updating the Joints

--HG--
branch : box2d-update
This commit is contained in:
Bill Meltsner
2011-03-13 13:16:02 -04:00
parent be146c5f61
commit b4fae893fd
20 changed files with 50 additions and 205 deletions
@@ -34,13 +34,8 @@ namespace box2d
{
PulleyJoint * luax_checkpulleyjoint(lua_State * L, int idx);
int w_PulleyJoint_getGroundAnchors(lua_State * L);
int w_PulleyJoint_setMaxLengths(lua_State * L);
int w_PulleyJoint_getMaxLengths(lua_State * L);
int w_PulleyJoint_setConstant(lua_State * L);
int w_PulleyJoint_getConstant(lua_State * L);
int w_PulleyJoint_getLength1(lua_State * L);
int w_PulleyJoint_getLength2(lua_State * L);
int w_PulleyJoint_setRatio(lua_State * L);
int w_PulleyJoint_getRatio(lua_State * L);
int luaopen_pulleyjoint(lua_State * L);