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fix test...
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@@ -995,7 +995,7 @@ love.test.graphics.Shader = function(test)
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local imgdata3 = love.image.newImageData(16, 16, "rgba8")
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for y=0, 15 do
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for x=0, 15 do
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local ir, ig, ib, ia = intimagedata:getInt32(4 * (y * 16 + x), 4)
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local ir, ig, ib, ia = intimagedata:getInt8(4 * (y * 16 + x), 4)
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imgdata3:setPixel(x, y, ir, ig, ib, ia)
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end
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end
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