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added TGA alpha support as per Boolsheet's patch in issue #156
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@@ -8,6 +8,7 @@ LOVE 0.7.1 [Game Slave]
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* Added filter modes for ImageFonts.
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* Added dead key support by using "unknown" key with correct unicode value.
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* Added 0 width and height in love.conf. (for current desktop resolution)
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* Added alpha support when encoding TGA images.
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* Fixed a lot of bugs regarding zero characters in threads.
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* Fixed handling of a directory named "love" in current directory.
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@@ -239,7 +239,7 @@ namespace devil
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case EncodedImageData::FORMAT_TGA:
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default: // TGA is the default format
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headerLen = 18;
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bpp = 3;
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bpp = 4;
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size = h * w * bpp;
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data = new ILubyte[size + headerLen];
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// here's the header for the Targa file format.
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@@ -257,23 +257,12 @@ namespace devil
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data[14] = h & 255; // least significant byte of height
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data[15] = h >> 8; // most significant byte of height
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data[16] = bpp * 8; // bits per pixel
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data[17] = 0; // descriptor bits
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data[17] = 0x20; // descriptor bits (flip bits: 0x10 horizontal, 0x20 vertical)
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// header done. write the pixel data to TGA:
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data += headerLen;
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ilCopyPixels(0,0,0,w,h,1,IL_BGR,IL_UNSIGNED_BYTE,data); // convert the pixels to BGR (remember, little-endian) and copy them to data
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ilCopyPixels(0,0,0,w,h,1,IL_BGRA,IL_UNSIGNED_BYTE,data); // convert the pixels to BGRA (remember, little-endian) and copy them to data
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// It's Targa, so we have to flip the image.
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row = w * bpp;
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ILubyte * temp = new ILubyte[row];
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ILubyte * src = data - row;
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ILubyte * dst = data + size;
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for (int i = 0; i < (h >> 1); i++) {
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memcpy(temp,src+=row,row);
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memcpy(src,dst-=row,row);
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memcpy(dst,temp,row);
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}
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data -= headerLen;
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delete [] temp;
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}
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return new EncodedImageData(data, f, size + headerLen, freeData);
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}
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