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updating the Joints
--HG-- branch : box2d-update
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@@ -75,11 +75,6 @@ namespace box2d
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**/
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void setMaxMotorForce(float force);
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/**
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* Get the current motor force, usually in N.
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**/
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float getMaxMotorForce() const;
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/**
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* Set the motor speed, usually in meters per second.
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**/
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