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https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Removed internal code for love.graphics.triangle and love.graphics.quad
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@@ -1003,21 +1003,10 @@ void Graphics::polyline(const float *coords, size_t count)
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delete[] overdraw;
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}
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void Graphics::triangle(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3)
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{
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float coords[] = { x1,y1, x2,y2, x3,y3, x1,y1 };
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polygon(mode, coords, 4 * 2);
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}
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void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
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{
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quad(mode, x,y, x,y+h, x+w,y+h, x+w,y);
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}
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void Graphics::quad(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4)
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{
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float coords[] = { x1,y1, x2,y2, x3,y3, x4,y4, x1,y1 };
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polygon(mode, coords, 5 * 2);
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float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y};
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polygon(mode, coords, 4 * 2);
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}
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void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
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@@ -431,18 +431,6 @@ public:
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**/
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void polyline(const float *coords, size_t count);
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/**
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* Draws a triangle using the three coordinates passed.
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* @param mode The mode of drawing (line/filled).
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* @param x1 First x-coordinate.
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* @param y1 First y-coordinate.
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* @param x2 Second x-coordinate.
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* @param y2 Second y-coordinate.
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* @param x3 Third x-coordinate.
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* @param y3 Third y-coordinate.
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**/
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void triangle(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3);
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/**
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* Draws a rectangle.
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* @param x Position along x-axis for top-left corner.
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@@ -452,20 +440,6 @@ public:
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**/
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void rectangle(DrawMode mode, float x, float y, float w, float h);
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/**
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* Draws a quadrilateral using the four coordinates passed.
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* @param mode The mode of drawing (line/filled).
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* @param x1 First x-coordinate.
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* @param y1 First y-coordinate.
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* @param x2 Second x-coordinate.
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* @param y2 Second y-coordinate.
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* @param x3 Third x-coordinate.
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* @param y3 Third y-coordinate.
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* @param x4 Fourth x-coordinate.
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* @param y4 Fourth y-coordinate.
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**/
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void quad(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4);
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/**
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* Draws a circle using the specified arguments.
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* @param mode The mode of drawing (line/filled).
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@@ -1121,23 +1121,6 @@ int w_line(lua_State *L)
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return 0;
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}
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int w_triangle(lua_State *L)
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{
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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float x1 = (float)luaL_checknumber(L, 2);
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float y1 = (float)luaL_checknumber(L, 3);
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float x2 = (float)luaL_checknumber(L, 4);
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float y2 = (float)luaL_checknumber(L, 5);
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float x3 = (float)luaL_checknumber(L, 6);
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float y3 = (float)luaL_checknumber(L, 7);
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instance->triangle(mode, x1, y1, x2, y2, x3, y3);
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return 0;
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}
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int w_rectangle(lua_State *L)
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{
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Graphics::DrawMode mode;
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@@ -1153,25 +1136,6 @@ int w_rectangle(lua_State *L)
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return 0;
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}
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int w_quad(lua_State *L)
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{
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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float x1 = (float)luaL_checknumber(L, 2);
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float y1 = (float)luaL_checknumber(L, 3);
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float x2 = (float)luaL_checknumber(L, 4);
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float y2 = (float)luaL_checknumber(L, 5);
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float x3 = (float)luaL_checknumber(L, 6);
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float y3 = (float)luaL_checknumber(L, 7);
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float x4 = (float)luaL_checknumber(L, 8);
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float y4 = (float)luaL_checknumber(L, 9);
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instance->quad(mode, x1, y1, x2, y2, x3, y3, x4, y4);
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return 0;
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}
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int w_circle(lua_State *L)
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{
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Graphics::DrawMode mode;
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@@ -1408,9 +1372,7 @@ static const luaL_Reg functions[] =
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{ "point", w_point },
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{ "line", w_line },
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//{ "triangle", w_triangle },
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{ "rectangle", w_rectangle },
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//{ "quad", w_quad },
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{ "circle", w_circle },
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{ "arc", w_arc },
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@@ -99,9 +99,7 @@ int w_print(lua_State *L);
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int w_printf(lua_State *L);
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int w_point(lua_State *L);
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int w_line(lua_State *L);
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int w_triangle(lua_State *L);
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int w_rectangle(lua_State *L);
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int w_quad(lua_State *L);
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int w_circle(lua_State *L);
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int w_arc(lua_State *L);
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int w_push(lua_State *L);
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