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vulkan: fix descriptor pool sizes with arrays of samplers.
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@@ -1073,7 +1073,7 @@ void Shader::createDescriptorPoolSizes()
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continue;
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size.type = type;
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size.descriptorCount = 1;
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size.descriptorCount = entry.second->count;
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descriptorPoolSizes.push_back(size);
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}
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}
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