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Work around a compiler bug in old versions of VS2013 (resolves issue #1458).
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@@ -110,13 +110,15 @@ private:
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{
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float left = 0.0f;
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float right = 0.0f;
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SDL_HapticEffect effect = {};
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SDL_HapticEffect effect;
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Uint16 data[4];
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int id = -1;
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Uint32 endtime = SDL_HAPTIC_INFINITY;
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// Old versions of VS2013 have trouble with initializing these in-line.
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Vibration()
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: data() // VS2013 can't initialize the array above...
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: effect()
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, data()
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{}
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} vibration;
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