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Remove unused OSX support in autotools
Probably best illustrated by the fact it's still called OSX, rather than macOS.
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@@ -33,14 +33,6 @@ ACLOVE_CPP14_TEST
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CFLAGS="-fvisibility=hidden $CFLAGS"
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CXXFLAGS="-fvisibility=hidden -fvisibility-inlines-hidden $CXXFLAGS"
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# Allow people on OSX to use autotools, they need their platform files
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AC_ARG_ENABLE([osx],
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AC_HELP_STRING([--enable-osx], [Compile platform-specific files for OSX]), [], [enable_osx=no])
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AS_VAR_IF([enable_osx], [no], [], #else
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ac_cv_search_glLoadIdentity="-framework OpenGL"
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AC_SUBST([LDFLAGS], ["${LDFLAGS} -framework CoreFoundation -framework Cocoa"])
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AC_SUBST([CPPFLAGS], ["${CPPFLAGS} -I../platform/macosx"]))
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# --with-lua and --with-luaversion
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AC_ARG_WITH([lua], [AS_HELP_STRING([--with-lua], [Select the lua implementation])],
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[], [with_lua=luajit])
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@@ -112,7 +104,6 @@ AS_VAR_IF([enable_exe], [no], [], #else
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AC_DEFINE([LOVE_BUILD_EXE], [], [Skip building launcher]))
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AM_CONDITIONAL([LOVE_BUILD_EXE], [test "x$enable_exe" != xno])
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AM_CONDITIONAL([LOVE_TARGET_OSX], [test "x$enable_osx" != xno])
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# Automatic script file rebuilding
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AC_CHECK_PROGS([LUA_EXECUTABLE], ["${with_lua}${with_luaversion}" "${with_lua}" "lua"], [:])
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@@ -120,15 +120,8 @@ bin_PROGRAMS = love${love_suffix}
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#love_LDFLAGS =
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love${love_amsuffix}_LDADD = liblove${love_suffix}.la \$(lua_LIBS)
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love${love_amsuffix}_SOURCES = love.cpp
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if LOVE_TARGET_OSX
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love${love_amsuffix}_LIBTOOLFLAGS = --tag=OBJCXX
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love${love_amsuffix}_SOURCES += \\
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./common/macosx.mm
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else
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love${love_amsuffix}_LIBTOOLFLAGS = --tag=CXX
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endif
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endif
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# Compile scripts
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.lua.lua.h:
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