moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.)

Wireframe mode should only be used for debugging: the wireframe lines behave differently than regular lines, their widths aren't affected by the graphics scale, and the mode isn't available on OpenGL ES.
This commit is contained in:
Alex Szpakowski
2014-02-03 04:59:58 -04:00
parent ce4fdf4ac9
commit b625bb6624
8 changed files with 47 additions and 47 deletions
+14
View File
@@ -102,6 +102,8 @@ DisplayState Graphics::saveState()
for (int i = 0; i < 4; i++)
s.colorMask[i] = colorMask[i];
wireframe = isWireframe();
return s;
}
@@ -119,6 +121,7 @@ void Graphics::restoreState(const DisplayState &s)
else
setScissor();
setColorMask(s.colorMask[0], s.colorMask[1], s.colorMask[2], s.colorMask[3]);
setWireframe(s.wireframe);
}
void Graphics::setViewportSize(int width, int height)
@@ -749,6 +752,17 @@ Graphics::PointStyle Graphics::getPointStyle() const
return POINT_ROUGH;
}
void Graphics::setWireframe(bool enable)
{
wireframe = enable;
glPolygonMode(GL_FRONT_AND_BACK, enable ? GL_LINE : GL_FILL);
}
bool Graphics::isWireframe() const
{
return wireframe;
}
void Graphics::print(const std::string &str, float x, float y , float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
if (currentFont != nullptr)
+17
View File
@@ -81,6 +81,8 @@ struct DisplayState
// Color mask.
bool colorMask[4];
bool wireframe;
// Default values.
DisplayState()
{
@@ -93,6 +95,7 @@ struct DisplayState
pointStyle = Graphics::POINT_SMOOTH;
scissor = false;
colorMask[0] = colorMask[1] = colorMask[2] = colorMask[3] = true;
wireframe = false;
}
};
@@ -334,6 +337,19 @@ public:
**/
PointStyle getPointStyle() const;
/**
* Sets whether graphics will be drawn as wireframe lines instead of filled
* triangles (has no effect for drawn points.)
* This should only be used as a debugging tool. The wireframe lines do not
* behave the same as regular love.graphics lines.
**/
void setWireframe(bool enable);
/**
* Gets whether wireframe drawing mode is enabled.
**/
bool isWireframe() const;
/**
* Draws text at the specified coordinates, with rotation and
* scaling along both axes.
@@ -460,6 +476,7 @@ private:
GLint matrixLimit;
GLint userMatrices;
bool colorMask[4];
bool wireframe;
int width;
int height;
-18
View File
@@ -44,7 +44,6 @@ Mesh::Mesh(const std::vector<Vertex> &verts, Mesh::DrawMode mode)
, range_max(-1)
, texture(nullptr)
, colors_enabled(false)
, wireframe(false)
{
setVertices(verts);
}
@@ -59,7 +58,6 @@ Mesh::Mesh(int vertexcount, Mesh::DrawMode mode)
, range_max(-1)
, texture(nullptr)
, colors_enabled(false)
, wireframe(false)
{
if (vertexcount < 1)
throw love::Exception("Invalid number of vertices.");
@@ -278,16 +276,6 @@ bool Mesh::hasVertexColors() const
return colors_enabled;
}
void Mesh::setWireframe(bool enable)
{
wireframe = enable;
}
bool Mesh::isWireframe() const
{
return wireframe;
}
void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
{
const size_t pos_offset = offsetof(Vertex, x);
@@ -326,9 +314,6 @@ void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, flo
glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), vbo->getPointer(color_offset));
}
if (wireframe)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
GLenum mode = getGLDrawMode(draw_mode);
gl.prepareDraw();
@@ -374,9 +359,6 @@ void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, flo
glDrawArrays(mode, min, max - min + 1);
}
if (wireframe)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-11
View File
@@ -162,15 +162,6 @@ public:
void setVertexColors(bool enable);
bool hasVertexColors() const;
/**
* Sets whether the Mesh will be drawn as wireframe lines instead of filled
* triangles (has no effect for DRAW_MODE_POINTS.)
* This should only be used as a debugging tool. The wireframe lines do not
* behave the same as regular love.graphics lines.
**/
void setWireframe(bool enable);
bool isWireframe() const;
// Implements Drawable.
void draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
@@ -201,8 +192,6 @@ private:
// Whether the per-vertex colors are used when drawing.
bool colors_enabled;
bool wireframe;
static StringMap<DrawMode, DRAW_MODE_MAX_ENUM>::Entry drawModeEntries[];
static StringMap<DrawMode, DRAW_MODE_MAX_ENUM> drawModes;
@@ -844,6 +844,18 @@ int w_getMaxPointSize(lua_State *L)
return 1;
}
int w_setWireframe(lua_State *L)
{
instance->setWireframe(luax_toboolean(L, 1));
return 0;
}
int w_isWireframe(lua_State *L)
{
luax_pushboolean(L, instance->isWireframe());
return 1;
}
int w_newScreenshot(lua_State *L)
{
love::image::Image *image = luax_getmodule<love::image::Image>(L, "image", MODULE_IMAGE_T);
@@ -1388,6 +1400,8 @@ static const luaL_Reg functions[] =
{ "setPointStyle", w_setPointStyle },
{ "getPointSize", w_getPointSize },
{ "getPointStyle", w_getPointStyle },
{ "setWireframe", w_setWireframe },
{ "isWireframe", w_isWireframe },
{ "newScreenshot", w_newScreenshot },
{ "setCanvas", w_setCanvas },
{ "getCanvas", w_getCanvas },
@@ -85,6 +85,8 @@ int w_setPointStyle(lua_State *L);
int w_getPointSize(lua_State *L);
int w_getPointStyle(lua_State *L);
int w_getMaxPointSize(lua_State *L);
int w_setWireframe(lua_State *L);
int w_isWireframe(lua_State *L);
int w_newScreenshot(lua_State *L);
int w_setCanvas(lua_State *L);
int w_getCanvas(lua_State *L);
-16
View File
@@ -361,20 +361,6 @@ int w_Mesh_hasVertexColors(lua_State *L)
return 1;
}
int w_Mesh_setWireframe(lua_State *L)
{
Mesh *t = luax_checkmesh(L, 1);
t->setWireframe(luax_toboolean(L, 2));
return 0;
}
int w_Mesh_isWireframe(lua_State *L)
{
Mesh *t = luax_checkmesh(L, 1);
luax_pushboolean(L, t->isWireframe());
return 1;
}
static const luaL_Reg functions[] =
{
{ "setVertex", w_Mesh_setVertex },
@@ -394,8 +380,6 @@ static const luaL_Reg functions[] =
{ "getDrawRange", w_Mesh_getDrawRange },
{ "setVertexColors", w_Mesh_setVertexColors },
{ "hasVertexColors", w_Mesh_hasVertexColors },
{ "setWireframe", w_Mesh_setWireframe },
{ "isWireframe", w_Mesh_isWireframe },
// Deprecated since 0.9.1.
{ "setImage", w_Mesh_setTexture },
-2
View File
@@ -51,8 +51,6 @@ int w_Mesh_setDrawRange(lua_State *L);
int w_Mesh_getDrawRange(lua_State *L);
int w_Mesh_setVertexColors(lua_State *L);
int w_Mesh_hasVertexColors(lua_State *L);
int w_Mesh_setWireframe(lua_State *L);
int w_Mesh_isWireframe(lua_State *L);
extern "C" int luaopen_mesh(lua_State *L);