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#ifdef LOVE_MACOSX
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else
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{
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// Check for a drop file string, if the app wasn't launched in a
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// terminal. Checking for the terminal is a pretty big hack, but works
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// around an issue where OS X will switch Spaces if the terminal
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// launching love is in its own full-screen Space.
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if (!isatty(STDIN_FILENO))
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{
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// Static to keep the same value after love.event.equit("restart").
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static std::string dropfilestr = love::macosx::checkDropEvents();
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if (!dropfilestr.empty())
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temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
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}
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}
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#endif
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// Copy temp argv vector to new argv array.
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new_argc = (int) temp_argv.size();
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