Add love.graphics.getPixelDensity, gets the pixel density scale of the screen (matches other APIs).

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-12-29 23:59:25 -04:00
parent d26002f5cc
commit bfd1b86059
@@ -195,6 +195,12 @@ int w_getPixelDimensions(lua_State *L)
return 2;
}
int w_getPixelDensity(lua_State *L)
{
lua_pushnumber(L, instance()->getScreenPixelDensity());
return 1;
}
int w_setCanvas(lua_State *L)
{
// Disable stencil writes.
@@ -2163,6 +2169,7 @@ static const luaL_Reg functions[] =
{ "getPixelWidth", w_getPixelWidth },
{ "getPixelHeight", w_getPixelHeight },
{ "getPixelDimensions", w_getPixelDimensions },
{ "getPixelDensity", w_getPixelDimensions },
{ "setScissor", w_setScissor },
{ "intersectScissor", w_intersectScissor },