Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons

This commit is contained in:
Alex Szpakowski
2013-09-26 00:36:50 -03:00
parent 5de43a7207
commit bcee9a222b
16 changed files with 115 additions and 110 deletions
+1 -1
View File
@@ -104,7 +104,7 @@ int w_Image_setMipmapFilter(lua_State *L)
EXCEPT_GUARD(t->setFilter(f);)
float sharpness = luaL_optnumber(L, 3, 0);
float sharpness = (float) luaL_optnumber(L, 3, 0);
t->setMipmapSharpness(sharpness);
return 0;