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handle resizing correctly
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@@ -378,7 +378,7 @@ bool Window::createWindowAndContext(int x, int y, int w, int h, Uint32 windowfla
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return true;
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#else
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window = SDL_CreateWindow(title.c_str(), x, y, w, h, SDL_WINDOW_VULKAN);
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window = SDL_CreateWindow(title.c_str(), x, y, w, h, windowflags | SDL_WINDOW_VULKAN);
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love::graphics::Graphics* gfx = graphics.get();
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love::graphics::vulkan::Graphics* vgfx = (love::graphics::vulkan::Graphics*)gfx;
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