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De-namespaced a class, to make it less verbose.
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@@ -158,11 +158,11 @@ private:
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// The ImageData from which the texture is created. May be null if
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// Compressed image data was used to create the texture.
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Object::StrongRef<love::image::ImageData> data;
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StrongRef<love::image::ImageData> data;
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// Or the Compressed Image Data from which the texture is created. May be
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// null if raw ImageData was used to create the texture.
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Object::StrongRef<love::image::CompressedData> cdata;
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StrongRef<love::image::CompressedData> cdata;
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// Real dimensions of the texture, if it was auto-padded to POT size.
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int paddedWidth, paddedHeight;
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