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Added ParticleSystem:setQuads(q1, q2, ...), quads are chosen based on current particle lifetime in a similar style to ParticleSystem:setColors
--HG-- branch : particlesystem-quads
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@@ -53,6 +53,7 @@ int w_ParticleSystem_setRotation(lua_State *L);
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int w_ParticleSystem_setSpin(lua_State *L);
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int w_ParticleSystem_setSpinVariation(lua_State *L);
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int w_ParticleSystem_setColors(lua_State *L);
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int w_ParticleSystem_setQuads(lua_State *L);
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int w_ParticleSystem_setOffset(lua_State *L);
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int w_ParticleSystem_getX(lua_State *L);
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int w_ParticleSystem_getY(lua_State *L);
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