Removed internal code for love.graphics.triangle and love.graphics.quad

This commit is contained in:
Alex Szpakowski
2013-03-03 18:49:56 -04:00
parent 0efdc732e0
commit f0ca4f6c97
4 changed files with 2 additions and 79 deletions
@@ -1121,23 +1121,6 @@ int w_line(lua_State *L)
return 0;
}
int w_triangle(lua_State *L)
{
Graphics::DrawMode mode;
const char *str = luaL_checkstring(L, 1);
if (!Graphics::getConstant(str, mode))
return luaL_error(L, "Incorrect draw mode %s", str);
float x1 = (float)luaL_checknumber(L, 2);
float y1 = (float)luaL_checknumber(L, 3);
float x2 = (float)luaL_checknumber(L, 4);
float y2 = (float)luaL_checknumber(L, 5);
float x3 = (float)luaL_checknumber(L, 6);
float y3 = (float)luaL_checknumber(L, 7);
instance->triangle(mode, x1, y1, x2, y2, x3, y3);
return 0;
}
int w_rectangle(lua_State *L)
{
Graphics::DrawMode mode;
@@ -1153,25 +1136,6 @@ int w_rectangle(lua_State *L)
return 0;
}
int w_quad(lua_State *L)
{
Graphics::DrawMode mode;
const char *str = luaL_checkstring(L, 1);
if (!Graphics::getConstant(str, mode))
return luaL_error(L, "Incorrect draw mode %s", str);
float x1 = (float)luaL_checknumber(L, 2);
float y1 = (float)luaL_checknumber(L, 3);
float x2 = (float)luaL_checknumber(L, 4);
float y2 = (float)luaL_checknumber(L, 5);
float x3 = (float)luaL_checknumber(L, 6);
float y3 = (float)luaL_checknumber(L, 7);
float x4 = (float)luaL_checknumber(L, 8);
float y4 = (float)luaL_checknumber(L, 9);
instance->quad(mode, x1, y1, x2, y2, x3, y3, x4, y4);
return 0;
}
int w_circle(lua_State *L)
{
Graphics::DrawMode mode;
@@ -1408,9 +1372,7 @@ static const luaL_Reg functions[] =
{ "point", w_point },
{ "line", w_line },
//{ "triangle", w_triangle },
{ "rectangle", w_rectangle },
//{ "quad", w_quad },
{ "circle", w_circle },
{ "arc", w_arc },