updating the Joints

--HG--
branch : box2d-update
This commit is contained in:
Bill Meltsner
2011-03-13 13:16:02 -04:00
parent be146c5f61
commit b4fae893fd
20 changed files with 50 additions and 205 deletions
@@ -68,13 +68,6 @@ namespace box2d
return 0;
}
int w_PrismaticJoint_getMaxMotorForce(lua_State * L)
{
PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
lua_pushnumber(L, t->getMaxMotorForce());
return 1;
}
int w_PrismaticJoint_setMotorSpeed(lua_State * L)
{
PrismaticJoint * t = luax_checkprismaticjoint(L, 1);
@@ -164,7 +157,6 @@ namespace box2d
{ "setMotorEnabled", w_PrismaticJoint_setMotorEnabled },
{ "isMotorEnabled", w_PrismaticJoint_isMotorEnabled },
{ "setMaxMotorForce", w_PrismaticJoint_setMaxMotorForce },
{ "getMaxMotorForce", w_PrismaticJoint_getMaxMotorForce },
{ "setMotorSpeed", w_PrismaticJoint_setMotorSpeed },
{ "getMotorSpeed", w_PrismaticJoint_getMotorSpeed },
{ "getMotorForce", w_PrismaticJoint_getMotorForce },