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some more Shape fixes
--HG-- branch : box2d-update
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@@ -48,7 +48,8 @@ namespace box2d
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int w_newBody(lua_State * L);
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int w_newCircleShape(lua_State * L);
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int w_newRectangleShape(lua_State * L);
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int w_newPolygonShape(lua_State * L);;
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int w_newEdgeShape(lua_State * L);
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int w_newPolygonShape(lua_State * L);
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int w_newDistanceJoint(lua_State * L);
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int w_newMouseJoint(lua_State * L);
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int w_newRevoluteJoint(lua_State * L);
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