macOS: fix issues with drag-and-drop to open a love game

- Fix love.event.quit("restart") running the no-game screen instead of the current game.
- Fix fused apps opening other games when drag-and-drop is used.
This commit is contained in:
Alex Szpakowski
2020-10-26 20:37:41 -03:00
parent 2b88ca1da4
commit f519d2e2df
+27 -26
View File
@@ -75,38 +75,39 @@ static void get_app_arguments(int argc, char **argv, int &new_argc, char **&new_
temp_argv.push_back(std::string(argv[i]));
}
#ifdef LOVE_MACOSX
// Check for a drop file string, if the app wasn't launched in a terminal.
// Checking for the terminal is a pretty big hack, but works around an issue
// where OS X will switch Spaces if the terminal launching love is in its
// own full-screen Space.
std::string dropfilestr;
if (!isatty(STDIN_FILENO))
dropfilestr = love::macosx::checkDropEvents();
if (!dropfilestr.empty())
temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
else
#endif
{
// If it exists, add the love file in love.app/Contents/Resources/ to argv.
std::string loveResourcesPath;
bool fused = true;
// If it exists, add the love file in love.app/Contents/Resources/ to argv.
std::string loveResourcesPath;
bool fused = true;
#if defined(LOVE_MACOSX)
loveResourcesPath = love::macosx::getLoveInResources();
loveResourcesPath = love::macosx::getLoveInResources();
#elif defined(LOVE_IOS)
loveResourcesPath = love::ios::getLoveInResources(fused);
loveResourcesPath = love::ios::getLoveInResources(fused);
#endif
if (!loveResourcesPath.empty())
{
std::vector<std::string>::iterator it = temp_argv.begin();
it = temp_argv.insert(it + 1, loveResourcesPath);
if (!loveResourcesPath.empty())
{
std::vector<std::string>::iterator it = temp_argv.begin();
it = temp_argv.insert(it + 1, loveResourcesPath);
// Run in pseudo-fused mode.
if (fused)
temp_argv.insert(it + 1, std::string("--fused"));
// Run in pseudo-fused mode.
if (fused)
temp_argv.insert(it + 1, std::string("--fused"));
}
#ifdef LOVE_MACOSX
else
{
// Check for a drop file string, if the app wasn't launched in a
// terminal. Checking for the terminal is a pretty big hack, but works
// around an issue where OS X will switch Spaces if the terminal
// launching love is in its own full-screen Space.
if (!isatty(STDIN_FILENO))
{
// Static to keep the same value after love.event.equit("restart").
static std::string dropfilestr = love::macosx::checkDropEvents();
if (!dropfilestr.empty())
temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
}
}
#endif
// Copy temp argv vector to new argv array.
new_argc = (int) temp_argv.size();