Fixed SpriteBatch:set with Geometry

This commit is contained in:
Alex Szpakowski
2013-07-29 16:03:38 -03:00
parent 45de33edb8
commit dfba650575
@@ -80,9 +80,9 @@ int w_SpriteBatch_set(lua_State *L)
Geometry *geom = 0;
int startidx = 3;
if (luax_istype(L, 2, GRAPHICS_GEOMETRY_T))
if (luax_istype(L, 3, GRAPHICS_GEOMETRY_T))
{
geom = luax_totype<Geometry>(L, 2, "Geometry", GRAPHICS_GEOMETRY_T);
geom = luax_totype<Geometry>(L, 3, "Geometry", GRAPHICS_GEOMETRY_T);
startidx = 4;
}