mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
vulkan: don't periodically clean up render pass objects.
It's not needed.
This commit is contained in:
@@ -2224,8 +2224,6 @@ VkRenderPass Graphics::getRenderPass(RenderPassConfiguration &configuration)
|
||||
renderPasses[configuration] = renderPass;
|
||||
}
|
||||
|
||||
renderPassUsages[renderPass] = true;
|
||||
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
@@ -2643,7 +2641,6 @@ static void eraseUnusedObjects(
|
||||
|
||||
void Graphics::cleanupUnusedObjects()
|
||||
{
|
||||
eraseUnusedObjects(renderPasses, renderPassUsages, vkDestroyRenderPass, device);
|
||||
eraseUnusedObjects(framebuffers, framebufferUsages, vkDestroyFramebuffer, device);
|
||||
}
|
||||
|
||||
|
||||
@@ -372,7 +372,6 @@ private:
|
||||
VkPipelineCache pipelineCache = VK_NULL_HANDLE;
|
||||
std::unordered_map<RenderPassConfiguration, VkRenderPass, RenderPassConfigurationHasher> renderPasses;
|
||||
std::unordered_map<FramebufferConfiguration, VkFramebuffer, FramebufferConfigurationHasher> framebuffers;
|
||||
std::unordered_map<VkRenderPass, bool> renderPassUsages;
|
||||
std::unordered_map<VkFramebuffer, bool> framebufferUsages;
|
||||
std::unordered_map<uint64, VkSampler> samplers;
|
||||
VkCommandPool commandPool = VK_NULL_HANDLE;
|
||||
|
||||
Reference in New Issue
Block a user